Jump to content

(Ideas/wip) The lustmancer (name subject to change)


Guest Comrade DR. MAHUJ DIK

Recommended Posts

Posted

I'll again claim green for my comments on comments.

 

Comments on red

So alchemy then?
The first question is if it is possible/ worth the trouble to add effects to existing ingredients or to change those effects. If it is not, you'd have to add completely new ingredients (and we'd have to name 'em).But we would then need effects first. So without further ado some ideas for effects/potions: (no its not pssible to put effects in ingreedients without removing one it already has, Ill create new ingredients,mostly retextures of exixting ones of open resources) Good decision. I think I'll propose a few ingredients at the end of my post.
Increase/Decrease Arousal: The obvious one.Also kinda problematic because ideally you want to affect both the player  (approved,will be called aphrodisiac poison  and aphrodisiac)       I'd also like to see decrease arousal effects so soothing and soothing poison maybe?
-Sleep Poison:Send your opponents sleeping (and then possibly do nasty things to them)[quite powerful obviously] (approved)
-Hallucinogenic Poison: enemy imagines sexual encounter and is distracted (would need airhumping/confused animation) (It would be hilarious!!! I loved the idea, but making one halluinoganic would be a waste of potential, when we couldmake different ones with different effects,could you crate more ofthem? also this one wlbe called valenwood lust an itl be made of mushroms) I can think about it some more and offer some suggsetions but the problem is thatif it works on an enemy we will always only see it's reaction and different poisons would need different sounds/animations and so on ,
-Hallucinogenic Drug: if ingested by the player  a (hallucinated) actor spawns and sex is had.(could be addictive?!) (approved with the same comments above, when crafting it itl pe 2 of the withthe same name and ingredients,but he used on npcs wil have (poison) written after the potion name) I'm not sure what you mean. If I understand the default skyrim system correctly you can only create potions/poisons by mixing (at least) 2 ingredients with the same efftct and you can only drink potions and poisons can only be applied to weapons (and reverse pickpocketet).Do you plan on overhauling the vanilla system? If yes how? If no (and I understood it correctly) we would sadly need to use different ingredients for the halluciongenics. Also I think up some ideas for different effects on player.
-Fortify Erotomancy: Get better with all the new lustspells. (the power of the spells will be affected by arousal so its kind of pointless)
-[Like Spell-effect]:duplicate effect of lust spell e.g. detect arousal or seduce (approved, for detect arousal and seduce, theyll be called seductress elixir and potion of arousal detection(this one needs a better name) I think potion of arousal detection souinds like something out of Morrowind and Seductress Elixir would be strictly speaking a poison no? [And npc's should gain a resist chnace[
-Virility/Endowment: Females grow a penis for a certain time (also basically a duplicated spell effect) (approved, but since its alchemy and not magic,it wouldbepermanente (likea mutation) and you would need a antidote to reverse) Well I did suggest for a set time( but then again forever is a set time [just a rather long one^^] and it is actually funnier your way. Speaking of funny : I'd would be hillarious if the antidote would also work on males.[but it might not be worth the hassle] Also I'ill call it Wither for now.
-Cure STD: would need std-system and is thus most likely not worth it but I put it here for completeness sake (not worth it)
-Poison Arousal: Convert enemy arousal into damage (aprroved,wil be called  lustmancers bane)
-Nymph's Blood:for vampire: equivalent of feeding and restores health also increase arousal (craftable potion of blood) (approved)
[Man alchemy is hard^^]




 

 

 

 

So a few thoughts about hallucinogenics: (I'll try to keep the effects of potions and poison about the same -you decide if it is needed).Let's maybe talk strength first. We could start with a weak effect. Meaning screencolouring effect for players (there is already one for alcohol right?) and maybe decreased detection ability for npc's(would need no or very understated animation).

The next level could be a hallucinogenic dancer.Would spawn random naked, dancing actor of players preference for player and would maybe make npc's walk over to the nearest wall and look at it for the poisons duration,[because that's were the hallucination is^^]. Next would be the Vallenwood Lust. The next steps for players are only limited by creativity (certain famous characters[Like elisif] ? certain races? "teleport" to a set exotic location {sovngarde maybe?] but I don't know how one could show these effects on a npc. Anyway let me know if I completly missunderstood you or if you want to go deeper in  a certain direction.

 

And now for some ingridient ideas.I will over a name and 4 effects and will also (whenever possible) suggest a vanilla asset [in bracketts] for it.I will also give most ingridients at least one vanilla effect because I think it is more immersive that way.[As always feel free to change/ignore the parts you don't like]

 

 

-Mothergrain [Wheat] 1.Stronger Hallucinogenic  2.Fortify Conjuration 3. Weak Hallucingogenic 4.Fear

-Equus Root [Canis Root] 1.Fortify Stamina 2. Restore Stamina 3. Aphrodisiac 4. Damage Magicka Regen

-Oyster Meat [Clam Meat] 1.Fortify Stamina 2. Regenerate Stamina 3. Aphrodisiac 4. Aphrodisiac Poison

-Ambrosia [Honeycomb] 1.Restore Health 2.Sleep 3.Strongest Hallucinogenic 4.Aphrodisiac Poison

-Sperm [butter] 1.Aphrodisiac 2. Virility 3.Detect Arousal 4.Restore Magicka

-Used Tissue [Linen Wrap] 1. Aphrodisiac Poison 2, Virility 3. Detect Arousal 4. Damage Magicka Regen

-Dragon Blood [some red potion bottle] 1.Fortify Barter 2.Aphrodisiac 3.Virility 4. Seductress

-Apple [Red apple] 1. Restore Stamina 2. Soothe 3.Fortify Illusion  4.Damage Healh

-Bergamot Seeds [Honey nut Treat] 1.Cure Disease 2.Soothe 3.Damage Magicka 4.Stronger Hallucinogenic Poison

-Mandrake Root [Canis Root] 1.Cure Disease 3. Resist Poison 3.Stronger Hallucinogenic Poison 4.Aphrodisiac

-Morning Glory Root Pulp [bone Meal] 1.Virility 2.Seductress 3.Resist Frost 4.Damage Magicka

-Virgin's Tears [Potion of brief invisibility] 1.Soothe 2. Soothing Poison 3. Restore Magicka 4. Fortify Enchanting

-Hist Sap 1.Fortify One Handed 2.Fortify Blocking 3. Sleep 4. Strongest Hallucinogenic

-Imp-Fluid [brownish Potion Bottle] 1. Damage Health 2.Wither 3. Erotomancer Bane 4.Soothing Poison

-Nymph's Head [some Mountain Flower] 1. Restore Magicka 2.Fortify Illusion 3. Nymph's Blood 4. Weak Hallucinogenic Poison

-Exotic Spices [Fire Salts] 1.Weakness to fire 2.Resist Frost 3. Aphrodisiac 4. Erotomacer's Bane

-Orgasmic Secretions [butter] 1.Aphrodisiac 2.Restore Magicka 3.Detect Arousal 4.Nymph's Blood

-Hagraven Secretions [butter] 1.Soothing Poison 2. Ravage Magicka 3. Erotomancer's Bane 4. Wither

-Tree Sponge [some Mushroom] 1.Restore Magicka 2. Detect Arousal 3. Valenwood Lust 4.Valenwood Lust Poison

-Black Lichen[Ectoplasm] 1.Weakest Hallucinogenic Poison 2.Resist Frost 3.Stronger Hallucinogenic Poison 4.Resist Poison

-Poppy [White Mountain Flower] 1.Stronger Hallucinogenic Poison 2. Fortify Conjuration 3.Fortify Alteraton 4.Strongest Hallucinogenic

 

 

EDIT: added spoilertags

 

Guest Comrade DR. MAHUJ DIK
Posted

I'll again claim green for my comments on comments.

 

Comments on red

So alchemy then?

The first question is if it is possible/ worth the trouble to add effects to existing ingredients or to change those effects. If it is not, you'd have to add completely new ingredients (and we'd have to name 'em).But we would then need effects first. So without further ado some ideas for effects/potions: (no its not pssible to put effects in ingreedients without removing one it already has, Ill create new ingredients,mostly retextures of exixting ones of open resources) Good decision. I think I'll propose a few ingredients at the end of my post.

Increase/Decrease Arousal: The obvious one.Also kinda problematic because ideally you want to affect both the player  (approved,will be called aphrodisiac poison  and aphrodisiac)       I'd also like to see decrease arousal effects so soothing and soothing poison maybe? (approved)

-Sleep Poison:Send your opponents sleeping (and then possibly do nasty things to them)[quite powerful obviously] (approved)

-Hallucinogenic Poison: enemy imagines sexual encounter and is distracted (would need airhumping/confused animation) (It would be hilarious!!! I loved the idea, but making one halluinoganic would be a waste of potential, when we couldmake different ones with different effects,could you crate more ofthem? also this one wlbe called valenwood lust an itl be made of mushroms) I can think about it some more and offer some suggsetions but the problem is thatif it works on an enemy we will always only see it's reaction and different poisons would need different sounds/animations and so on ,

-Hallucinogenic Drug: if ingested by the player  a (hallucinated) actor spawns and sex is had.(could be addictive?!) (approved with the same comments above, when crafting it itl pe 2 of the withthe same name and ingredients,but he used on npcs wil have (poison) written after the potion name) I'm not sure what you mean. If I understand the default skyrim system correctly you can only create potions/poisons by mixing (at least) 2 ingredients with the same efftct and you can only drink potions and poisons can only be applied to weapons (and reverse pickpocketet).Do you plan on overhauling the vanilla system? If yes how? If no (and I understood it correctly) we would sadly need to use different ingredients for the halluciongenics. Also I think up some ideas for different effects on player. (they will use the same ingredents, you craft the poison in the alchemy table,ifyou want to use on yourself you go to a cooking station and convert it into the potion one, using the poison as ingredient)

-Fortify Erotomancy: Get better with all the new lustspells. (the power of the spells will be affected by arousal so its kind of pointless)

-[Like Spell-effect]:duplicate effect of lust spell e.g. detect arousal or seduce (approved, for detect arousal and seduce, theyll be called seductress elixir and potion of arousal detection(this one needs a better name) I think potion of arousal detection souinds like something out of Morrowind and Seductress Elixir would be strictly speaking a poison no? [And npc's should gain a resist chnace[ (yes the elixir is a poison and you can feel free to find a better nameforthe detection one)

-Virility/Endowment: Females grow a penis for a certain time (also basically a duplicated spell effect) (approved, but since its alchemy and not magic,it wouldbepermanente (likea mutation) and you would need a antidote to reverse) Well I did suggest for a set time( but then again forever is a set time [just a rather long one^^] and it is actually funnier your way. Speaking of funny : I'd would be hillarious if the antidote would also work on males.[but it might not be worth the hassle] Also I'ill call it Wither for now. (ok,but you ave me a great idea, the antidote wither potion wont work on males,but waht if whe create a genderbending potion? Imagine genderbending nazeem charming him  and taking him to a bandit camp, uncharming him andusing a invisibilit spell to get away. he would becomecomethe bandits bitch.)

-Cure STD: would need std-system and is thus most likely not worth it but I put it here for completeness sake (not worth it)

-Poison Arousal: Convert enemy arousal into damage (aprroved,wil be called  lustmancers bane)

-Nymph's Blood:for vampire: equivalent of feeding and restores health also increase arousal (craftable potion of blood) (approved)

[Man alchemy is hard^^]

 

 

 

 

 

 

So a few thoughts about hallucinogenics: (I'll try to keep the effects of potions and poison about the same -you decide if it is needed).Let's maybe talk strength first. We could start with a weak effect. Meaning screencolouring effect for players (there is already one for alcohol right?) and maybe decreased detection ability for npc's(would need no or very understated animation).

The next level could be a hallucinogenic dancer.Would spawn random naked, dancing actor of players preference for player and would maybe make npc's walk over to the nearest wall and look at it for the poisons duration,[because that's were the hallucination is^^]. Next would be the Vallenwood Lust. The next steps for players are only limited by creativity (certain famous characters[Like elisif] ? certain races? "teleport" to a set exotic location {sovngarde maybe?] but I don't know how one could show these effects on a npc. Anyway let me know if I completly missunderstood you or if you want to go deeper in  a certain direction.

And now for some ingridient ideas.I will over a name and 4 effects and will also (whenever possible) suggest a vanilla asset [in bracketts] for it.I will also give most ingridients at least one vanilla effect because I think it is more immersive that way.[As always feel free to change/ignore the parts you don't like] (I liked the strenght idea but teleporting npcs can break quests)

 

-Mothergrain [Wheat] 1.Stronger Hallucinogenic  2.Fortify Conjuration 3. Weak Hallucingogenic 4.Fear(approved)

-Equus Root [Canis Root] 1.Fortify Stamina 2. Restore Stamina 3. Aphrodisiac 4. Damage Magicka Regen(approved)

-Oyster Meat [Clam Meat] 1.Fortify Stamina 2. Regenerate Stamina 3. Aphrodisiac 4. Aphrodisiac Poison(approved)

-Ambrosia [Honeycomb] 1.Restore Health 2.Sleep 3.Strongest Hallucinogenic 4.Aphrodisiac Poison(approved)

-Sperm [butter] 1.Aphrodisiac 2. Virility 3.Detect Arousal 4.Restore Magicka(approved)

-Used Tissue [Linen Wrap] 1. Aphrodisiac Poison 2, Virility 3. Detect Arousal 4. Damage Magicka Regen(approved and kind funny thefact that you can mix a used tissue andsperm to make apotion hat turn women into futas)

-Dragon Blood [some red potion bottle] 1.Fortify Barter 2.Aphrodisiac 3.Virility 4. Seductress (wouldnt be better if instead of sedudctress it woul be used for nimphs blood?)

-Apple [Red apple] 1. Restore Stamina 2. Soothe 3.Fortify Illusion  4.Damage Healh (approved)

-Bergamot Seeds [Honey nut Treat] 1.Cure Disease 2.Soothe 3.Damage Magicka 4.Stronger Hallucinogenic Poison(approved)

-Mandrake Root [Canis Root] 1.Cure Disease 3. Resist Poison 3.Stronger Hallucinogenic Poison 4.Aphrodisiac (approved)

-Morning Glory Root Pulp [bone Meal] 1.Virility 2.Seductress 3.Resist Frost 4.Damage Magicka (will be called morning glory,approved)

-Virgin's Tears [Potion of brief invisibility] 1.Soothe 2. Soothing Poison 3. Restore Magicka 4. Fortify Enchanting (approved)

-Hist Sap 1.Fortify One Handed 2.Fortify Blocking 3. Sleep 4. Strongest Hallucinogenic (approved)

-Imp-Fluid [brownish Potion Bottle] 1. Damage Health 2.Wither 3. Erotomancer Bane 4.Soothing Poison (approved)

-Nymph's Head [some Mountain Flower] 1. Restore Magicka 2.Fortify Illusion 3. Nymph's Blood 4. Weak Hallucinogenic Poison(approved)

-Exotic Spices [Fire Salts] 1.Weakness to fire 2.Resist Frost 3. Aphrodisiac 4. Erotomacer's Bane (approved)

-Orgasmic Secretions [butter] 1.Aphrodisiac 2.Restore Magicka 3.Detect Arousal 4.Nymph's Blood (approved)

-Hagraven Secretions [butter] 1.Soothing Poison 2. Ravage Magicka 3. Erotomancer's Bane 4. Wither (approved,but I dont want to know how you harversted it)

-Tree Sponge [some Mushroom] 1.Restore Magicka 2. Detect Arousal 3. Valenwood Lust 4.Valenwood Lust Poison (approved,but needs one more effect)

-Black Lichen[Ectoplasm] 1.Weakest Hallucinogenic Poison 2.Resist Frost 3.Stronger Hallucinogenic Poison 4.Resist Poison (approved)

-Poppy [White Mountain Flower] 1.Stronger Hallucinogenic Poison 2. Fortify Conjuration 3.Fortify Alteraton 4.Strongest Hallucinogenic (approved)

Posted

If/when this gets released  it would be a nice addition to add these spells to the leveled list so npc's can have fun with u too   :P

Also would be fun to have a few events regarding the arousal state, think of multiple female npc's in a room with high arousal but what's this? there are no males, so one of them summons a futa cock and engage in sexy time. (forgive my terrible lack of imagination)

 

 

Just some ideas :3

Guest Comrade DR. MAHUJ DIK
Posted

comments on red

If/when this gets released  it would be a nice addition to add these spells to the leveled list so npc's can have fun with u too   :Pstarting froim chapter 2 Ill put some lustmancers on the game,chapter 1 is more of a test for the first spells and the arousal casting system, balance and time to plan the next chapters

Also would be fun to have a few events regarding the arousal state, think of multiple female npc's in a room with high arousal but what's this? there are no males, so one of them summons a futa cock and engage in sexy time. (forgive my terrible lack of imagination) there will be some random encounters related to lust spells in chapter 2,thanks for the idea ill put this one. Any idea of where itn would happen?

 

 

Just some ideas :3

Thanks for the ideas

 

Posted

 

 

 

comments on red

If/when this gets released  it would be a nice addition to add these spells to the leveled list so npc's can have fun with u too   :Pstarting froim chapter 2 Ill put some lustmancers on the game,chapter 1 is more of a test for the first spells and the arousal casting system, balance and time to plan the next chapters

Also would be fun to have a few events regarding the arousal state, think of multiple female npc's in a room with high arousal but what's this? there are no males, so one of them summons a futa cock and engage in sexy time. (forgive my terrible lack of imagination) there will be some random encounters related to lust spells in chapter 2,thanks for the idea ill put this one. Any idea of where itn would happen?

 

 

Just some ideas :3

Thanks for the ideas

 

 

 

 

Meant it more as a random trigger when arousal state reaches a certain amount and certain conditions are met (in this case, 2/3 females in a range of x amount distance without males). However I personally guess this would be more appropiate with hostile npc's like bandits/forsworn, would be strange to see random citizens on streets doing this.

 

Or maybe a conjurer that spawns 2 ghosts that engage in a sex position while the caster masturbates while looking at them.

 

These events can then happen with a x% of happening when conditions are met.

Posted

More green... .

 

 

 

 

I'll again claim green for my comments on comments.

 

Comments on red


-Hallucinogenic Drug: if ingested by the player  a (hallucinated) actor spawns and sex is had.(could be addictive?!) (approved with the same comments above, when crafting it itl pe 2 of the withthe same name and ingredients,but he used on npcs wil have (poison) written after the potion name) I'm not sure what you mean. If I understand the default skyrim system correctly you can only create potions/poisons by mixing (at least) 2 ingredients with the same efftct and you can only drink potions and poisons can only be applied to weapons (and reverse pickpocketet).Do you plan on overhauling the vanilla system? If yes how? If no (and I understood it correctly) we would sadly need to use different ingredients for the halluciongenics. Also I think up some ideas for different effects on player. (they will use the same ingredents, you craft the poison in the alchemy table,ifyou want to use on yourself you go to a cooking station and convert it into the potion one, using the poison as ingredient) Understood. Thank you for clearing that up.

-[Like Spell-effect]:duplicate effect of lust spell e.g. detect arousal or seduce (approved, for detect arousal and seduce, theyll be called seductress elixir and potion of arousal detection(this one needs a better name) I think potion of arousal detection souinds like something out of Morrowind and Seductress Elixir would be strictly speaking a poison no? [And npc's should gain a resist chnace[ (yes the elixir is a poison and you can feel free to find a better nameforthe detection one) I meant that I actually kinda like of arousal detection but erhm Lustsense? Smell Pheromones? 
-Virility/Endowment: Females grow a penis for a certain time (also basically a duplicated spell effect) (approved, but since its alchemy and not magic,it wouldbepermanente (likea mutation) and you would need a antidote to reverse) Well I did suggest for a set time( but then again forever is a set time [just a rather long one^^] and it is actually funnier your way. Speaking of funny : I'd would be hillarious if the antidote would also work on males.[but it might not be worth the hassle] Also I'ill call it Wither for now. (ok,but you ave me a great idea, the antidote wither potion wont work on males,but waht if whe create a genderbending potion? Imagine genderbending nazeem charming him  and taking him to a bandit camp, uncharming him andusing a invisibilit spell to get away. he would becomecomethe bandits bitch.) Awesome Idea (I am always down for petty vengeance on missunderstood npcs). Do you think it is doable without lots of scripts/crashing skyrim? Will think up a few ingridients for it nevertheless.





 

 

So a few thoughts about hallucinogenics: (I'll try to keep the effects of potions and poison about the same -you decide if it is needed).Let's maybe talk strength first. We could start with a weak effect. Meaning screencolouring effect for players (there is already one for alcohol right?) and maybe decreased detection ability for npc's(would need no or very understated animation).

The next level could be a hallucinogenic dancer.Would spawn random naked, dancing actor of players preference for player and would maybe make npc's walk over to the nearest wall and look at it for the poisons duration,[because that's were the hallucination is^^]. Next would be the Vallenwood Lust. The next steps for players are only limited by creativity (certain famous characters[Like elisif] ? certain races? "teleport" to a set exotic location {sovngarde maybe?] but I don't know how one could show these effects on a npc. Anyway let me know if I completly missunderstood you or if you want to go deeper in  a certain direction.
And now for some ingridient ideas.I will over a name and 4 effects and will also (whenever possible) suggest a vanilla asset [in bracketts] for it.I will also give most ingridients at least one vanilla effect because I think it is more immersive that way.[As always feel free to change/ignore the parts you don't like] (I liked the strenght idea but teleporting npcs can break quests) maybe working with duplicates or something would work? They wouldn't be the real deal in-universe either.


-Used Tissue [Linen Wrap] 1. Aphrodisiac Poison 2, Virility 3. Detect Arousal 4. Damage Magicka Regen(approved and kind funny thefact that you can mix a used tissue andsperm to make apotion hat turn women into futas)  ^^

-Dragon Blood [some red potion bottle] 1.Fortify Barter 2.Aphrodisiac 3.Virility 4. Seductress (wouldnt be better if instead of sedudctress it woul be used for nimphs blood?)

I thought so too (I actually already had Nymph's Blood written down) but then I thought it would be kinda strange to call something nymph's blood that wouldn't contain any well nymph's blood but could contain dragon's blood and decided (in my head at least) that nymph's blood would actually be blood free. But you are the boss and i'll defer to your judgement.



-Hagraven Secretions [butter] 1.Soothing Poison 2. Ravage Magicka 3. Erotomancer's Bane 4. Wither (approved,but I dont want to know how you harversted it)  Well I looted it off of Forsworn. Don't ask me where they got it though^^.

-Tree Sponge [some Mushroom] 1.Restore Magicka 2. Detect Arousal 3. Valenwood Lust 4.Fortify Archery (approved,but needs one more effect)

 

 

 

 

 

 

 

 

comments on red

If/when this gets released  it would be a nice addition to add these spells to the leveled list so npc's can have fun with u too   :Pstarting froim chapter 2 Ill put some lustmancers on the game,chapter 1 is more of a test for the first spells and the arousal casting system, balance and time to plan the next chapters

I realize I am a little bit (read: a lot^^) early to the show but some kind of defense against such attacks would be nice.

Also would be fun to have a few events regarding the arousal state, think of multiple female npc's in a room with high arousal but what's this? there are no males, so one of them summons a futa cock and engage in sexy time. (forgive my terrible lack of imagination) there will be some random encounters related to lust spells in chapter 2,thanks for the idea ill put this one. Any idea of where itn would happen? Temple of Dibella?

 

 

Just some ideas :3

Thanks for the ideas

 

 

 

 

More Ingredients:

 

 

-Moonflow [Red Potion Bottle] 1.Ravage Health 2.Fortify Restoration  3.Paralysis 4.Genderbending

-Ciciliani Oil [brown Potion Bottle] 1.Damage Stamina 2.Damage Health 3.Invisibility 4.Sleep

-Ironwood Nut [Garlic] 1.Aphrodisiac 2.Resist Fire 3.Damage Stamina 4.Fortify Health

-Goblin Spear [bleeding Crown] 1.Aphrodisiac Poison 2.Damage Health  3.Valenwood Lust 4.Fortify Light Armor

-Wormwood Stalk [Lavender]    1.Fortify One-Handed  2.Damage Stamina 3.Detect Arousal 4.Genderbending

-Amber Dust [Firesalts] 1.Resist Fire 2.Aphrodisiac Poison 3. Fortify Block 4. Erotomancer's Bane

-Bamboo Stalk [Lavender] 1.Fortify Stamina Regen 2. Soothing Poison 3. Soothing 4. Virility

-Basilisk's Eye [Eye of Sabercat] 1. Paralysis 2. Restore Health 3.Strongest Hallucinugenic 4. Fortify Alteration

-Copper Dust [Firesalts] 1.Detect Arousal 2.Wither 3. Fortify Heavy-Armor 4. Fortify Destruction

-Elixier Vitae [White Potion Bottle] 1. Weakest Hallucinogen 2. Aphrodisiac 3, Aphrodisiac Poison 4. Virility

-Mercury [Frost Salts] 1. Fortify Stamina 2. Stronger Hallucinogen 3. Erotomancer's Bane

-Dhufish Roe [salmon Roe]  1.Aphrodisiac 2.Waterbreathing 3.Fortify Magicka 4.Genderbending

-Amberbergris [spider Egg] 1.Aphrodisiac Poison 2. Aphrodisiac 3.Cure Disease 4.Seductress

-Imp's Tool [imp Stool] 1.Soothe 2.Soothing Poison 3. Valenwood Lust 4.Strongest Hallucinogen

-Pale Rot Fungus [Namira's Rot] 1.Damage Health 2. Ravage Health 3. Sleep 4. Fortify Alteration

-Nymph's Hair [Whisp Wrappings]  1.Fortify Barter 2.Aphrodisiac 3.Nymph's Blood 4. Fortify Illusion

 

 

 

 

 

Oh and I would vote for Erotomancy for a name (at least until something better comes along).

Is there anything else you need or should I leave you alone so you can focus on the actual work part of this mod?

Guest Comrade DR. MAHUJ DIK
Posted

 

 

 

comments on red

If/when this gets released  it would be a nice addition to add these spells to the leveled list so npc's can have fun with u too   :Pstarting froim chapter 2 Ill put some lustmancers on the game,chapter 1 is more of a test for the first spells and the arousal casting system, balance and time to plan the next chapters

Also would be fun to have a few events regarding the arousal state, think of multiple female npc's in a room with high arousal but what's this? there are no males, so one of them summons a futa cock and engage in sexy time. (forgive my terrible lack of imagination) there will be some random encounters related to lust spells in chapter 2,thanks for the idea ill put this one. Any idea of where itn would happen?

 

 

Just some ideas :3

Thanks for the ideas

 

 

 

 

Meant it more as a random trigger when arousal state reaches a certain amount and certain conditions are met (in this case, 2/3 females in a range of x amount distance without males). However I personally guess this would be more appropiate with hostile npc's like bandits/forsworn, would be strange to see random citizens on streets doing this.

good point

 

Or maybe a conjurer that spawns 2 ghosts that engage in a sex position while the caster masturbates while looking at them.

 

These events can then happen with a x% of happening when conditions are met.

ok thanks for the ideas

Guest Comrade DR. MAHUJ DIK
Posted

you know the drill

More green... .

 

 

 

 

I'll again claim green for my comments on comments.

 

Comments on red

-Hallucinogenic Drug: if ingested by the player  a (hallucinated) actor spawns and sex is had.(could be addictive?!) (approved with the same comments above, when crafting it itl pe 2 of the withthe same name and ingredients,but he used on npcs wil have (poison) written after the potion name) I'm not sure what you mean. If I understand the default skyrim system correctly you can only create potions/poisons by mixing (at least) 2 ingredients with the same efftct and you can only drink potions and poisons can only be applied to weapons (and reverse pickpocketet).Do you plan on overhauling the vanilla system? If yes how? If no (and I understood it correctly) we would sadly need to use different ingredients for the halluciongenics. Also I think up some ideas for different effects on player. (they will use the same ingredents, you craft the poison in the alchemy table,ifyou want to use on yourself you go to a cooking station and convert it into the potion one, using the poison as ingredient) Understood. Thank you for clearing that up.

-[Like Spell-effect]:duplicate effect of lust spell e.g. detect arousal or seduce (approved, for detect arousal and seduce, theyll be called seductress elixir and potion of arousal detection(this one needs a better name) I think potion of arousal detection souinds like something out of Morrowind and Seductress Elixir would be strictly speaking a poison no? [And npc's should gain a resist chnace[ (yes the elixir is a poison and you can feel free to find a better nameforthe detection one) I meant that I actually kinda like of arousal detection but erhm Lustsense? Smell Pheromones? 
-Virility/Endowment: Females grow a penis for a certain time (also basically a duplicated spell effect) (approved, but since its alchemy and not magic,it wouldbepermanente (likea mutation) and you would need a antidote to reverse) Well I did suggest for a set time( but then again forever is a set time [just a rather long one^^] and it is actually funnier your way. Speaking of funny : I'd would be hillarious if the antidote would also work on males.[but it might not be worth the hassle] Also I'ill call it Wither for now. (ok,but you ave me a great idea, the antidote wither potion wont work on males,but waht if whe create a genderbending potion? Imagine genderbending nazeem charming him  and taking him to a bandit camp, uncharming him andusing a invisibilit spell to get away. he would becomecomethe bandits bitch.) Awesome Idea (I am always down for petty vengeance on missunderstood npcs). Do you think it is doable without lots of scripts/crashing skyrim? Will think up a few ingridients for it nevertheless.





 

 

So a few thoughts about hallucinogenics: (I'll try to keep the effects of potions and poison about the same -you decide if it is needed).Let's maybe talk strength first. We could start with a weak effect. Meaning screencolouring effect for players (there is already one for alcohol right?) and maybe decreased detection ability for npc's(would need no or very understated animation).

The next level could be a hallucinogenic dancer.Would spawn random naked, dancing actor of players preference for player and would maybe make npc's walk over to the nearest wall and look at it for the poisons duration,[because that's were the hallucination is^^]. Next would be the Vallenwood Lust. The next steps for players are only limited by creativity (certain famous characters[Like elisif] ? certain races? "teleport" to a set exotic location {sovngarde maybe?] but I don't know how one could show these effects on a npc. Anyway let me know if I completly missunderstood you or if you want to go deeper in  a certain direction.
And now for some ingridient ideas.I will over a name and 4 effects and will also (whenever possible) suggest a vanilla asset [in bracketts] for it.I will also give most ingridients at least one vanilla effect because I think it is more immersive that way.[As always feel free to change/ignore the parts you don't like] (I liked the strenght idea but teleporting npcs can break quests) maybe working with duplicates or something would work? They wouldn't be the real deal in-universe either.


-Used Tissue [Linen Wrap] 1. Aphrodisiac Poison 2, Virility 3. Detect Arousal 4. Damage Magicka Regen(approved and kind funny thefact that you can mix a used tissue andsperm to make apotion hat turn women into futas)  ^^

-Dragon Blood [some red potion bottle] 1.Fortify Barter 2.Aphrodisiac 3.Virility 4. Seductress (wouldnt be better if instead of sedudctress it woul be used for nimphs blood?)

I thought so too (I actually already had Nymph's Blood written down) but then I thought it would be kinda strange to call something nymph's blood that wouldn't contain any well nymph's blood but could contain dragon's blood and decided (in my head at least) that nymph's blood would actually be blood free. But you are the boss and i'll defer to your judgement.



-Hagraven Secretions [butter] 1.Soothing Poison 2. Ravage Magicka 3. Erotomancer's Bane 4. Wither (approved,but I dont want to know how you harversted it)  Well I looted it off of Forsworn. Don't ask me where they got it though^^.

-Tree Sponge [some Mushroom] 1.Restore Magicka 2. Detect Arousal 3. Valenwood Lust 4.Fortify Archery (approved,but needs one more effect)

 

 

 

 

 

 

 

 

comments on red

If/when this gets released  it would be a nice addition to add these spells to the leveled list so npc's can have fun with u too   :Pstarting froim chapter 2 Ill put some lustmancers on the game,chapter 1 is more of a test for the first spells and the arousal casting system, balance and time to plan the next chapters

I realize I am a little bit (read: a lot^^) early to the show but some kind of defense against such attacks would be nice. low arousal can be used to defend from lust  spells

Also would be fun to have a few events regarding the arousal state, think of multiple female npc's in a room with high arousal but what's this? there are no males, so one of them summons a futa cock and engage in sexy time. (forgive my terrible lack of imagination) there will be some random encounters related to lust spells in chapter 2,thanks for the idea ill put this one. Any idea of where itn would happen? Temple of Dibella? good idea

 

 

Just some ideas :3

Thanks for the ideas

 

 

 

 

More Ingredients:

 

 

-Moonflow [Red Potion Bottle] 1.Ravage Health 2.Fortify Restoration  3.Paralysis 4.Genderbending (approved)

-Ciciliani Oil [brown Potion Bottle] 1.Damage Stamina 2.Damage Health 3.Invisibility 4.Sleep (approved)

-Ironwood Nut [Garlic] 1.Aphrodisiac 2.Resist Fire 3.Damage Stamina 4.Fortify Health

-Goblin Spear [bleeding Crown] 1.Aphrodisiac Poison 2.Damage Health  3.Valenwood Lust 4.Fortify Light Armor (approved)

-Wormwood Stalk [Lavender]    1.Fortify One-Handed  2.Damage Stamina 3.Detect Arousal 4.Genderbending (approved)

-Amber Dust [Firesalts] 1.Resist Fire 2.Aphrodisiac Poison 3. Fortify Block 4. Erotomancer's Bane (approved)

-Bamboo Stalk [Lavender] 1.Fortify Stamina Regen 2. Soothing Poison 3. Soothing 4. Virility (i dont think bamboo is lore friendly)

-Basilisk's Eye [Eye of Sabercat] 1. Paralysis 2. Restore Health 3.Strongest Hallucinugenic 4. Fortify Alteration (there are basilisks in elder scrolls?)

-Copper Dust [Firesalts] 1.Detect Arousal 2.Wither 3. Fortify Heavy-Armor 4. Fortify Destruction (approved)

-Elixier Vitae [White Potion Bottle] 1. Weakest Hallucinogen 2. Aphrodisiac 3, Aphrodisiac Poison 4. Virility (approved, but where you get it?)

-Mercury [Frost Salts] 1. Fortify Stamina 2. Stronger Hallucinogen 3. Erotomancer's Bane (needs one more effect,also how the fuck a heavy toxin can give you virility?)

-Dhufish Roe [salmon Roe]  1.Aphrodisiac 2.Waterbreathing 3.Fortify Magicka 4.Genderbending (approved)

-Amberbergris [spider Egg] 1.Aphrodisiac Poison 2. Aphrodisiac 3.Cure Disease 4.Seductress (approved)

-Imp's Tool [imp Stool] 1.Soothe 2.Soothing Poison 3. Valenwood Lust 4.Strongest Hallucinogen (approved, Iwill makke a npc comeny on a accident about misreading a recipe)

-Pale Rot Fungus [Namira's Rot] 1.Damage Health 2. Ravage Health 3. Sleep 4. Fortify Alteration (approved)

-Nymph's Hair [Whisp Wrappings]  1.Fortify Barter 2.Aphrodisiac 3.Nymph's Blood 4. Fortify Illusion (needs anothername,there are no nymphs on elder scrolls)

 

 

 

 

 

Oh and I would vote for Erotomancy for a name (at least until something better comes along).

Is there anything else you need or should I leave you alone so you can focus on the actual work part of this mod?

 

Guest Comrade DR. MAHUJ DIK
Posted

-Mercury [Frost Salts] 1. Fortify Stamina 2. Stronger Hallucinogen 3. Erotomancer's Bane 4.Ravage Health.

All  your issues are because I plundered Daggerfall-ingridients for ideas.

(http://www.uesp.net/wiki/Daggerfall:Ingredients). I would've guessed that the game (and it's ingridients) are still canon. But it's your call if you want them out completely or if they would maybe just be incredibly rare.

 Ah,sorry I never played Daggerfall so I didnt knew, Theyre approved.

  • 3 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...