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Tamriel Online - Skyrim Lan Multiplayer


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Posted

I suppose if Death Alternative is a server requirement and mod syncing can be implemented (quest syncing was just implemented recently). we'd be rescuing each other from slave traders (rather than being dead); couple this with extreme difficulty mods/settings this could get interesting. The server would just reset once everyone was enslaved for a specified time -- a failure condition. 

 

Should probably start an LL friends list on steam, once Tamriel Online reaches a sweat spot.

 

Strange thing about an ultra-modded skyrim is it makes it's own emergent quests, I rarely do scripted quests anymore, but am always just trying to stay out of trouble or get out of trouble. Scripted quests are more like a path to get you further into deep poo. Example:

 

 

 

I was on an errand an early trainee towards becoming master blacksmith; and on a dark and stormy night, I stopped to look at a dead horse alongside the road and maybe recover some horse hide, and a thief sneaks up; the dead horse was bait. I didn't want to hand over my newly crafted fur, so I tried to fight and just got an ass kicking and then an ass pounding, and then shackled. A guard was nearby and he agreed to free me, but as soon as he did he said "Wait, I know you!", oh shit, I thought, all I did was take a pee in front of a guard and then insult him when he objected, it was dark we were alone so he raped me, shackled me, took me to Whiterun's Improved Prison.

 

I was paraded the next day in front of the town, and when the jailer began to whip me, a potential follower named Ram (custom dragon killer I made who wanders whiterun) began to beat down the jailer, I ran... I ended up being beaten unconscious during an attempted escape and found myself in front of an audience of slavers at auction. Before long I'm following a hulking orc somewhere into the evening dusk, he never made it to his destination, but was murdered while I followed,

 

I was taken hostage by a blacksmith in a very large bandit keep. I forgot to mention an inconvenient condition -- vampirism, and I thirsted, but shackled and could not feed; my last feeding was a guard in whiterun dungeons. The sun began to glow below the horizon, and I new I'd burn to ash in seconds if I couldn't get to cover or feed. So I mesmerized my master, and she followed me.. I took her to a nearby garrison town, to have her murdered by guards and my master preceded to wreck the town, she was truly a dragon in human form using all manner of Forgotten Magic, I've rarely seen such a epic battle, so many dead at the hands of one villainous deadly wench. I ran, but I was too late.

 

While master was busy with a few remaining guards I found a friend. I offered to feed his desire, but instead fed my vampirism; I was now safe from the sun's deadly rays and it was now cresting over the snow capped peaks. Mesmerized, my friend died valiantly at the hands of my dragon master from hell. And she followed. Fortunately for me my hands were now free, but I knew I was no match, I leapt from a cliff and landed in the cold and deadly waters below. My inconvenient vampirism, that almost killed me at sunrise, now saved me with full immunity to cold. 

 

By the time the dragon bitch with two flaming minion descended to the river bank, (vampires hate fire) I remembered a forgotten magic tome I'd found and read a few days back: I began summoning Dremora Guards. I hid behind a rock sending unholy guard after unholy guard to battle my master's unrelenting lust for power. Before long she fell to her knees, I was able to approach her and bind her deadly hands. I took a key from her and unlocked my slave collar, I was free -- but what to do with this dragon bitch? If I leave her here she'll lay waist to the countryside. I needed to take here somewhere safe. I had this big burlap sack,

 

I stood on the outskirts of her bandit keep and dropped the sack and untied her hands -- she turn to me and said, "it's going to get cold tonight..." she sauntered off to her band of merry villains. As I reach a nearby road I hear the distant striking of her smith's hammer and forge and remembered the simple smithing task I failed to achieve so many days ago... 

 

 

 

(I only italics a few mods, but there are a few dozen more involved, not to mention the hundreds installed that exceed the visual quality of Witcher 3)

 

You just can't make this shit up, what mods can achieve exceeds anything that could ever be scripted. Emergent quest system with infinite possibilities. I'm almost convinced this is how AI becomes sentient -- game theory on steroids, brought to you by open source modding community. 

 

 

 

 

 

 

Posted

I suppose if Death Alternative is a server requirement and mod syncing can be implemented (quest syncing was just implemented recently). we'd be rescuing each other from slave traders (rather than being dead); couple this with extreme difficulty mods/settings this could get interesting. The server would just reset once everyone was enslaved for a specified time -- a failure condition. 

 

Should probably start an LL friends list on steam, once Tamriel Online reaches a sweat spot.

 

Strange thing about an ultra-modded skyrim is it makes it's own emergent quests, I rarely do scripted quests anymore, but am always just trying to stay out of trouble or get out of trouble. Scripted quests are more like a path to get you further into deep poo. Example:

 

 

 

I was on an errand an early trainee towards becoming master blacksmith; and on a dark and stormy night, I stopped to look at a dead horse alongside the road and maybe recover some horse hide, and a thief sneaks up; the dead horse was bait. I didn't want to hand over my newly crafted fur, so I tried to fight and just got an ass kicking and then an ass pounding, and then shackled. A guard was nearby and he agreed to free me, but as soon as he did he said "Wait, I know you!", oh shit, I thought, all I did was take a pee in front of a guard and then insult him when he objected, it was dark we were alone so he raped me, shackled me, took me to Whiterun's Improved Prison.

 

I was paraded the next day in front of the town, and when the jailer began to whip me, a potential follower named Ram (custom dragon killer I made who wanders whiterun) began to beat down the jailer, I ran... I ended up being beaten unconscious during an attempted escape and found myself in front of an audience of slavers at auction. Before long I'm following a hulking orc somewhere into the evening dusk, he never made it to his destination, but was murdered while I followed,

 

I was taken hostage by a blacksmith in a very large bandit keep. I forgot to mention an inconvenient condition -- vampirism, and I thirsted, but shackled and could not feed; my last feeding was a guard in whiterun dungeons. The sun began to glow below the horizon, and I new I'd burn to ash in seconds if I couldn't get to cover or feed. So I mesmerized my master, and she followed me.. I took her to a nearby garrison town, to have her murdered by guards and my master preceded to wreck the town, she was truly a dragon in human form using all manner of Forgotten Magic, I've rarely seen such a epic battle, so many dead at the hands of one villainous deadly wench. I ran, but I was too late.

 

While master was busy with a few remaining guards I found a friend. I offered to feed his desire, but instead fed my vampirism; I was now safe from the sun's deadly rays and it was now cresting over the snow capped peaks. Mesmerized, my friend died valiantly at the hands of my dragon master from hell. And she followed. Fortunately for me my hands were now free, but I knew I was no match, I leapt from a cliff and landed in the cold and deadly waters below. My inconvenient vampirism, that almost killed me at sunrise, now saved me with full immunity to cold. 

 

By the time the dragon bitch with two flaming minion descended to the river bank, (vampires hate fire) I remembered a forgotten magic tome I'd found and read a few days back: I began summoning Dremora Guards. I hid behind a rock sending unholy guard after unholy guard to battle my master's unrelenting lust for power. Before long she fell to her knees, I was able to approach her and bind her deadly hands. I took a key from her and unlocked my slave collar, I was free -- but what to do with this dragon bitch? If I leave her here she'll lay waist to the countryside. I needed to take here somewhere safe. I had this big burlap sack,

 

I stood on the outskirts of her bandit keep and dropped the sack and untied her hands -- she turn to me and said, "it's going to get cold tonight..." she sauntered off to her band of merry villains. As I reach a nearby road I hear the distant striking of her smith's hammer and forge and remembered the simple smithing task I failed to achieve so many days ago... 

 

 

 

(I only italics a few mods, but there are a few dozen more involved, not to mention the hundreds installed that exceed the visual quality of Witcher 3)

 

You just can't make this shit up, what mods can achieve exceeds anything that could ever be scripted. Emergent quest system with infinite possibilities. I'm almost convinced this is how AI becomes sentient -- game theory on steroids, brought to you by open source modding community. 

 

Doubtful, it wont go further than similar mod for fallout went.

  • 1 month later...
Posted

well i'm not sure if anyone else has been following or playing this mod but it's developed by leaps and bounds in the last month :)

 

incidentally, casting estrus on someone who also has it installed totally works on both ends. ( ͡° ͜ʖ ͡°)

 

judging by his recent updates, the mod author's worked out the kinks of NPC syncing as well and hopes to roll that out soon

Guest Comrade DR. MAHUJ DIK
Posted

well i'm not sure if anyone else has been following or playing this mod but it's developed by leaps and bounds in the last month :)

 

incidentally, casting estrus on someone who also has it installed totally works on both ends. ( ͡° ͜ʖ ͡°)

 

judging by his recent updates, the mod author's worked out the kinks of NPC syncing as well and hopes to roll that out soon

So itll be posible to play skyrim witjh people here from LL?

Soon sanguine will get lots of worshippers on skyrim all belonguing to a secret society: LOVERS LAB :P

Posted

 

well i'm not sure if anyone else has been following or playing this mod but it's developed by leaps and bounds in the last month :)

 

incidentally, casting estrus on someone who also has it installed totally works on both ends. ( ͡° ͜ʖ ͡°)

 

judging by his recent updates, the mod author's worked out the kinks of NPC syncing as well and hopes to roll that out soon

So itll be posible to play skyrim witjh people here from LL?

Soon sanguine will get lots of worshippers on skyrim all belonguing to a secret society: LOVERS LAB :P

 

 

A LL server with most of the stuff around here installed? A dream would come true *.*

Guest Comrade DR. MAHUJ DIK
Posted

 

 

well i'm not sure if anyone else has been following or playing this mod but it's developed by leaps and bounds in the last month :)

 

incidentally, casting estrus on someone who also has it installed totally works on both ends. ( ͡° ͜ʖ ͡°)

 

judging by his recent updates, the mod author's worked out the kinks of NPC syncing as well and hopes to roll that out soon

So itll be posible to play skyrim witjh people here from LL?

Soon sanguine will get lots of worshippers on skyrim all belonguing to a secret society: LOVERS LAB :P

 

 

A LL server with most of the stuff around here installed? A dream would come true *.*

 

I know, but I still think if becomes true someone should do a LL guild mod, like an underground city or tavern with alchemists and the secret society theme.

Posted

Heya!

I was skipping through half of the posts in this topic, so excuse me for a question that was probably already answered, but did anyone actually test out Tamriel Online with some adult mods with other players? That includes mods with player interaction, and NPC interactions.

 

 

Thank you a lot :)

  • 7 months later...

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