AlexBaker Posted June 21, 2015 Posted June 21, 2015 I've been having an issue since I installed the mod in which my character doesn't move during the animations, sometimes the other character just gets plain stuck inside of me and after a blowjob is recieved by another character, their mouth gets stuck in this weird "O" shape. I've tried re-installing NVSE and the extender and have tried resetting everything in FOMM. As far as I know, I am using the latest versions of all my addons. The two attachments are my package manager list and my FOMM list. Thanks! EDIT: Screenshots of bug added. Includes pics of in-sex, after-sex and all other things I have just tried disabling and making a new save then enabling and replaying from the save, no luck.
myuhinny Posted June 21, 2015 Posted June 21, 2015 The big red exclamation thing means missing meshes. Check and make sure something didn't overwrite those meshes.
AlexBaker Posted June 21, 2015 Author Posted June 21, 2015 I tried deleting the BnB leftover skeleton files, didn't work. Deleted Prideslayer's bodyextender and reinstalled BnB. However, one of the mods I've been using to test Sexout (Sexout Sex) uses a folder called "meshes" and BnB uses one called "Meshes" (note: capitals). Windows treats them as the same, and pastes the BnB files into the "meshes" folder. I tried running FNV again and loaded up my old save, and had the same problem as before (check the screenshots). Maybe to do with my current bodyextender?
CGi Posted June 21, 2015 Posted June 21, 2015 There's a mod, that removes character movement during animations?This is just an uneducated guess, but it may interfere by firing at inappropriate times. As for the explamation mark: You definitly miss a mesh.Open the console, click on the exclamation mark and the console should print out the base name of the model (iirc, that is). But be careful what you click, as most of the times you may end up clicking on effects like smoke, light shafts and such.But it should help figuring out which asset is missing its mesh.
AlexBaker Posted June 21, 2015 Author Posted June 21, 2015 There's a mod, that removes character movement during animations? This is just an uneducated guess, but it may interfere by firing at inappropriate times. As for the explamation mark: You definitly miss a mesh. Open the console, click on the exclamation mark and the console should print out the base name of the model (iirc, that is). But be careful what you click, as most of the times you may end up clicking on effects like smoke, light shafts and such. But it should help figuring out which asset is missing its mesh. I found the fix, the fix is me using my tiny brain for one second and thinking about why I didn't attempt to reinstall the core, bodies and data files using FOMM. The problem was caused by NMM installing the mods wrongly. IMO you should just put it on the main page that NMM doesn't work with the install. All of the files were installed with NMM before I gave up with the piece of shit software it is and used FOMM instead. Thanks anyway though guys!
myuhinny Posted June 22, 2015 Posted June 22, 2015 That would explain it if I had known that you had first installed things with NMM I would of suggested to delete everything it installed by opening the zip/rars up and looking at what is in them or just doing a clean install. Only thing I use NMM for is for skyrim and it's a older build and never gets updated NMM doesn't install things correctly or uninstall them correctly for other games like fallout or oblivion which is why there are FOMM and OBMM for these ones. I have always used FOMM for fallout and OBMM for oblivion as I read never to use NMM for them for this reason.
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