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xTrogdorx

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  1. Hi, not sure if this is a bug but more of a question about mechanics? I'm using RSE advanced needs and I'm getting Sepsis despite having Aquagirl 2. As far as I can tell, my character is in good health from eating cooked food, sleeping in covered settlement beds, etc. So what, if anything, can I do to prevent this? Herbal antimicrobials? Or is this just a bug I have to deal with?
  2. What if a mod is starting the scene for you, i.e. AAF Sex 'Em up or RSE shenanigans or something? Is there no way to swap actors while the animation is in progress?
  3. Thanks, this seems to have fixed the problem. One question though, in a f/f scene is there any way to switch who's in which role?
  4. Hey, I got this installed and things seem to be working - the animations play, the squirting happens, the dildos equip and move in the scene. There's just one problem - it seems to be putting the actors in the wrong positions. For example, if I do a doggystyle scene with dogmeat, my character's head will be between dogmeat's hindlegs or something, because it's put him where my character should be and vice versa. Same thing is happening with all the f/f leito scenes I've tried. Halp? My old animations still seem to work fine.
  5. Uhhh 38. But yeah like I said in the edit, I did get it to eventually pick chair and pool table anims. It was just weird because of the first 5 times, it picked hugging twice, kissing twice, and spanking once, which led me to believe it was glitched and not detecting other animations it could be doing. As far as advancing animation goes, thanks for the info. I did eventually figure out that I could still hit the home key and manually control the scene, and it would still end after the timer I set in the MCM ran out, but that's good to know.
  6. I feel like I must be doing something wrong. The mod seems to work - I get the dialogue, I get the caps, the animation starts, plays, then times out, animation disengages and actors redress. But, first of all it's not picking any furniture animations even though I set the radius to 500 and I'm standing right next to a pool table, which I definitely have animations for, since I can play them on it when I just use the regular AAF menu interface. EDIT: Finally did get it to pick a chair animation. I guess I just got really unlucky, with it choosing floor anims 5 times in a row with the "use furniture" slider set to 75. Either that or the slider math is backwards and it's actually 25% right now... And second, the scenes don't... progress. Whatever animation it picks, it plays for the whole duration and then stops, which is really funny when it picks the atomic spanking animation and they just kneel there staring at each other for 30 seconds before getting up and moving on with their lives. Am I still supposed to use the AAF hotkeys to manipulate the scene, or is something not right here?
  7. So my experience using this with HOTC SE is: I talk to a hooker, get hooker dialogue -> initiate sex -> AAF takes over and need to use regular AAF hotkeys to progress the scene -> END ends the scene as normal, actors get up and redress Does that sound right? If so, I have a couple of concerns... 1) I haven't noticed that any caps are being paid - I haven't checked to see if my caps total is different afterward, but there's no notification. 2) HOTC is supposed to apply a lovers comfort buff, and I can't see that this is happening...?
  8. Hi, So is on-the-fly mesh-swapping not a thing that exists in FO4 yet? I did an animation with dogmeat and he was flaccid. Do I need to basically set him perma-erect by renaming the nifs to fix this?
  9. So if I'm using MO2, what should be the... uh... overwrite order? I installed CBBE reduced as a separate mod, so right now the order is CBBE CBBE Reduced Animated Fannies Diverse Bodies Does that look right?
  10. Why does her pussy look like it has no texture, and why has all her fur fallen off around her asshole? o_o
  11. If an animation is incorrectly set as non-aggressive and you set it to aggressive, don't you also need to be able to set which "position" is the victim and which is the agressor for that animation? If you make a save, enter a SL scene, make changes with QAT, then load your save and enter a scene again, will it remember the changes you made?
  12. Will mods that require SLAR recognize and work with this? Or will we have to wait for those mods to update and accept vlkSL as an alternative to SLAR?
  13. Is there a mod that fixes npc greetings? I.e. you have a high disposition with some npc but they walk up and greet you like "Oh. It's you. Hi."
  14. Hai. So, I'm looking for a mod that allows you to use certain spells in enchanting that, by default, are arbitrarily blocked. For some reason, Bethesda decided to make it impossible to apply these spell effects in the enchanting window. There are a few mods that address this problem, but most of them are either major magic overhauls, or are outright broken. The only promising candidate I was able to find was this: http://www.nexusmods.com/oblivion/mods/47336/? It seems to work, however while the mod description is in english, the spell effects added by the mod are in russian (or if you're not running a rus version of the game, jibberish). Can someone please translate this mod's spell effects to English, or point me to another mod that does just what this mod does? Edit: Actually, I found that it was easy enough to fix this with TES4edit. Just had to rename the jibberish name field back to the original.
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