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Mod Trimming :-(


thekaptainn

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Posted

So I reached that point (again) where I'm going to do a fresh install of Skyrim. My loading screens have been getting longer and it's at the point now where it really disturbs my immersion. Fresh saves start out "better" as in lower load times but still not as quick as they should be, based on past performance checks. Also new saves end up with long loading times within about 10 hours of playtime. 

 

So the important part of this topic that I think it's time to trim some mod fat and I am looking for anyone and everyone's opinion on mods that I could remove to increase my performance the most. I've pretty much cut down most of the mods I could live without and ended up with this list but something still has to go. I will appreciate any and all advice in regards to this subject including advice on increasing my performance without removing mods. (besides the obvious upgrade my rig because that's not an option atm)

 

Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.1.1]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.1.1]
05  HearthFires.esm
06  Unofficial Hearthfire Patch.esp  [Version 2.1.1]
07  Dragonborn.esm
08  Unofficial Dragonborn Patch.esp  [Version 2.1.1]
09  BBLuxurySuite.esm
0A  hdtHighHeel.esm
0B  paradise_halls.esm
0C  Schlongs of Skyrim - Core.esm
0D  SPERG.esm
0E  ZaZAnimationPack.esm
0F  SexLab.esm  [Version 1.59b]
10  SexLabAroused.esm
11  Devious Devices - Assets.esm  [Version 2.8.3]
12  Devious Devices - Integration.esm
13  soulgem-oven.esp
14  Devious Devices - Expansion.esm
15  actorEvents.esm
16  daymoyl.esm
17  LevelersTower.esm
18  GeneralStores.esm
19  RE_RealEstate_Core.esp
1A  CreatureFramework.esm  [Version 1.0.0]
1B  TouringCarriages.esp
1C  FISS.esp
1D  AMatterOfTime.esp  [Version 2.00]
1E  CannabisUpdate.esp
1F  PerkPointPotion.esp
20  sanguinesDebauchery.esp
21  Civil War Overhaul.esp
22  SD Cages.esp  [Version 1.9]
23  SexLab_Solutions.esp
24  RE_RealEstate.esp
25  RaceMenu.esp
26  RaceMenuPlugin.esp
27  UIExtensions.esp
28  SkyUI.esp
29  RealisticNeedsandDiseases.esp
2A  Devious Devices - For the Masses II.esp
2B  SexLab_DibellaCult.esp
2C  hydra_slavegirls.esp
2D  Captured Dreams.esp
2E  Schlongs of Skyrim.esp
2F  Private Needs.esp
30  AmazingFollowerTweaks.esp
31  Devious Devices For Him.esp
32  SexLabNudeCreatures.esp
33  SexLabNudeCreaturesDG.esp
34  SexLabNudeCreaturesDB.esp
35  HentaiCreatures.esp
36  SexLabSkoomaWhore.esp
37  Cloaks.esp
38  xazPrisonOverhaul.esp
39  xazPrisonOverhaul - Patch.esp
3A  zdd.esp
3B  Immersive Patrols II.esp
3C  GetStripped.esp
3D  CoCo_TDM2.esp
3E  BBLuxurySuiteExt.esp
3F  Chesko_Frostfall.esp
40  RND_HearthFires-Patch.esp
41  SofiaFollower.esp
42  Deviously Cursed Loot.esp
43  SexLab_Dialogues.esp
44  Luna Farm.esp
45  paradise_halls_fellglow_slave_camp.esp
46  BBLSVisitors.esp
47  sextoys-calyps-2.esp
48  BBLSHousecarlsmovein.esp
49  SOS - Shop.esp
4A  BBLSspouse.esp
4B  BBLSmusic.esp
4C  When Vampires Attack.esp  [Version 2.0.5]
4D  SDpatch - frostfall.esp
4E  SOS - Smurf Average Addon.esp
4F  UnreadBooksGlow.esp  [Version 2.2.0]
50  RND_Dawnguard-Patch.esp
51  RND_Dragonborn-Patch.esp
52  RND_USKP-Patch.esp
53  vMYC_MeetYourCharacters.esp
54  FNISspells.esp
55  SkyXP.esp
56  SPERG.esp
57  SPERG-DG.esp
58  SPERG-DB.esp
59  paradise_halls_farengars_study.esp
5A  SBF All In One + DLC.esp
5B  dD - Realistic Ragdoll Force - Reduced.esp
5C  Skyrim 8 DeadBody Remover.esp
5D  Skyrim 1 Day DeadBody Timer.esp
5E  Skyrim 1 Day Respawn.esp
5F  Skyrim 3 Day Vendor Respawn.esp
60  RaceMenuMorphsUUNP.esp
61  SexLab_DibellaCult_Sisters.esp
62  Private Needs-Vanilla Water Patch.esp
63  Cannabis.esp
64  Apocalypse - The Spell Package.esp
65  Devious Deviants.esp
66  EstrusChaurus.esp
67  display-model.esp
68  DD - Interactions.esp
69  Apropos.esp
6A  Devious Devices - Males Addon.esp
6B  SexLab Aroused Creatures.esp
6C  NusbieVoices.esp
6D  paradise_halls_SLExtension.esp
6E  DeviouslyHelpless.esp
6F  DD FtM - Cloaks patch.esp
70  dD Enchanted Chests.esp
71  SexLab Warmbodies.esp
72  SkyrimBound.esp
73  SexLabDefeat.esp
74  mslDeviousCaptures.esp
75  SexLab_PaySexCrime.esp
76  SexLabLeveling.esp  [Version 1.02]
77  SexLab_Solutions_PO_Patch.esp
78  MoreNastyCritters.esp
79  MF_RadiantProstitution.esp
7A  Deviously Enslaved.esp
7B  XPMSE.esp
7C  SOSRaceMenu.esp
7D  Alternate Start - Live Another Life.esp  [Version 3.0.1]
7E  Bashed Patch, 0.esp

 
Posted

 

So I reached that point (again) where I'm going to do a fresh install of Skyrim. My loading screens have been getting longer and it's at the point now where it really disturbs my immersion. Fresh saves start out "better" as in lower load times but still not as quick as they should be, based on past performance checks. Also new saves end up with long loading times within about 10 hours of playtime. 

 

So the important part of this topic that I think it's time to trim some mod fat and I am looking for anyone and everyone's opinion on mods that I could remove to increase my performance the most. I've pretty much cut down most of the mods I could live without and ended up with this list but something still has to go. I will appreciate any and all advice in regards to this subject including advice on increasing my performance without removing mods. (besides the obvious upgrade my rig because that's not an option atm)

 

Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.1.1]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.1.1]
05  HearthFires.esm
06  Unofficial Hearthfire Patch.esp  [Version 2.1.1]
07  Dragonborn.esm
08  Unofficial Dragonborn Patch.esp  [Version 2.1.1]
09  BBLuxurySuite.esm < Remove, this makes huge changes to the game and causes issues with most mods out there
0A  hdtHighHeel.esm
0B  paradise_halls.esm <ditto
0C  Schlongs of Skyrim - Core.esm
0D  SPERG.esm <-----This is known to have caused issue's with script heavy games, in fact I believe it was never finished
0E  ZaZAnimationPack.esm
0F  SexLab.esm  [Version 1.59b]
10  SexLabAroused.esm
11  Devious Devices - Assets.esm  [Version 2.8.3]
12  Devious Devices - Integration.esm
13  soulgem-oven.esp
14  Devious Devices - Expansion.esm
15  actorEvents.esm <---Never Really completed I advise against using any mod that has this as a MasterFile
16  daymoyl.esm <----Known to cause issue's with teleportation use at own risk
17  LevelersTower.esm
18  GeneralStores.esm
19  RE_RealEstate_Core.esp
1A  CreatureFramework.esm  [Version 1.0.0] <---Known to place scripts on all creatures, these scripts in fact never stop even when the creature is dead or not present in same cell
1B  TouringCarriages.esp <---It very much matters which of these your using but I'm telling you toss it.
1C  FISS.esp
1D  AMatterOfTime.esp  [Version 2.00]
1E  CannabisUpdate.esp
1F  PerkPointPotion.esp <---Kind of pointless compared to Skytweak
20  sanguinesDebauchery.esp  <---Not really compatible with DCL anymore
21  Civil War Overhaul.esp <---I highly advise against using this with Sexlab mods in general
22  SD Cages.esp  [Version 1.9]
23  SexLab_Solutions.esp
24  RE_RealEstate.esp
25  RaceMenu.esp
26  RaceMenuPlugin.esp
27  UIExtensions.esp
28  SkyUI.esp
29  RealisticNeedsandDiseases.esp <---Do not use immersive mods with Sexlab mods serious.
2A  Devious Devices - For the Masses II.esp
2B  SexLab_DibellaCult.esp
2C  hydra_slavegirls.esp
2D  Captured Dreams.esp
2E  Schlongs of Skyrim.esp
2F  Private Needs.esp <---I would advise you to think about whats important, seeing sex happen or taking a dump.
30  AmazingFollowerTweaks.esp <---You have to write a patch or wait till I upload a Patch for SBF ALL IN ONE TO ACTUALLY WORK WITH THIS!
31  Devious Devices For Him.esp
32  SexLabNudeCreatures.esp
33  SexLabNudeCreaturesDG.esp
34  SexLabNudeCreaturesDB.esp
35  HentaiCreatures.esp
36  SexLabSkoomaWhore.esp
37  Cloaks.esp
38  xazPrisonOverhaul.esp
39  xazPrisonOverhaul - Patch.esp
3A  zdd.esp
3B  Immersive Patrols II.esp <---It really depends on which version of this mod this esp is.
3C  GetStripped.esp
3D  CoCo_TDM2.esp
3E  BBLuxurySuiteExt.esp <---Throw this out and RUN AWAY!
3F  Chesko_Frostfall.esp <---Speaking of script heavy mods.
40  RND_HearthFires-Patch.esp <--Ditto
41  SofiaFollower.esp
42  Deviously Cursed Loot.esp <---This mod I love, but you know your scenes are going to play slow with all those other script checks going on right?  You also know that its not really fully compatible with SD+ for IDK last 7 months.
43  SexLab_Dialogues.esp <---DCL and this mod don't mix 
44  Luna Farm.esp
45  paradise_halls_fellglow_slave_camp.esp
46  BBLSVisitors.esp <---This mod will add new Pathing Data to a lot of Vanilla NPC's which BTW is a seriously hugely McBigHuge bad idea.  Epic fail.
47  sextoys-calyps-2.esp
48  BBLSHousecarlsmovein.esp <---Toss this get My Home is your Home.
49  SOS - Shop.esp
4A  BBLSspouse.esp 
4B  BBLSmusic.esp
4C  When Vampires Attack.esp  [Version 2.0.5]
4D  SDpatch - frostfall.esp
4E  SOS - Smurf Average Addon.esp
50  RND_Dawng4F  UnreadBooksGlow.esp  [Version 2.2.0]
uard-Patch.esp
51  RND_Dragonborn-Patch.esp
52  RND_USKP-Patch.esp
53  vMYC_MeetYourCharacters.esp
54  FNISspells.esp
55  SkyXP.esp
56  SPERG.esp
57  SPERG-DG.esp
58  SPERG-DB.esp
59  paradise_halls_farengars_study.esp
5A  SBF All In One + DLC.esp
5B  dD - Realistic Ragdoll Force - Reduced.esp
5C  Skyrim 8 DeadBody Remover.esp
5D  Skyrim 1 Day DeadBody Timer.esp
5E  Skyrim 1 Day Respawn.esp
5F  Skyrim 3 Day Vendor Respawn.esp
60  RaceMenuMorphsUUNP.esp
61  SexLab_DibellaCult_Sisters.esp
62  Private Needs-Vanilla Water Patch.esp
63  Cannabis.esp
64  Apocalypse - The Spell Package.esp
65  Devious Deviants.esp
66  EstrusChaurus.esp
67  display-model.esp
68  DD - Interactions.esp
69  Apropos.esp
6A  Devious Devices - Males Addon.esp
6B  SexLab Aroused Creatures.esp
6C  NusbieVoices.esp
6D  paradise_halls_SLExtension.esp
6E  DeviouslyHelpless.esp
6F  DD FtM - Cloaks patch.esp
70  dD Enchanted Chests.esp
71  SexLab Warmbodies.esp
72  SkyrimBound.esp
73  SexLabDefeat.esp
74  mslDeviousCaptures.esp
75  SexLab_PaySexCrime.esp
76  SexLabLeveling.esp  [Version 1.02]
77  SexLab_Solutions_PO_Patch.esp
78  MoreNastyCritters.esp
79  MF_RadiantProstitution.esp
7A  Deviously Enslaved.esp
7B  XPMSE.esp
7C  SOSRaceMenu.esp
7D  Alternate Start - Live Another Life.esp  [Version 3.0.1]
7E  Bashed Patch, 0.esp

 

 

Dang It took out my cross line through remarks.

 

Ok its like this that load order is totally borked it would never make it further than 10 hours of play before your whole Skyrim installation goes KerPLewIE BLAM SRRRRCCCRRWOOOOOOWWWWWW.

 

Its Dead Jim.

 

Over half of these mods are hugely bad on performance, many of them make huge edits to vanilla stuff in bad ways.   Some you would have known if you carefully read every installation instruction, I know its tough.

 

DCL and SD+ are not compatible.

 

Paradise toss that.

 

BBL anything throw it in a can, put gas on it, lite it on fire and run away.

 

Throw out SPERG, Frostfall, and all immersive mods.

 

Throw out Creature Framework and More Nasty Critters.

 

Use the old Files that More Nasty Originated from, this is due to CF putting a script on every freakin creature in the game and no it doesn't despawn or cleanup after itself.  That or just use only More Nasty and forget about every other script you want running.

 

In short summery, You went way over the limits of possibility with script mods.

Posted

Thank you for the tips Gameplayer! I'm going through them now and editing my loadout. I'm torn about DCL and SD+. Those two are some of my favorite mods. I also enjoyed the combat improvements with SPERG, I guess I'll try and find a replacement. I appreciate you taking the time to go through the entire mod list and mark up the problem mods. Really, Thanks. 

 

If anyone one else has any other information I can use please post it. I'm looking to gather all the information I can before I start the process. :-)

 

Edit: Another quick question for anyone viewing this page. I've read a lot of information about mod managers (some of it might be outdated) but I'm wondering which one you would recommend? I've been using Nexus Mod Manager, which should get me some heat, but I'm going to switch with this reinstall.

Posted

Seriously consider Mod Organizer if you're reinstalling anyway. At least you won't ever have to do it again. ;)

 

Why? Clean data folder. That's why. And you can add then remove mods without ripping stuff to shreds that's been overwritten because MO doesn't actually overwrite anything (stuff can still get stuck in your game saves, though, so remove stuff with caution).

Posted

 

Throw out SPERG, Frostfall, and all immersive mods.

 

But... but... MY IMMERSION! :(

 

 

 

In short summery, You went way over the limits of possibility with script mods.

 

I'm not sure that applies to everyone the same way, it's more of a "your mileage may vary" thing.

 

My current playthrough (about 80 hours in) has Frostfall, Creature Framework, half the SexLab mods on this site, the old Papyrus-hogging SexLab Aroused, a modified version of Deadly Monsters running a wide-area cloak to apply buff/debuffs to hostile NPCs/creatures, the XPMSE plugin (which runs on every NPC), and possibly other 'Papyrus nightmare-fuel' mods I may have forgotten, yet with all that piled up on top of each other, it still manages a script latency of around 50 ms in most areas, and load times are around 10-15 seconds for loading from the main menu, then usually 2-5 seconds through most of the game session.

 

To OP: That's not to say having a large amount of scripts running is really a good idea for lower hardware specs, but if you're noticing a huge difference in load times just a few hours into a new game, I'd suspect the issue is some serious save bloat; which you don't need to have 200 script-heavy mods for, 1 misbehaving mod is all it takes to ruin everything. I can vouch for at least Frostfall not being the culprit of your problems; it may be script-heavy but it cleans up after itself.

Posted

Thanks for the info WraithSlayer. I'm with you, I do enjoy the immersion. I feel like it can add a lot to a playthrough. I may try and keep Frostfall. SPERG; I'm still on the fence about. I'm still looking for replacement. It does sound like you have a much better computer then mine though.

Posted

 

My current playthrough (about 80 hours in) has Frostfall, Creature Framework, half the SexLab mods on this site, the old Papyrus-hogging SexLab Aroused, a modified version of Deadly Monsters running a wide-area cloak to apply buff/debuffs to hostile NPCs/creatures, the XPMSE plugin (which runs on every NPC), and possibly other 'Papyrus nightmare-fuel' mods I may have forgotten, yet with all that piled up on top of each other, it still manages a script latency of around 50 ms in most areas, and load times are around 10-15 seconds for loading from the main menu, then usually 2-5 seconds through most of the game session

 

 

so what?

 

 

63133rQ.jpg

 

 

well... that don't mean anything too

mod a with mod b may be problems, but if someone only use one of them, no problem

 

"this is due to CF putting a script on every freakin creature in the game and no it doesn't despawn or cleanup after itself"

i use cf and it don't put a script that don't leave on everything...

 

 

lTGfpgO.jpg

 

 

save on the right is the result of a stack dump (script may work, but if it can't survive stack dump, its safer to get rid of it)

Posted

so what?

 

 

63133rQ.jpg

 

 

well... that don't mean anything too

mod a with mod b may be problems, but if someone only use one of them, no problem

 

I was just letting the quoted poster know that there isn't an arbitrary limit when it comes to script mods, as he was claiming there is one. Some people can run pretty heavy stuff without running into problems.

 

Also, I'm not sure what a screenshot of your quest stats has anything to do with the topic.

 

Posted

 

Also, I'm not sure what a screenshot of your quest stats has anything to do with the topic.

 

 

most of the game was done without problem

 

and that don't mean my load order work, had to fix conflicts to make mod a work with mod b

Posted

Are you sure it's the loading screens getting longer? The reason I ask is because I recently started having this problem myself and I noticed it was actually saving the game that was taking longer. After disabling auto save on changing instances my load time went from 20 - 30 seconds to near instant.

 

I have no idea why it's taking longer to save my game tough. I never had this problem before.

Posted

Thanks gvman3670 for help with my manager choice. That one was one I heard a lot of good things about. Nasseliten, you make a good point. The time it takes to save does increase as well but I always figured that was part of the same problem. When I disable auto-save, my load times do go down quite a bit.

 

I really do love the alternative start mod, I can't stand sitting through the starting cutscence. Azerty852, would removing alternative start help my load time issue or it is to improve potential loadout problems? I do appreciate both types of advice. I'm just curious for my own knowledge with the hope of creating a good re install.

Posted

I don't think alternate start causes load times issues. But it is incompatible with a lot of stuff. If you decide to use it read the incompatibilities and known issues in the readme twice.If you have any doubt don't install it.

 

 

Posted

I don't think alternate start causes load times issues. But it is incompatible with a lot of stuff. If you decide to use it read the incompatibilities and known issues in the readme twice.If you have any doubt don't install it.

 

There are quite a lot of mods that have the same number of (or even more) incompatibilities, LAL is just better than most at documenting them. Any time you add a new mod, it's smart to run TES5Edit to see if it overwrites anything you don't want it to.

Posted

It is not LAL that has the issues. Some mods just don't work well together (edit the same stuff; not clean; buggy). If you want details, read the README of LAL.

If you have compat. problems, remove it.

There are other ways to avoid Helgen Start.

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