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Creatures are not getting hard while fucking!!


xWrongWay

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Posted

Hi.

 

So I installed some mods - ht tp://prntscr. co m/7pmxtm (just delete the space between the letters in the link) and everything is working fine, except that the creatures i'm fucking with are NEVER hard! The only one to get hard is the dog... I really want the troll, chaurus, horse, and other creatures to get hard as well! Can someone help me? I know there's a soluce for my problem because in MMOBoys videos we can see some creatures that are hard.

 

Thanks.

 

 

Posted

Do you have creature animations and meshes installed? Looks like you do, given that you have MNC and Creature Framework.

 

Creature Framework is what handles the "mesh swap" between normal/aroused creatures - it basically just polls, 'creature actor above arousal threshold? if no, use normal mesh. if yes, switch to aroused mesh'. IIRC there are settings in the Creature Framework MCM where you can set both the arousal threshold (1-100) and the poll rate (how often it should check each creature for arousal)

 

Also make sure your Creature Framework is functioning properly by going into its MCM submenus and verifying that it indeed detects nude meshes to swap to - if you find the horse category for example, it should say something like 'Sexlab Nude Creatures' next to each kind of horse. You could then click that and set it to something else (if you had multiple horse meshes to pick from), or none. If it's blank, your shit isn't installed or  initialized correctly.

 

Finally, from what you said I assume your animations are working, and that you're testing them using the Sexlab MCM or with Hentai Creatures or something. An easier way would be to go into the Sexlab Aroused MCM, find/bind its 'check arousal' hotkey, then exit the menu and look at the creature. You need to be close and aiming at the creature. For example, if you're testing with a horse, you would have the context thing telling you "press [button] to ride horse". Then hit the Check Arousal hotkey and wait for it to tell you what the creature's arousal is. Then, go back into the Sexlab Aroused MCM, and click on the "puppet master" submenu. Here, you can set all things related to the creature's arousal, including its exposure level (which is basically its arousal level), and its gender preference (which usually defaults to "male" for some reason).

 

By doing this, you can manually set the creature's arousal level above Creature Framework's arousal threshold, and therefore check to see whether it's correctly swapping the mesh.

Posted

Creature Feature also not needed.

BTW, have you install any skeleton?

 

You'd better re-install MNC again after de-activate Creature Framework, Creature Feature, Nude Creature.

Re-run FNIS. (Reset Animation registry in Sexlab MCM, Optional)

And in game use MNC MCM to re-install all mods.

Posted

Can you elaborate on how it was not working?

 

Did you go into Creature Framework's mcm, and verify that it's identifying a valid creature model to swap to? Did you check to see what the arousal threshold is set to?

 

Were you able to get sexlab aroused to target the creature, then use its 'puppet master' submenu to adjust the creature's arousal, by increasing its exposure?

 

Did you then wait long enough for CF's poll rate to trigger?

Posted

 

Edit: Also, if you just installed everything, make sure to run FNIS and enable creatures in Sexlab :3

 

From what he said in OP it sounds like his animations are working, so it's not a FNIS or sexlab registry problem, I don't think.

Posted

 

 

Edit: Also, if you just installed everything, make sure to run FNIS and enable creatures in Sexlab :3

 

From what he said in OP it sounds like his animations are working, so it's not a FNIS or sexlab registry problem, I don't think.

 

 

Probably not, but I figured it might be worth it to throw in a reminder. I know I forget to do it all the time when I add/remove animations lol

Posted

TnTTnT : I don't have any skeletons. I did what you asked me to, but, in my MCM menu, I don't have a More Nasty Critters menu...

xTrogdorx : The dicks are still visible, but not hard. All the creatures had the pre-select option SexLab Nude thing, and the arousal threshold was set to 50, I tried putting it to 1, don't work... I also chose a creature with "n" and went to the submenu, put the exposure to 100, I still don't see a thing. For the CF thing, I don't understand how to do it.

Wolfofthenyght : I also did that, but it does nothing...

Posted

TnTTnT : I don't have any skeletons. I did what you asked me to, but, in my MCM menu, I don't have a More Nasty Critters menu...

xTrogdorx : The dicks are still visible, but not hard. All the creatures had the pre-select option SexLab Nude thing, and the arousal threshold was set to 50, I tried putting it to 1, don't work... I also chose a creature with "n" and went to the submenu, put the exposure to 100, I still don't see a thing. For the CF thing, I don't understand how to do it.

Wolfofthenyght : I also did that, but it does nothing...

 

When you set the exposure to 100 in Aroused's puppet master MCM submenu, are you sure it said the name of the creature at the top, above the settings like "arousal blocked" "arousal locked"? I.e. are you sure that you weren't actually adjusting your own character's exposure because Aroused didn't have the creature targeted? (And also, that "Arousal Blocked" and "arousal locked" were NOT activated?)

 

As far as Creature framework goes (and forgive me, I don't have this in front of me right now, I'm going from memory here), if you were trying to get a horse to work, you would go into the Creature Framework MCM, and go through the "Creatures #1", "Creatures #2" etc submenus, until you found the horse category. And you would make sure that every entry in the horse category says "Sexlab Nude Creatures" or whatever, basically it's fine unless it's blank or says like "nothing found" or something.

 

How this works is that creatures have two models, a "flaccid" model that is used when the creature is not aroused, and an "erect" model that is used when the creature is aroused. When a creature's arousal level passes the arousal threshold, Creature Framework should switch out the flaccid model for the erect one. Assuming you've done everything I've said, and it still isn't working, I guess the next step would be for you to go to the Creature Framework thread, or maybe the More Nasty critters thread, and ask for help there, because I'm out of ideas.

Posted

I have no idea why changing exposure rate would do anything that just setting exposure wouldn't. (Exposure is a variable that goes into the formula for calculation of arousal) But I made someone happy so I'm not going to question it.

Posted

TnTTnT : I don't have any skeletons. I did what you asked me to, but, in my MCM menu, I don't have a More Nasty Critters menu...

 

Skeleton may not the problem now but having proper skeleton installed will prevent any future problem.

XPMSE skeleton recommended.

 

For MCM, sorry I give the wrong MCM -> Should be Creature Framework MCM.

 

BTW, congratulation that you have your problem solved.

 

Posted

 

TnTTnT : I don't have any skeletons. I did what you asked me to, but, in my MCM menu, I don't have a More Nasty Critters menu...

 

Skeleton may not the problem now but having proper skeleton installed will prevent any future problem.

XPMSE skeleton recommended.

 

For MCM, sorry I give the wrong MCM -> Should be Creature Framework MCM.

 

BTW, congratulation that you have your problem solved.

 

 

 

I just downloaded XPM32 Skeleton (i don't even know what it does haha) ^^

Posted

So you're doing the same stuff with targeting the creature, getting its arousal using the hotkey, adjusting its exposure in Aroused's Puppet Master MCM, and it's no longer switching to the aroused mesh?

 

All I can figure is that there is some problem with your Creature Framework.. either you didn't install it correctly, or you overwrote something you shouldn't have when you installed something else... I suggest heading over to http://www.loverslab.com/topic/41270-creature-framework-rc10-updated-2015-4-13/and seeing if they can sort you out.

  • 1 month later...
Posted

I MAY HAVE FIGURED IT OUT! I am noticing in your load order you're using the OLD sexlab arousal! 
I personally go up to each creature and pole them for arousal and they become erect, what I think is happening is the old arousal system no longer works with the current

Posted

In the mean time, trying turning off Arousal Integration in Creature Framework MCM. Always works for me.

never mind, attempted and it seems it doesn't even work with the new arousel integration

Posted

I have the same issues, but i cant even try to change the animals arousal, when i press N it says that it has selected the animal, but in the puppet master it only shows my character

 

also, disabling sex lab arousal interaction didnt work either

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