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T-pose enemies


monsta88

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Posted

Hi all,

 

I upgraded SL to 1.60 hotfix 2 (from 1.59c). The SL anims are ok, but some monsters lost their animation. For example draugrs are just standing there in T-pose (i'm talking about their regular animations, not the SL creature sex anims). I saw Goblins not moving either (Immersive creatures). Other enemies are all right, for example Rieklings, Trolls, etc, they run and fight as they always do.

 

I have XPMSE 3.2 skeleton (with all the recent requirements), but I tried it with 3.13 too, the draugrs are just standing there (not even sliding in T-pose). Their AI works, I can hear the sound effect when they notice the character.

 

I did what XPMSE suggested, cleaned the save game when upgrading from 3.13 to 3.2. I disabled FNIS Creature pack, ran it again, but the enemies are still just standing there.

 

I ran FNIS multiple times, with and without Creature pack. I also tried completely w/o XPMSE skeleton. Nothing seems to work.

 

Any ideas?

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