Jump to content

Request: Night Creatures separated


Pcgeekri

Recommended Posts

Posted

Hai,

Simple request but would take time to do code wise I know.  But....

Be nice if Night Creatures were separated from Beasts. 

Werewolves, Werebears, and Vampires (Oh my!) were in a different category than Beasts, make that one Critters or something.    One is unable to get just the few, it's either the whole beast thing or nothing.  Now that may be modders that need to do that, I don't know?  Some authors make mods to cause sex but they don't scan what is toggled under the animation toggle in framework first, so a critter sex act begins but then is halted because animation is not tagged.  So here comes some wolf running up to your PC, then does nothing and walks away.  Weird I know.  Backwards me thinks.  But that's the way some do it. 

 

Thanks for reading,

Pcgeekri

 

Posted

So... what exactly is stopping you from disabling all of the creature animations except for werewolves, werebears, and vampires in the Sexlab menus?

Posted

So... what exactly is stopping you from disabling all of the creature animations except for werewolves, werebears, and vampires in the Sexlab menus?

Some people want other people to make mods that cater only to their niche.

 

I can understand finding it a bit distracting to see a wolf run up to you only to wander off after it tries and fails to initiate a sex animation, but that seems like a minor quibble over a totally functional solution to the given problem.

 

You can't just demand people start subdividing based on your personal preference. People will start demanding all sorts of different divisions, people will start arguing over what qualifies or not for each poorly outlined division, and it becomes a mess.

 

SexLab has about the best division of animations categories you can expect, and it offers the flexibility of being able to go in and totally personalize what you will and won't see. So go tick off the animal animations you don't want and go play your game.

Posted

 

So... what exactly is stopping you from disabling all of the creature animations except for werewolves, werebears, and vampires in the Sexlab menus?

Some people want other people to make mods that cater only to their niche.

 

I can understand finding it a bit distracting to see a wolf run up to you only to wander off after it tries and fails to initiate a sex animation, but that seems like a minor quibble over a totally functional solution to the given problem.

 

You can't just demand people start subdividing based on your personal preference. People will start demanding all sorts of different divisions, people will start arguing over what qualifies or not for each poorly outlined division, and it becomes a mess.

 

SexLab has about the best division of animations categories you can expect, and it offers the flexibility of being able to go in and totally personalize what you will and won't see. So go tick off the animal animations you don't want and go play your game.

 

Uh, let us assume for a start that the requester never thought of that as a possible solution before piling on. Just saying...

Posted

Uh, let us assume for a start that the requester never thought of that as a possible solution before piling on. Just saying...

Reading comprehension is key. OP is aware of the toggle and has used it.

 

Some authors make mods to cause sex but they don't scan what is toggled under the animation toggle in framework first

Posted

I can understand finding it a bit distracting to see a wolf run up to you only to wander off after it tries and fails to initiate a sex animation, but that seems like a minor quibble over a totally functional solution to the given problem.

Said inconvenience should be avoidable if the mod author of said mod uses "IsValidActor()" before starting the scene. At least if said function behaves how I interpreted it's description in the wiki.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...