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ESM Limit


quake400

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Posted

Hi guys I've encountered a strange problem with my ESMs. Loading all the mods causes a SKSE Loader CTD after the Bethesda logo, sometimes continuously opening Skyrim (with a stroke of luck) will fix this and I can play the game. But this doesn't work after several tries. (The amount of tries are random).

 

After some investigation I've found that disabling any '2' ESMs will fix this problem.

Is there some kind of ESM limit or workaround I am unaware of?

(All files are cleaned with TES5Edit and installed properly, loadorder fixed with LOOT)

 

EDIT:Problem has changed ESMs are now working but failing to move passed Bethesda logo with all mods!

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
hdtHighHeel.esm
KameleonArmor.esm
daymoyl.esm
ApachiiHair.esm
ApachiiHairFemales.esm
SGHairPackBase.esm
SexLab.esm
SexLabAroused.esm
TouringCarriages.esp
SkyUI.esp
dD - Realistic Ragdoll Force - Realistic.esp
RaceMenuMorphsCBBE.esp
Weapons & Armor Fixes_Remade.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFX - Dawnguard.esp
Betterland.esp
immersive roads.esp
SkyRe_Main.esp
Clothing & Clutter Fixes.esp
RealShelter.esp
ethereal_elven_overhaul.esp
DW Enemies and Wanderers.esp
ELFX - Dragonborn.esp
ELFXEnhancer.esp
SoS - The Wilds.esp
OBIS.esp
Remodeled Armor - Vanilla Replacer.esp
CalienteVanillaArmorTweaks.esp
Remodeled Armor - Underwear.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
DW Commoners.esp
zzLSAR.esp
Hothtrooper44_Armor_Ecksstra.esp
SoS - Civilization.esp
Birdsofskyrim.esp
aMidianBorn_ContentAddon.esp
WetandCold.esp
WetandCold - Ashes.esp
SoS - The Dungeons.esp
WATER DG + DB.esp
Holidays.esp
Lore Weapon Expansion.esp
Hothtrooper44_ArmorCompilation.esp
Weapons & Armor_FasterArrows.esp
CCF PreReProccer Patch.esp
The Cluny.esp
Cloaks - Dawnguard.esp
OBISDB.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuPluginXPMSE.esp
Gatti9Reina.esp
RobedSteelPlateArmor.esp
Dr_Bandolier.esp
Dr_BandolierDG.esp
BandolierForNPCMasterFile.esp
BandolierForNPCsCheaperBandoliers_BalancedWeight_Dawnguard.esp
Duel - Combat Realism.esp
TKDodge.esp
FNISSexyMove.esp
Locational Damage.esp
Player Size Adjuster.esp
When Vampires Attack.esp
SkyRealism - Capacity and Carry Weight.esp
SkyRealism - Encumbrance.esp
Headtracking.esp
RealisticRoomRental-Basic.esp
ReadingTakesTime.esp
iHUD.esp
Immersive Sounds - Compendium.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
dD-Reduced Splatter Size.esp
dD-Reduced Wound Size.esp
ImmersiveFP.esp
ISCompendium Enhanced Blood Patch.esp
ISCompendium SkyRe Patch.esp
Dual Wield Parrying_RandomAttacks_Dawnguard.esp
DifficultArchery_30.esp
Reduced Distance NPC Greetings.esp
Vulture Dynamic Realism.esp
Vulture Dynamic Realism - Less Harsh Weathers.esp
Vulture Dynamic Realism - NPCs.esp
FCO - Follower Commentary Overhaul.esp
no_quest_items.esp
Inconsequential NPCs.esp
TheChoiceIsYours.esp
Run For Your Lives.esp
Cloaks.esp
dawnguard sentries.esp
ImmersiveStables.esp
SMIM-Merged-All.esp
RealisticNeedsandDiseases.esp
1nivWICCloaks.esp
EMages helmets pack.esp
BandolierForNPCsWIC_V2.esp
1nivWICSkyCloaksPatch.esp
OBISCloaks&IA7.esp
Inconsequential NPCs - Enhancement.esp
navetsea female face preset.esp
WATER-RND Legendary Patch.esp
RND_Dragonborn-Patch.esp
RND Of Course.esp
RND_USKP-Patch.esp
SGEyebrows.esp
Gatti2Misogi.esp
Iron Armor and Chainmail Replacer - Oblivion.esp
ShadowRose.esp
RagingMoon.esp
LovelyHairstylesCE.esp
TheEyesOfBeauty.esp
Babette.esp
CCF_RND_Patch.esp
SGHairPackAIO.esp
hetai china dress.esp
HDT Female Hairstyles.esp
Sleep Anywhere.esp
NoPsychicLockKnowledge.esp
FollowerAsCompanion.esp
Better Dynamic Snow.esp
Moss Rocks.esp
Bathing in Skyrim - Water (Legendary).esp
RND_Dawnguard-Patch.esp
Bathing in Skyrim - Main.esp
private_singular_quivers.esp
Populated Lands Roads Paths.esp
Immersive Patrols II.esp
Populated Cities Towns Villages.esp
ShowersInInns.esp
Convenient Horses.esp
Skyrim Horses Renewal.esp
Chesko_Frostfall.esp
LostLongSwords.esp
KameleonArmor.esp
R18Pn - Eisen Platte Armor.esp
R18Pn - Argent Iron Armor.esp
Chain Top.esp
Blush When Aroused.esp
SkyRe_Races.esp
RND_HearthFires-Patch.esp
SkyRe_EnemyAI.esp
RegentSword.esp
WATER Plants.esp
Immersive Music Temples.esp
Dragon Lilly.esp
FionaOutfit.esp
Immersive Music.esp
SkyRe_Survivalism.esp
SkyRe_Combat.esp
mjhReducedGoldRewards.esp
RND_AnimalLoot.esp
Skyrim Sizes.esp
EEO patch.esp
no_quest_items_DB.esp
TheChoiceIsYours_Dragonborn.esp
no_quest_items_DG.esp
donorcollegejoin.esp
ApparelLayer.esp
Gri_Scarf_and_Gugel.esp
Footprints.esp
SexLabDefeat.esp
SexLab Romance.esp
SexLab-AmorousAdventures.esp
SexLab-AmorousAdventures-ArousalTriggers.esp
SexLab Sound FX Replacer.esp
NonSexLabAnimationPack.esp
NusbieVoices.esp
Equipping Overhaul.esp
TheChoiceIsYours_Dawnguard.esp
Wraith.esp
dovahkiinrelax.esp
Neo's Oriental Dress.esp
HonedMetal.esp
Order My Items.esp
DSerULG.esp
Natural Lighting and Atmospherics.esp
RSPatch.esp
Expanded Skyrim Weather.esp
RealShelterFF.esp
Alternate Start - Live Another Life.esp
Verdant - A Skyrim Grass Plugin.esp
Pre ReProccer WAFR IA7 aMidianSS Content Addon Patch.esp
Post ReProccer Fixes IA7 aMidianSS Content AddonPatch.esp
ReProccer.esp
Dual Sheath Redux.esp
Dual Sheath Redux Patch.esp

 

Posted

the magic limit at all, "Bethesda games" is 255 ESP \ ESM files.
If more are used, it comes to CDTs because automatically will charged only 255.

Posted

It is 255, but you don't really want to try and play with out Skyrim.esm. You cant use FF for mods so now the limit is 253. If you include update.esm, DLCs, and unofficial patches it's even less.

 

If the amount of mods in the list is correct you would need to add 58 more esm/esps to reach the limit.

 

PS

I over thought it and confused myself then added 1 to FF(255).

Posted

It is 255, but you don't really want to try and play with out Skyrim.esm. You cant use FF for mods so now the limit is 253. If you include update.esm, DLCs, and unofficial patches it's even less.

 

If the amount of mods in the list is correct you would need to add 58 more esm/esps to reach the limit.

 

PS

I over thought it and confused myself then added 1 to FF(255).

 

;)

Any ways to bypass 255 mod/Esp limit?

http://forums.nexusmods.com/index.php?/topic/1815450-any-ways-to-bypass-255-modesp-limit/?p=15681535

the answer of a moderator.

 

Maximum Number of Mods? "Number of Doom"?

http://forums.nexusmods.com/index.php?/topic/1057356-maximum-number-of-mods-number-of-doom/

 

Limit for number of mods?

http://forums.nexusmods.com/index.php?/topic/1421677-limit-for-number-of-mods/

 

255 ESP \ ESM !!

not 253, 254 or 256, exactly on the point of 255.

Posted

 

It is 255, but you don't really want to try and play with out Skyrim.esm. You cant use FF for mods so now the limit is 253. If you include update.esm, DLCs, and unofficial patches it's even less.

 

If the amount of mods in the list is correct you would need to add 58 more esm/esps to reach the limit.

 

PS

I over thought it and confused myself then added 1 to FF(255).

 

;)

Any ways to bypass 255 mod/Esp limit?

http://forums.nexusmods.com/index.php?/topic/1815450-any-ways-to-bypass-255-modesp-limit/?p=15681535

the answer of a moderator.

 

Maximum Number of Mods? "Number of Doom"?

http://forums.nexusmods.com/index.php?/topic/1057356-maximum-number-of-mods-number-of-doom/

 

Limit for number of mods?

http://forums.nexusmods.com/index.php?/topic/1421677-limit-for-number-of-mods/

 

255 ESP \ ESM !!

not 253, 254 or 256, exactly on the point of 255.

 

 

No you cant bypass the limit.

 

And yes the technical limit is 256, but in reality the limit is 254. See what happens when you over-think something.

 

You cant play Skyrim with out Skyrim.esm present and active, thus slot 00 is locked. You now have 255.

You cant use slot FF for a mod making it locked. You now have 254

 

You can run Skyrim without update.esm but it should be used.

If you have any or all of the DLC you have now used 1-6 additional slots.

If you use the unofficial patches and they are recommended you have used up an additional 1-5 slots.

 

PS

My post on on the subject

http://forums.nexusmods.com/index.php?/topic/1698458-255-was-never-a-small-numberuntil-now/&do=findComment&comment=14638963

same mods respsonce

http://forums.nexusmods.com/index.php?/topic/1698458-255-was-never-a-small-numberuntil-now/&do=findComment&comment=14678654

 

PSS

don't forget this post

http://forums.nexusmods.com/index.php?/topic/1698458-255-was-never-a-small-numberuntil-now/&do=findComment&comment=14679859

Posted

 

---snip---

 

No you cant bypass the limit.

 

And yes the technical limit is 256, but in reality the limit is 254. See what happens when you over-think something.

 

You cant play Skyrim with out Skyrim.esm present and active, thus slot 00 is locked. You now have 255.

You cant use slot FF for a mod making it locked. You now have 254

 

You can run Skyrim without update.esm but it should be used.

If you have any or all of the DLC you have now used 1-6 additional slots.

If you use the unofficial patches and they are recommended you have used up an additional 1-5 slots.

 

PS

My post on on the subject

http://forums.nexusmods.com/index.php?/topic/1698458-255-was-never-a-small-numberuntil-now/&do=findComment&comment=14638963

same mods respsonce

http://forums.nexusmods.com/index.php?/topic/1698458-255-was-never-a-small-numberuntil-now/&do=findComment&comment=14678654

 

PSS

don't forget this post

http://forums.nexusmods.com/index.php?/topic/1698458-255-was-never-a-small-numberuntil-now/&do=findComment&comment=14679859

 

 

I know what you mean, each DLC requires one slot.

this is but strange, I use 2 DLCs, ergo 2 slots less! But despite the DLCs are in my game in addition 256 ESP \ ESM files.

how can that be?

Posted

 

I know what you mean, each DLC requires one slot.

this is but strange, I use 2 DLCs, ergo 2 slots less! But despite the DLCs are in my game in addition 256 ESP \ ESM files.

how can that be?

 

Are they all active and loaded, or are some of them just there and not loaded by the game?

If they are not loaded by the game they don't count towards the limit.

Posted

The Skyrim esm is still counted among the mods, it is the very first one (00). I have had mods in the 255 slot before but it can cause instability or the game may just ignore it entirely, I never looked that closely at it.

Posted

 

 

I know what you mean, each DLC requires one slot.

this is but strange, I use 2 DLCs, ergo 2 slots less! But despite the DLCs are in my game in addition 256 ESP \ ESM files.

how can that be?

 

Are they all active and loaded, or are some of them just there and not loaded by the game?

If they are not loaded by the game they don't count towards the limit.

 

 

all loaded and active, and my game running with no errors.

Posted

Thanks for your help guys.

This problem appears to occur randomly but now I'm certain mod limits weren't the issue here as I run only 197 mods in total with my current loadorder.

For now I've rearranged a few SkyRe related mods including the SkyRe_Main.esp to match the Pre/Post/ReProccer masterslists 

and that seems to have fixed the issue. As of now.

Seems like LOOT was placing these files in somewhat awkward positions.

Posted

Thanks for your help guys.

 

This problem appears to occur randomly but now I'm certain mod limits weren't the issue here as I run only 197 mods in total with my current loadorder.

 

For now I've rearranged a few SkyRe related mods including the SkyRe_Main.esp to match the Pre/Post/ReProccer masterslists 

and that seems to have fixed the issue. As of now.

 

Seems like LOOT was placing these files in somewhat awkward positions.

 

Was your LOOT up to date? Newer versions I find are placing SkyRE/PerMa in their desired positions.

Posted

 

Thanks for your help guys.

 

This problem appears to occur randomly but now I'm certain mod limits weren't the issue here as I run only 197 mods in total with my current loadorder.

 

For now I've rearranged a few SkyRe related mods including the SkyRe_Main.esp to match the Pre/Post/ReProccer masterslists 

and that seems to have fixed the issue. As of now.

 

Seems like LOOT was placing these files in somewhat awkward positions.

 

Was your LOOT up to date? Newer versions I find are placing SkyRE/PerMa in their desired positions.

 

 

Ah right guess that explains the awkward orders. I made sure my LOOT was up to date be. So far I can confirm that this issue is solved!  :D  :D

 

Haven't had any other problems after rearranging the loadorder. 

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