Delzaron Posted July 15, 2015 Posted July 15, 2015 Hi AFS is near end (just some bug fixes and finishing a quest), Ravenous too (i need to add ZAZ animations), I already made a third of FTD redone version, so i wish to begin my last projects. I wish to expose my plans. Dont hesitate to tell me what is your opinion about them. - The Devious Wrestling club. A Club in Windhelm. The entry is not free : 2000 gold. You can pay, or borrow money. You will receive some tokens in exchange. Each token value is 500 gold. In the club, you can play little games (dices), or gamble on the big one : the wrestling. Two women, restrained, fighting each others in a pit. The winner rape the looser. The player can gamble money on a fighter : if the fighter win, the player earn the double of the tokens is gambled. If not, he just loose it. The player can also make more money by fishting himself ! (female player only). The player will be stripped, and restrained like her opponent. If the plqyer win, she earn third time his gambling,a nd can rape her opponent. If not, player is raped and receive more devious devices. When the player want to leave, he have to paass thought a guard. If the player loose all his tokens but didn't borrowed money, he will be free. If not, he will be obliged to join the pit fighters stocks; and fighting until he win enoiugh to pay his dept... - Things in the Dark : A mod about more evoluated falmers... The idea is to make a lovecraft theme and a Skaven like mod (the Kingdom of the underworld). Beginning : the player heard about disapearances and bloody murders in whiterun. He made an enquiry, and a night saw a thing in the dark, with humanoid form... Player track this thing... and discover she's living at Markarth, with a familly... who adopted her. Player is finally captured by this thing, and awake into Ibn, a Blackreach like dwemer city... Player is enslaved, and obliged to serve the falmers... by tunneling passages to the surface for the falmers troups. At a point, player will have the choice : - escape (and maybe come back) - choose to continue to serve the falmers, and become a slaves countermaster. - Choose to become one of them.... if player is male, he will become a vanilla falmer (I will try to use a human skeleton and made a race with vanilla falmers textures). If player is female, she becomes a Pure falmer. (I will use the command show racemenu and force the player choice on Pure Falmer race). Ibn falmer society is more complex than Blackreach falmers ones. - There are two kind of falmers at Ibn : vanilla falmers, and pure falmers (like snow elves, but in darker...obtained by cross breeding with falmers and some elfic races, most of them are female). - Ibn Falmers are citizens or in different guilds who ruling this society.. - Guilds are : Temple of Bokrug (the great Chaurus, A King Kong Like cult). Corruptress (seductress and poisoners), Darkseekers (elite warriors, infiltrators, assassins), Breeders (only pure falmers, and the weakest ones : their task is just breeding more falmers and pure falmers, and taking care of breeding Chaurus by using slaves). - Each guild is supposed to have ranks, a quest line (very less than vanilla guilds, of course), and some repeatible quests. For example, the cult follow this organization : Hierodule (volunteer slave), novice, initiate, Priest, Hierophant (the Higher Priest). - Ibn society is organized hierarchicaly : Slaves/Slaves Countermasters/Citizens and breeders/warriors/Corruptress + DarkSeekers/Warlords/Priests/High Priest/Bokrug. I hope to have outfits for reflecting the Ibn falmers positions. The more they are well placed on the hierachy, the best are their armors and weapons. - the core quest line is focused on improving Ibn influence on other falmers tribes accross tamriel (for example, war against Black reach) and to construct tunnels to Cities on the surface (for war/Kidnapping). - Like Dawnguard, the final quest will made the player the High priest, and in position to rule all Ibn falmers. Note : the pure falmer race is playable. It's made by using Bosmers assets, in taller and white/grey skin, with different powers. And it's already sexlab compatible. If the player choose to play a pure falmer before the first mod quest, the mod will drive the player to join the Thing in the dark (She's a DarkSeeker). Player will be a Ibn Citizen after that, he will not be forced to play the slave part.
nottadoctor Posted July 15, 2015 Posted July 15, 2015 I love your Falmer idea. Your expansion of cultures within the game makes me happy because I get tired of being the same generic, fully accomplished Dragonborn every time. Having a mod that keeps me in a certain state of character is enjoyable. I also like your wrestling idea. I have been planning to do a playthrough as a slaver and this would fit right in to his raunchy lifestyle choices. You should consider making heavily indebted pit fighters up for sale to add in another dynamic. You could even have your questline continue into slavery or merge into something like Skyrim slavery mod. Keep up the good work. I admire all the effort you put into your projects. Thanks for making Skyrim a more interesting place.
afa Posted July 15, 2015 Posted July 15, 2015 You might want to take a look at SkyCasino regarding the first idea with gambling and tokens and loans.
mybrainhurts Posted July 15, 2015 Posted July 15, 2015 Delzaron, I just marvel at your creativity. One of the best things about your mods is your attention to names. A trivial thing, perhaps, but for anyone with an interest in mythology or linguistics it's a big thing. Anyway, just keep on truckin'. You're doing great.
xboronx Posted July 15, 2015 Posted July 15, 2015 I especially look forward to the wrestling club idea. Do you want to make it wrestling only or also roman influenced gladiator battles? This would allow even more variation, you could make really unfair fights like one against two or three opponents, fights against beasts etc.. Also you could design various "devious gladiators", like one fighting blindfolded and with really clumsy boots but armed with a heavy weapon like a two handed sword or maul, another one would be a mage with mean anti magic plugs etc..
andrewnew Posted July 15, 2015 Posted July 15, 2015 i like the idea become falmer if male or female question : but what it's +/- to become falmer if pc was male/female and what our job if become one of them than do the questing? Suggestion : if become falmer it's good to have some quest capture npc, training it for digging tunnel or mining + we can register her to enter wrestling, if winning got token+rape her enemy and if lose just lose token+get rape and if lose all the token, your slave taken from you and get her back if you can pay the token to free her. ( yeah it hard to implement just a suggestion tho ) Glad you make another quest mod and thank you for all mod you and your team made. Good Work and Good Luck.
Delzaron Posted July 16, 2015 Author Posted July 16, 2015 I especially look forward to the wrestling club idea. Do you want to make it wrestling only or also roman influenced gladiator battles? This would allow even more variation, you could make really unfair fights like one against two or three opponents, fights against beasts etc.. Also you could design various "devious gladiators", like one fighting blindfolded and with really clumsy boots but armed with a heavy weapon like a two handed sword or maul, another one would be a mage with mean anti magic plugs etc.. For now, it's just a bar with a fighting pit made by uding windhelm Int walls and doors. Maybe I will try to resuse the Arena in Sheogorath realm. So, it will be a big arena : only enough for 2 people. The system I try to make for fights is simple for now : no wepaons, or weapon, and a event for detecting is player or NPC are under 10% life. If yes, the combat stop, factions are removed, and this NPC is declarated looser. Unfair combats, that's depends... Dont expect complex things for this mod : it's the first time I use DD... i like the idea become falmer if male or female question : but what it's +/- to become falmer if pc was male/female and what our job if become one of them than do the questing? Suggestion : if become falmer it's good to have some quest capture npc, training it for digging tunnel or mining + we can register her to enter wrestling, if winning got token+rape her enemy and if lose just lose token+get rape and if lose all the token, your slave taken from you and get her back if you can pay the token to free her. ( yeah it hard to implement just a suggestion tho ) Glad you make another quest mod and thank you for all mod you and your team made. Good Work and Good Luck. Jobs depends of your sex, yes... Male jobs will be focused on Infiltration and murders (assassin style), with a dopple hanger effect I hope (you will be very ugly as a falmer, normal people will not like you very much (like if you are a werewolf... so you have to hide you're one). Only the Temple and Darkseekers guilds are open for them. Female are elves like, so they dont need to hide themselves, only their faction. All guilds are opened for them, but their missions are mostly focused on poisonning, seduction, corruption... The mod will be mostly build for female characters, yes... The big problem I met is I will need lot of differents armors, based on the falmer one.... I found some of it for females, but not for men... Deviou Wrestling Club and Falmer mods are not linked.
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