engeggybeakurvaanyad Posted May 17, 2015 Posted May 17, 2015 Hey there, I have a slight problem, - which is not a bug since I imagine it's intended to do that - basically I'm trying to snap some pictures of the ending stage of the Di Doggystyle animation (it has a full cumming anim and all that jazz) but when it reaches the end of the anim it ends the scene as well. My problem is, I can't really align up the actors/facial expressions/schlong position in that time. Also if I'm trying to 'slow time' with sgtm (which i usually do for photos, tfc1 won't let me modify expressions/sexlab positions), the timer still ticks normally and the animation ends just as fast, ending the whole session. My question is, is there a way to make the animation loop OR make it so when it ends it won't just terminate the scene and stop the whole sex session? I have auto advance stages ticked off, also pulled the "stage timer" sliders to the max just to make sure but nothing helps. Tried it with animation editor, same problem. I even tried to manually switch the animation files so the ending stage would be stage 1 or 2 instead ( I imagine this is a pretty fucking dumb idea since it didn't work at all) and ran FNIS too but nothing. It's not really all that important since I could leave that scene out but it's so well done it'd be a shame. I've seen some animations where the ending scene loops so I can't imagine why this one cuts off (sometimes even befoe the animation ends) Anyway, thank you for your time, if you guys know something about this or have some kind of solution I'd appreciate it. Thanks in advance! Ps: Sorry for possible grammatical errors, I'm not a native english speaker.
Dayelyte Posted May 19, 2015 Posted May 19, 2015 If it is the final stage in any animation sequence, the moment the stage starts the timer to end the scene is running. Any other stage prior to the final can loop endlessly, but once you trigger the final one there isn't any stopping it to my knowledge.
rydin Posted May 19, 2015 Posted May 19, 2015 Looking at the scripts, DI Doggystyle has a Base.SetStageTimer property set for stage 4 to 26 seconds. This means that regardless to how long you set the last scene to last for in the SexLab Framework's Strip & Timer option, this property will force the animation to end and not loop, most likely to stop an unnatural loop (ie, if it loops it would look like a gif that restarts without a natural continued flow from the last frame back to the first frame).
engeggybeakurvaanyad Posted May 21, 2015 Author Posted May 21, 2015 Thank you guys for the answers! And even though the stage does end after that 26 seconds, I did manage to come up with a solution for shooting screens. For those who are interested: Basically you bring up the console at the right time (at the state of the animation you want to take screenshots of) and sgtm 0.0000000001 to stop(slow) time, THEN tfc1 (which stops time completely) now the following happens: the timer ticks out, the scene ends regardless of tfc1 being on, and it even snaps your camera back to normal, BUT since you were in sgtm initially, even though the scene ended already the actors are still in one place, so you can just tfc away again and can use facial expression tweaks as well. Mind you this did not work with only sgtm OR tfc1, only when used together. All this of course means, if you want to take multiple sceenshots of different parts of the animation you have to do this proccess (as in initiating intercourse) every single time, but at least it works. Thanks again for the answers!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.