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Help with mod folder structure!


dunmergrandma

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Hello everyone! I'm currently working on a huge NPC replacement mod, but I'm having some issues with file sizes and folder structure. I'm making these NPCs completely standalone, so I've been using custom assets for every NPC, effectively giving each one of them a folder with unique meshes and textures. This obviously causes the mod to be quite big, and I kinda want to avoid that. So, question is, is there anyway I can make a single folder with, for example, skin textures for females and males and make all NPCs take the assets from there? And, is there a way that this folder won't conflict with other people's textures, therefore functioning as completely standalone? I hope what I've asked is understood, I'm not a native english speaker so I've tried my best to write everything down nicely! thanks in advance

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