alster523 Posted August 1, 2015 Posted August 1, 2015 So basicly i decided i was going to play oblivion again and declided i would mod it much like i did with skyrim so after getter obse pluggy and all those other things i went to get some mods. i started out with the first hentai mania mod witch installed through obmm without any problems but when ever i downloaded a omod file it just come out woth a bunch of weird stuff like this. Â config data data.crc image plugins plugins.crc readme script all of these are just file types ecept the .crc ones and so i cant install them with obmm or manualy becuse their are no files i can get to and when i turn it into an omod and acitvate it nothing changes so i would greatly appreceat some help on this it is greatly eraitating to have to use the old buggyer verson rather then the new one.
gregathit Posted August 1, 2015 Posted August 1, 2015 The omod files should come looking like this when you downloaded it: modxyz.omod You do NOT unzip or extract it in any way. Â You instead open it through OBMM. Â Then you activate it. Â Any other method will produce errors.
alster523 Posted August 1, 2015 Author Posted August 1, 2015 when i try to run them as am omod by setting obmm as the defult progrm it gives me an error saying is cant open the file.
alster523 Posted August 1, 2015 Author Posted August 1, 2015 this is what it gives me when i try to run them in obmm.
mem4ob4 Posted August 1, 2015 Posted August 1, 2015 Latest release from nexus, manual download will give you an OMOD file. Do not use NMM for this. Put the file in your <oblivionInstalldirectory>/obmm/mods/ folder. Start OBMM and you should be fine from there.
alster523 Posted August 1, 2015 Author Posted August 1, 2015 I belive the problum is that it download as a .zip file so then obmm cant open it and thus i dont have the omod and i dont know how to change it.
Fienyx Posted August 1, 2015 Posted August 1, 2015 What does it look like inside the zip? If it has a .omod file, you need to extract that first, then move it to the mods folder described above. If it has a omod conversion data folder, then, in obmm, select create omod, add archive, navigate to where the zip file is and select it. Obmm will pop up a dialogue box asking if you want to import info, select yes, then hit create. Give it time, then it will say omod created. Then you can activate the omod. I also suggest going into the above mentioned mods folder, copy the new omod and save as a backup.
alster523 Posted August 1, 2015 Author Posted August 1, 2015 i stated in my ffirst post all that iit shows me in the zip file and obmm cant work with it how it is.
Fienyx Posted August 1, 2015 Posted August 1, 2015 In your first post, you did not say thats what is in the zip. In fact, that's what you see if you try to open an omod with 7zip. If what you download has a bethesda looking icon, then it is already an omod, and you don't need to open it with 7zip,you just need to load it up in obmm.
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