Haloeye Posted October 1, 2015 Author Posted October 1, 2015 Anyone know how to fix the problem of the beginning game carriage ride wigging out and being thrown around? Downside to being awake when no one else is pretty much. x0x
gvman3670 Posted October 1, 2015 Posted October 1, 2015 Alternate Start: Live Another Life. Go to Nexus and get that. It eliminates the carriage ride altogether and gives multiple start options. It's a necessity for anyone who's already played through Skyrim. BBLS is a script hog. I'd avoid it personally. It's bugged my game out in the past and you can't even clean because the dirty edits are needed for it to work. Sad because I'd like to use it. But it can be problematic. There are tons of cool home mods that don't have issues, though.
Haloeye Posted October 1, 2015 Author Posted October 1, 2015 Alternate Start: Live Another Life. Go to Nexus and get that. It eliminates the carriage ride altogether and gives multiple start options. It's a necessity for anyone who's already played through Skyrim. BBLS is a script hog. I'd avoid it personally. It's bugged my game out in the past and you can't even clean because the dirty edits are needed for it to work. Sad because I'd like to use it. But it can be problematic. There are tons of cool home mods that don't have issues, though. Any suggestions for alternate homes then?
gvman3670 Posted October 2, 2015 Posted October 2, 2015 Search Nexus. There are thousands of them and I don't know what you are looking for. There is everything from portable homes in a bag to massive mansions/estates/castles. Something that might be cool to incorporate into SexLab mods would be "Become High King of Skyrim" and that comes with a castle and small town, complete with a lot of characters.
Haloeye Posted October 4, 2015 Author Posted October 4, 2015 Search Nexus. There are thousands of them and I don't know what you are looking for. There is everything from portable homes in a bag to massive mansions/estates/castles. Something that might be cool to incorporate into SexLab mods would be "Become High King of Skyrim" and that comes with a castle and small town, complete with a lot of characters. There is a Become High King of Skyrim' mod though. Or did you know that and mean something else in regards to it? Alternatively, do you have a moment to help?
Haloeye Posted October 4, 2015 Author Posted October 4, 2015 And today I am just learning about ENBs. -head desk.- Great. An now I have to see if I can get some help figuring out how to use this new doo-dad.
Haloeye Posted October 4, 2015 Author Posted October 4, 2015 I'm about to give up on skyrim. There just isn't enough tech support for a new person to get into it apparently. Every time I run into a problem I have to wait a day for a reply that usually doesn't help and I end up jury rigging a temporary solution that never lasts longer then a day. :/ An as much has I'd like to support the site and the mod designs, it just seems like a money sink from my current point of view.
gvman3670 Posted October 4, 2015 Posted October 4, 2015 We all started modifying Skyrim the same way. You learn as you go. Some find it fun actually. Once you learn enough the rest becomes easy, it just falls into place. If you need help just ask. Of course, it's a forum so you might have to wait a bit for an answer. I don't know of any place more helpful than LoversLab or one that's any faster. Nexus has a larger membership, but getting answers there is kinda' tough. So what it wrong?
Haloeye Posted October 4, 2015 Author Posted October 4, 2015 We all started modifying Skyrim the same way. You learn as you go. Some find it fun actually. Once you learn enough the rest becomes easy, it just falls into place. If you need help just ask. Of course, it's a forum so you might have to wait a bit for an answer. I don't know of any place more helpful than LoversLab or one that's any faster. Nexus has a larger membership, but getting answers there is kinda' tough. So what it wrong? Problem is I want to learn, but just seems I never get an actual fix, and more times then not I manage to get my game working by some mixture of happenstance and twiddling about. As for what is wrong, well hopefully since I deleted skyrim and stuff nothing. I'm going to spend most of today reinstalling and trying to figure things out. Though odds are I'll end up needing help an there won't be anyone around too help like usual. Additionally. Where explicitly should I put FNIS? I have it in my Mod Organizer folder, which is separate from my Skyrim folder, which is apparently causing errors. And ontop of that I can't seem to find a location for FNIS that allows it to identify all of my mods. This is proving to be especially aggravating.
Rikdo Posted October 4, 2015 Posted October 4, 2015 Problem is I want to learn, but just seems I never get an actual fix, and more times then not I manage to get my game working by some mixture of happenstance and twiddling about. As for what is wrong, well hopefully since I deleted skyrim and stuff nothing. I'm going to spend most of today reinstalling and trying to figure things out. Though odds are I'll end up needing help an there won't be anyone around too help like usual. Additionally. Where explicitly should I put FNIS? I have it in my Mod Organizer folder, which is separate from my Skyrim folder, which is apparently causing errors. And ontop of that I can't seem to find a location for FNIS that allows it to identify all of my mods. This is proving to be especially aggravating. FNIS is installed through Mod Organiser (if your running that). Then you run the FNIS for user tool through Mod Organiser, after adding it as a executable. This link to one of Gophers youtube of installing FNIS should help.
Haloeye Posted October 4, 2015 Author Posted October 4, 2015 Problem is I want to learn, but just seems I never get an actual fix, and more times then not I manage to get my game working by some mixture of happenstance and twiddling about. As for what is wrong, well hopefully since I deleted skyrim and stuff nothing. I'm going to spend most of today reinstalling and trying to figure things out. Though odds are I'll end up needing help an there won't be anyone around too help like usual. Additionally. Where explicitly should I put FNIS? I have it in my Mod Organizer folder, which is separate from my Skyrim folder, which is apparently causing errors. And ontop of that I can't seem to find a location for FNIS that allows it to identify all of my mods. This is proving to be especially aggravating. FNIS is installed through Mod Organiser (if your running that). Then you run the FNIS for user tool through Mod Organiser, after adding it as a executable. This link to one of Gophers youtube of installing FNIS should help. I've already watched Gopher's videos. An I've done as he has done. But sometimes it doesn't work as it should still.
gvman3670 Posted October 5, 2015 Posted October 5, 2015 Since you're using Mod Organizer you don't need to reinstall anything. Nothing at all. The reason is that MO keeps all that junk outside of the Skyrim folder so reinstalling just returns the game to the exact same state! That's the biggest reason to use MO in the first place. So come here with very specific questions so we can give specific answers to fix those issues. That's all. Forget about reinstalling anything. Install FNIS into MO just like any other mod. Then go to the right pane and click the data tab. Scroll down until you find FNIS and open folders until you find the Generate for Users file. Right click it and set as an executable. Then run FNIS through MO. The generated files will be in overwrite afterward. I like to right click the overwrite folder and choose "create mod". I name this pseudo mod after the profile's name (like "XXXX Overwrites") and keep it activated at the bottom of the left pane.
Haloeye Posted October 5, 2015 Author Posted October 5, 2015 Since you're using Mod Organizer you don't need to reinstall anything. Nothing at all. The reason is that MO keeps all that junk outside of the Skyrim folder so reinstalling just returns the game to the exact same state! That's the biggest reason to use MO in the first place. So come here with very specific questions so we can give specific answers to fix those issues. That's all. Forget about reinstalling anything. Install FNIS into MO just like any other mod. Then go to the right pane and click the data tab. Scroll down until you find FNIS and open folders until you find the Generate for Users file. Right click it and set as an executable. Then run FNIS through MO. The generated files will be in overwrite afterward. I like to right click the overwrite folder and choose "create mod". I name this pseudo mod after the profile's name (like "XXXX Overwrites") and keep it activated at the bottom of the left pane. Oooh yeah. I remember that being in Gopher's videos. It didn't make much sense to me at the time. x0x
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