Jump to content

Mods for a mostly Non-Combat immersive RP playstyle


Recommended Posts

Posted

EDIT:

After all your great suggestions I put together a list of mods I currently play with or think are fitting for a mostly non combat playthrough.

You can find the list at the End of this post!

 

Original post:

 

 

After over 1000h of playing Skyrim since its release I kinda got tired of playing the game combat oriented.

Since the game is based on combat, it's hard playing it differently, at very least, you would need stealth to escape (most) of the enemies.

 

Luckily there is a vast amount of Mods with great modders behind them, to - maybe - change that. A vast amount indeed, and I'm having a hard time finding / gathering what I want, hopefully some of you guys can help me out.

 

TL;DR: See end of post.

 

 

There is, for example, "Radiant Prostitution". A great Mod, that let's you play the role of a prostitute.

It has a couple of quests that can keep you entertained for quite a while and you earn enough gold to "one day buy yourself a home".

 

My Main hardships on playing a non-combat character are:

 

- Player Homes: There are ways to earn enough money, not many, but there are some. But it's kinda useless to earn money, if the only way to buy a home are combat quests...

 

- Broken economy. That certainly is one of the more severe problems I have with skyrim, and it seems noone ever tried tackling that problem. If one compares prices between Food, Weapons, tavern rooms etc one realizes that it cant work that way. Playinf with "Realistic Needs and Diseases" taught me one thing: The average citizen of skyrim spends more then 200 Gold a day on food / drinks... On the other Hand, a Sword is cheaper than most meals...

 

- Almost impossible to leave towns...

Dont misunderstand me, it's a GOOD thing that skyrim is a harsh and dangerous place. And I dont want to be able to simply walk from town to town on my own without getting into major trouble (SD+ *wink* ).

But I miss the guarded caravans (except the khajeets) that go from town to town,

I miss being able to hire a bunch of nameless guards / mercs to protect me while my alchemist characters gathers herbs in the forest

And I kinda think its immersion breaking if there are constantly random, unprotected and lonely NPCs walking along the streets...

 

- Jobs...

I dont want to be an adventurer. So there is radiant prostituition if I want to be a whore, but that's not really my style (although the Mod is really recommendable, I wish someone would pick it up and keep adding stuff).

Now there are a couple of hints in the game that could be made into more, for example: Isolda in Whiterun keeps saying that "one day she will buy the Inn". And even the lovely Inkeeper, whos name eludes me, keeps mentioning that she wants to sell the Inn the Isolda.

Now how great would it be, to ahve a mod that lets you help Isolda out with the money to buy the Inn, and then lead it with her? Deal with every day trouble?

Or become a smith? You even have the dialogue option in whiterun to ask about becoming a blacksmith, sadly it leads to nothing.

 

- Meaningful ways to spend money

Soo you have your house, you have kids and a husband / wife, you bought all the few presents one can buy for them. Then what? Buy another house? Why not be able to hire guards? Adventurers to find treasures for you? Open an Inn / museum? Have the guilds ask you for money for "projects"? Plenty of Ideas in my head ... =(

 

- Quests

That's what pretty much all boils down to, Quests that can be solved without combat (yes, sneaking does count as combat).

Even a Quest where you can BECOME an adventurer would be great. Trainers where you can learn in an immersive Roleplaying way how to use a sword / cast spell and so on.

Heck, one of my all time sexuall skyrim fantasies was always to get lured by a mage with the promise of becoming a wizard, only to get more and more abused by him, and in th end enslaved. And Yes, I know there is a mod that tries to do that, but honestly, it's one of the worst and unimmersive mods I've ever played.

 

What MODs can you guys recommend, that encourage a non-combat roleplaying playstyle?

 

And if someone happens to feel the need to create and new mod, i'm happy to aid at least with Ideas, since I have absolutely no knowledge of programming.

Best I could do is modding new locations, which I have done for a couple of Neverwinter Nights Servers back in the days... the TES Editor cant be that different, can it? :angel:  :D

 

 

 

Since you guys helped me out tremendously, here some mods I play for a mostly NON-COMBAT oriented immersive game.

 

If there are more suggestions, please tell me! =)

 

Adventure(s)

 

Live another life

http://www.nexusmods.com/skyrim/mods/9557/?

 

 

The obvious MUST HAVE Mod. Lets you skip Vanilla Start and choose your own out of plenty alternative starts with a little backstory.

NOT compatible with Skyrim Unbound.

 

 

 

Skyrim Unbound

From Steam

 

 

Lets you alter the vanilla start and more importantly lets you completely disable both main quests and you are no longer the dragonborn! You can choose to keep dragon attacks though, and enable the Main quests at any point.

It’s a pity it’s not compatible with Life another Life.

 

 

 

Sexlab Amorous Adventures

http://www.loverslab.com/files/file/984-sexlab-amorous-adventures-v200-20150411/

 

 

Adds a bunch of new quests fully voiced with existing Vanilla NPCs, mostly involving sex.

 

 

 

"Family Mods"

 

Skyrim Toy Story

http://www.nexusmods.com/skyrim/mods/47315/?

 

 

New great Toys for your children! Adds lots of immersion to your children rooms and gives you something to craft / do with your money.

 

 

 

Children Clothing

http://www.nexusmods.com/skyrim/mods/54580/?

 

 

A lot more variety to what children wear.

I can paint my children the way I want woman!

 

 

 

Multiple Adoption:

http://www.nexusmods.com/skyrim/mods/29249/?

 

 

When I first played Hearthfire, I wanted to open an orphanage for all the kids.. I was disappointed to find out I can only adopt 2. This mod changes that!

 

 

 

More realistic Looking Children

http://www.nexusmods.com/skyrim/mods/55555/?

 

 

Children will no longer look like ugly clones of potatoes.

 

 

 

Lovers Comfort

(From this site, LoversLab)

 

 

Gives your Husband / wife sexual needs…

 

 

 

 

Still looking for Mods that enhance family life and make more interaction between husband / wife / kids…

 

 

Making Skyrim a more dangerous / challenging place

So that things can actually happen to your Character, even if you try to avoid it (like any normal civilian would)

 

ASIS

http://www.nexusmods.com/skyrim/mods/18436/?

 

 

Randomizes Spawns of enemies, give them potions and much more. Also highly customizable via MCM.

 

 

 

Deadly Dragons

http://www.nexusmods.com/skyrim/mods/3829/?

 

 

Not only does it add some awesome new dragons to the game, you can also choose to make them harder and enable random dragon attacks (even enable 2-3 dragons attacking at once).

Most importantly though, it lets you trade dragonsouls to skillpoints.

 

 

 

Bandit Raids

http://www.nexusmods.com/skyrim/mods/17622/?

 

 

Dragon attacks, Vampire attacks, and this mod brings you Bandit attacks.

An immersive amount of Bandits trying to raid the towns from time to time. Also adds guards to defend the towns.

 

 

 

OBIS (Recommend the Patrols Patch too!)

http://www.nexusmods.com/skyrim/mods/31264/?

 

 

Awesome overhaul to the Bandits of Skyrim. Optional download to enable Bandit patrols, making Skyrim a MUCH more dangerous place. Better not go out alone (unless you can fight).

 

 

 

Death Alternative + DA Captured Add on

http://www.nexusmods.com/skyrim/mods/45894/?

http://www.nexusmods.com/skyrim/mods/54867/?

 

 

Death is no longer the end of the game. Especially useful when playing a character that cant fight or is weak.

 

 

 

Prison overhaul

(from this page)

 

 

Prison is no longer a boring place, and is something to be afraid of…

Not compatible with Devious Cidhna.. sadly =( .

 

 

 

Devious Cidhna

(from this site)

 

 

The inmates of the Cidhna mine are now the horny beast they should be when in prison and given a woman of godly beauty.

But most importantly it adds new ways to complete the Cidhna Quest AND adds some consequences to what you did there.

Not compatible with Prison overhaul, but works fantastic with Cidhna Mine expanded which a strongly suggest too.

 

 

 

Cidhna Mine Expanded

http://www.nexusmods.com/skyrim/mods/59277/?

 

 

Completely overhauls the interior of Cidhna Mine and adds more NPCs

 

 

 

Estrus Chaurus

(from this site)

 

 

Should you ever meet a chaurus, it will have some dire consequences for you.

You should have kept to your normal day job…

 

 

 

SD+

(from this site)

 

 

Let’s several factions enslave you if they find and beat you.

Skyrim is a harsh place, and even worse for a gorgeous woman.

Not compatible with Tundra Defence, although I don’t know what the problems are,

 

 

 

Economy / Job Mods

 

Better Favour Jobs

http://www.nexusmods.com/skyrim/mods/52972/?

 

 

Now it makes sense to go and chop wood / mine ore or harvest from fields for the owners.

 

 

 

Hunterborn

http://www.nexusmods.com/skyrim/mods/33201/?

 

 

Extensive and great overhaul to the hunting system. Playing a hunter / woodsman now is great fun!

 

 

 

Immersive College of Winterhold

http://www.nexusmods.com/skyrim/mods/36849/?

 

 

Overhauls the college of Winterhold, in case you want some more immersive “university” experience.

Strongly suggest using this together with “College days of Winterhold”

 

 

 

(Sexlab) College Days of Winterhold

 

 

Overhauls the Winterhold quests. There is a “Sexed” Version on Loverslab (lets you pay for tuition with your body) and a non-sex version on Nexus.

 

 

 

Heljarchen Farm

http://www.nexusmods.com/skyrim/mods/50992/?

 

 

You can buy a big farm + meadery, build it up from scratch hire guards and workers and then start earning some money.

Especially fun, when used together with tundra defence.

 

 

 

Windstad Mine

http://www.nexusmods.com/skyrim/mods/57879/?

 

 

Same as Heljarchen Farm, only as a mine…

 

 

 

Skyrim Economy Overhaul

http://www.nexusmods.com/skyrim/mods/29934/?

 

 

Tries to balance the economy and prices of Skyrim to a more realistic measure.

 

 

 

Simple taxes

http://www.nexusmods.com/skyrim/mods/57239/?

 

 

Makes you pay taxes for properties you own. We don’t want you to get to rich now, do we?

Compatible with every mod, since you can adjust via MCM for what you pay how much.

 

 

 

Your Market Stall

http://www.nexusmods.com/skyrim/mods/35305/?

 

 

Lets you open your own “store”, or rather a small market stall. You can choose what to sell and NPCs can buy it from you, or your follower.

 

 

 

Realistic Needs and Diseases

http://www.nexusmods.com/skyrim/mods/26228/?

 

 

I put this mod under the “Economy” category since it will drain your money through need of food, drink and sleep while adding to the immersion.

 

 

 

Radiant Prostitution

(On this site)

 

 

A great way to earn money for the more … fun … women out there (or desperate ones). Also adds some great quests while on the job.

 

 

 

Sexlab TDF Prostitution and Pimping

http://www.loverslab.com/files/file/403-sexlab-tdf-prostitution-and-pimping-the-former-aggressive-prostitution-v2254/

 

 

It's not the most extensive prostitution mod, in that it doesn't have scripted quests like Radiant Prostitution, but it does have the absolutely awesome option of recruiting NPCs to become prostitutes whom you can pimp to others later. Recruit a couple girls, hire a merc or two, travel to the nearest military camp, earn money as a pimp. In time, you can even set the girls up so they operate independently in cities where you have vanilla player homes purchased, so you can ascend from being a traveling pimp to effectively owning a franchise of brothels. For added fun, you can recruit pretty much anyone to become a whore with a good enough Speech check, so have fun pimping that bitch Elenwen to every Stormcloak soldier you find, and then to Ulfric himself

 

 

 

Become a bard

http://steamcommunity.com//sharedfiles/filedetails/?id=200602183

 

 

A pretty awesome and extensive mod that lets you play a bard, inclusive are 125 (!) new songs!

If you really dislike using Steam for Mods like me, be at ease, the end of the mod description has a regular download link!

 

 

 

Followers / NPCs

 

EFF

http://www.nexusmods.com/skyrim/mods/12933/?

 

 

Currently the only follower Mod that has not been abandoned.

The best part of the mod is the fact that you can easily make ANY NPC a follower, which is especially great together with mods like “inconsequential NPCs” that add Adventurers and Mercenaries throughout Skyrim.

 

 

 

Guild Starter

http://www.nexusmods.com/skyrim/mods/52871/?

 

 

Start your own guild, equip your guild mates and send them on missions. And much more.

 

 

 

Inconsequential NPCs

http://www.nexusmods.com/skyrim/mods/36334/?

 

 

One of three mods I highly suggest for adding to the immersion and to most other mods by adding “life” to the towns of Skyrim.

 

 

 

Interesting NPCs

http://www.nexusmods.com/skyrim/mods/8429/?

 

 

One of three mods I highly suggest for adding to the immersion and to most other mods by adding “life” to the towns of Skyrim.

 

 

 

Populated Cities

http://www.nexusmods.com/skyrim/mods/9201/?

 

 

One of three mods I highly suggest for adding to the immersion and to most other mods by adding “life” to the towns of Skyrim.

 

 

 

Your Home

 

Camping Kit of the Northern Ranger

http://www.nexusmods.com/skyrim/mods/10573/?

 

 

Awesome mod that lets you camp anywhere, complete with tents, bedrolls, fire, cooking station and much more.

 

 

 

Tundra Defense

http://www.nexusmods.com/skyrim/mods/22330/?

 

 

One of my favourite mods. You can build your own town, hire guards, merchants and so on.

Works extremely good when combined with mods as “Guild Starter”, Windstad Mine, Camping Kit, EFF, Your market Stall …

 

 

 

 

Posted

It's very late and I have to go to work tomorrow, but some of the things you mention are available, to an extent, and I'll gladly go over them tomorrow. Still, you're pretty much fighting an uphill battle - Skyrim is a first person hack and slash first and foremost, and playing it the way you envision means abandoning about 99% of vanilla game content, which is hard to make up with using existing mods. 

Posted

I don't know if I'd call it a "meaningful" way to spend money but head over to the Nexus, and look up "Simple Taxes" I would give you a link but cant since I'm a scrub :P

Posted

There are a few economy and trade route mods that will let you tweak prices closer to a realistic level. I don't use them myself anymore, but Skyrim Economy Overhaul is a good start.

Better Fast Travel lets you set up carts and boats at every settlement. Your character can safely move from anywhere to anywhere for a price. 

Immersive Patrols + Travelers of Skyrim, Immersive Wenches + Deadly Wenches, and all the many other mods that add travelling merchants, patrols and adventuring parties. Just wait for a group going your way, then follow them. Role play that this is how safety is achieved for a non-violent traveler. 

There are a few mods that let you hire anyone as an adventurer. If you're using Sexlab anyway, Puppet Master works fine, or EFF. Grab a few followers, let them handle the fighting, and role play a rich merchant who hides behind bodyguards. 

Sexlab Defeat, Submit, or Sanguine's Debauchery of course let you survive defeat. Role play the survivor of sexual violence and slavery. 

If you're really committed to zero personal combat and only letting others fight to protect you when it's absolutely unavoidable, you'll mostly have to do fetch and delivery quests (of which there are very few without combat) or set your own quest goals. 

For example, there are a number of player homes that you have to buy and don't have to fight for. You could install one, then have raising the money to buy and fully furnish it as your target. You could stretch it out with self imposed limits on exactly how you get the money, say "No Alchemy, No Theft, No Killing People." You'd be stuck trying to raise the money by hunting and using the leather to craft, then using a trade route to grow the money until you could buy the house.

Posted

It's very late and I have to go to work tomorrow, but some of the things you mention are available, to an extent, and I'll gladly go over them tomorrow. Still, you're pretty much fighting an uphill battle - Skyrim is a first person hack and slash first and foremost, and playing it the way you envision means abandoning about 99% of vanilla game content, which is hard to make up with using existing mods. 

 

Yeah I'm aware of that, and it saddens me to see a game with such potential minimized to hack'n'slay.

I still decided to try it out, since I'm not the kind of person who invests hundreds of hours in a single playthrough.

Normally I will think of a special Idea / concept for a character, and then play it through until the character reaches her goals (or dies trying)

But having seen every location of the game a dozen times by now slashing my way through the game gets immensly boring (and im running out of interesting adventurer concepts to play :D )

 

I don't know if I'd call it a "meaningful" way to spend money but head over to the Nexus, and look up "Simple Taxes" I would give you a link but cant since I'm a scrub :P

It sounds like  a great mod! Wait, no, its terrible since it makes you pay taxes...

but it's a great mod...

I dont understand the world anymore...

 

It's especially cool together with this recommendation =>

 

RE - Real Estate

 

This mod allows you to buy and sell homes mines and shops, homes and shops provide income and mines provide ore, all collectable in a chest by the jarls throne in each hold, I found it very sweet, only problem was it was somewhat op with the default settings.

http://www.nexusmods.com/skyrim/mods/37774/?

 

Love this mod! Can't wait to try it out, thanks a lot!

 

There are a few economy and trade route mods that will let you tweak prices closer to a realistic level. I don't use them myself anymore, but Skyrim Economy Overhaul is a good start.

 

Better Fast Travel lets you set up carts and boats at every settlement. Your character can safely move from anywhere to anywhere for a price. 

 

Immersive Patrols + Travelers of Skyrim, Immersive Wenches + Deadly Wenches, and all the many other mods that add travelling merchants, patrols and adventuring parties. Just wait for a group going your way, then follow them. Role play that this is how safety is achieved for a non-violent traveler. 

 

There are a few mods that let you hire anyone as an adventurer. If you're using Sexlab anyway, Puppet Master works fine, or EFF. Grab a few followers, let them handle the fighting, and role play a rich merchant who hides behind bodyguards. 

 

Sexlab Defeat, Submit, or Sanguine's Debauchery of course let you survive defeat. Role play the survivor of sexual violence and slavery. 

 

If you're really committed to zero personal combat and only letting others fight to protect you when it's absolutely unavoidable, you'll mostly have to do fetch and delivery quests (of which there are very few without combat) or set your own quest goals. 

 

For example, there are a number of player homes that you have to buy and don't have to fight for. You could install one, then have raising the money to buy and fully furnish it as your target. You could stretch it out with self imposed limits on exactly how you get the money, say "No Alchemy, No Theft, No Killing People." You'd be stuck trying to raise the money by hunting and using the leather to craft, then using a trade route to grow the money until you could buy the house.

 

SEO sounds awesome, I've seen a couple of others which had lots of problems, this one could be worth my while though, considering how much support the Modder still gives.

 

Immersive patrols: Im torn between this mod and OBIS, and since I cant think of Skyrim without OBIS anymore, ...

 

Yes, I've been using EFF to "recruit" mercs to fight for me. Problem is that it doesnt cost me any money (sure I could also remove that via console....) and that there is a limitied supply of mercs and adventureres that runs out pretty quickly (even with Interesting NPCs and a few other mods like it).

I've been thinking of a simple mod, that let's you ask the guard captain of each city to hire a few guards to help you for a certain time - a mod that simply spawns random guards to follow you.

 

SD+, defeat, and around 2 dozen other mods from LL are essential in my games already. =)

 

"No Quests" is not the problem, meaning I dont need people to ask me for help to do XY. Rather I meant quests in within a context, for example the quests of Radiant Prostitution, or when owning a house, having to hire guards, getting ressources and so on.

 

Also "not fighting" isnt so much the issue, since you can simply hire 5 followers and let them fight through any quest. NOT playing an adventurer (but still experiencing the world of skyrim) on the other hand is the problem.

It would be great to see all the things that happen from a commoners point of view. Dragon / Vampire attacks are a very good start.

 

Speaking of which:

- is it possible to enable dragon attacks WITHOUT having to paly the main story until a certain point?

Since I tend to start over games very often, it's kinda annoying to have to keep doing the main quests....

- And is it possible to have Stormcloaks / Imperials battle over cities / towns without playing this part of the storylines?

Posted

 

It sounds like  a great mod! Wait, no, its terrible since it makes you pay taxes...

but it's a great mod...

I dont understand the world anymore...

 

Lol, You know video games are going too far when you do taxes in it XD

Posted

Okay, others have suggested some things I'd do. Very quickly, since I have to go to work in half an hour:

 

Heljarchen Farm and Windstad Mine let you own a farm and a mine, respectively. You have to upgrade them not unlike Hearthfire houses, you can hire workers and earn a profit.

 

I didn't know Immersive Patrols is incompatible with OBIS - in fact I could swear I played them both recently and saw no issues. Even if there are problems, I'd suggest dropping OBIS for a noncombat playthrough, as you can make your life tough enough without the buffed bandits if you stick to a couple of roleplaying choices. Patrols, on the other hand, adds generic mercenaries you can hire.

 

Guild Starter lets you recruit any NPC into a guild you just made up - they will show up wherever you've put a marker, and you can send them on various "missions" via dialogue. This is the closest thing there is to the "hire adventurers to bring you treasures" option you spoke of in the OP.

 

Bank of Skyrim lets you take loans and make investments, so you've got more things to do with your money.

 

There's a couple of new gambling mods on the Nexus that, again, lets you pass the time without killing things, and give you more options for spending and gaining money. Just go to nexus and search "gambling" - there are four games, and a fifth mod that integrates them all into a single "casino"/illegal fighting pit under Riften.

 

Skyrim Unbound is an alternate start mod that can be found on Steam Workshop - it lets you deactivate the main quest completely while maintaining random dragon attacks.

 

Tundra Defense lets you build an entire settlement pretty much anywhere in Skyrim. This settlement will later be attacked by various enemies, so you can set it up, say, around your shiny new Heljarchen Farm, put your mercs and people recruited to your guild in there, and watch if they'll be able to withstand attacks by bandits, draugr and whatnot.

 

Note that I haven't tested all those mods extensively, so some of them might be mutually incompatible.

Posted

Okay, others have suggested some things I'd do. Very quickly, since I have to go to work in half an hour:

 

Heljarchen Farm and Windstad Mine let you own a farm and a mine, respectively. You have to upgrade them not unlike Hearthfire houses, you can hire workers and earn a profit.

 

I didn't know Immersive Patrols is incompatible with OBIS - in fact I could swear I played them both recently and saw no issues. Even if there are problems, I'd suggest dropping OBIS for a noncombat playthrough, as you can make your life tough enough without the buffed bandits if you stick to a couple of roleplaying choices. Patrols, on the other hand, adds generic mercenaries you can hire.

 

Guild Starter lets you recruit any NPC into a guild you just made up - they will show up wherever you've put a marker, and you can send them on various "missions" via dialogue. This is the closest thing there is to the "hire adventurers to bring you treasures" option you spoke of in the OP.

 

Bank of Skyrim lets you take loans and make investments, so you've got more things to do with your money.

 

There's a couple of new gambling mods on the Nexus that, again, lets you pass the time without killing things, and give you more options for spending and gaining money. Just go to nexus and search "gambling" - there are four games, and a fifth mod that integrates them all into a single "casino"/illegal fighting pit under Riften.

 

Skyrim Unbound is an alternate start mod that can be found on Steam Workshop - it lets you deactivate the main quest completely while maintaining random dragon attacks.

 

Tundra Defense lets you build an entire settlement pretty much anywhere in Skyrim. This settlement will later be attacked by various enemies, so you can set it up, say, around your shiny new Heljarchen Farm, put your mercs and people recruited to your guild in there, and watch if they'll be able to withstand attacks by bandits, draugr and whatnot.

 

Note that I haven't tested all those mods extensively, so some of them might be mutually incompatible.

 

Immersive Patrols is incompatible with OBIS, most people report having trouble with aggression, neutral NPCs (like jarl and such) start attacking them... What I do remember about it is that it requires CWO, a mod that completly destroys my game. And with the attitude the creator of the mod gives people asking for support, I wont go anywhere near it again.

 

As for the other mods. GOLD, I tell you, they are GOLD!

If only half of what I hope they do works, I will be busy for a month or two :D

 

Being able to work your way up from a nobody to a House / farm / mine owner, and then even guildowner, and all without lifting a finger is pretty much awesome.

 

I keep hearing about "Tundra defense" though I never heard or read anything good about it besides "Great Ideas, will break your game though", and that is actually not such a good thing...

 

I thougth about looking for mods that would "kill" the main quests, but I see no use in it. The only thing those mods change, is that I can't play the main quest, even if I wanted. Nothing in the world itself would change though.... ?

 

 

Now if I imagine a playthrough where I can pull it all off, there is one big element I'm missing: Enemies.

Once you are high and mighty, Bandits, Guilds etc should be drawn to you for various reasons: they want your money, your position in the guild, your properties (and most likely your body.... cause noone can resist that geogeous woman ;) )

 

The only mod I know that can do something liek that is SD+, but for one I dont know how to start the "wanted" quest through the console and for the other part they mostly send maximum 3 bandits, and they prolly wouldnt stand a chance, unless they get you when you are alone (and that requires a way to sophisticated AI)

Posted

Yeah the problem with all those mods is that they don't offer any real story content, just a bunch of minigames, so to speak. Like, real estate, a mod i would have recommended had someone else not beat me to it, boils down to activating "for sale" signs conveniently placed in front of possible property. You don't get to negotiate with the owners, you can't do anything to destroy the value of property before buying it, you don't have to contend with other potential buyers... It's just a bit of flavor and a minigame to earn money, but hardly something to keep you engaged as the main course of the game.

 

It would be great to have mods that let you play a noncombatant with some actual story attached to it. Like being a merchant who travels between cities, makes deals, and then launches caravans. You'd have to negotiate with craftsmen to provide you with products, merchants to sell them, Jarls and stewards to gain trade rights, mercenaries and workers to safely transport the goods, maybe strike contracts with guilds and civil war sides, all the while having to care about your profit margins. I'd play the shit out of such mod.

 

Oh, two more things:

 

1. Unbound from what I've heard is pretty good at cutting main quest-related content from the game so you won't have people calling you Dragonborn out of the blue, and you can reactivate the main quest whenever you feel like it.

 

2. I'm not sure and can't check right now, but I think Inconsequential NPCs lets you hire generic mercenaries.

Guest Comrade DR. MAHUJ DIK
Posted

Ive made a non combat focused play before so I can recomend some mods:

 

for starting the game: 

alternate start http://www.nexusmods.com/skyrim/mods/9557/?

disparity (great mod that allows you to create a "class" for your character and many other stuff, for example you could be a blacksmith andstart with 50 smithing and  0 in all combat skills) Video:

 

          Link: http://www.nexusmods.com/skyrim/mods/63354/?

 

Economy:

Real state (mentioned before by Lordfrobo) http://www.nexusmods.com/skyrim/mods/37774/?

SEO skyrim economic overhaul http://www.nexusmods.com/skyrim/mods/29934/?

Perseids Inns and Taverns - Realistic Room Rental Enhanced  http://www.nexusmods.com/skyrim/mods/25029/?

 

Jobs:

Better Favor Jobs (Enhanced Radiant Quests) (allows you bo be a miner, lumber, etc and dont starve because your salary is shit) http://www.nexusmods.com/skyrim/mods/52972/?

Hunterborn (allows you to make a decent living as a hunter) http://www.nexusmods.com/skyrim/mods/33201/?

work a steady job as a blacksmith http://www.nexusmods.com/skyrim/mods/16782/?

 

Mercenaries: Inconsequential npcs (add some of them) http://www.nexusmods.com/skyrim/mods/36334/?

 

Immersive magic learning:

College Days: Winterhold

http://www.loverslab...winterhold-wip/

Immersive College of Winterhold

http://www.nexusmods.com/skyrim/mods/36849/?

 

stuff to buy/spend money:

Jaxonz Utilities (allowsyou to rename, move etc stuff)

  Video:

 

  Link: http://www.nexusmods.com/skyrim/mods/60910/?

 

Nines Need Money http://www.nexusmods.com/skyrim/mods/56999/?

Buyable Paintings and Pictures - Place Anywhere http://www.nexusmods.com/skyrim/mods/24439/?

Mines and Mills -Buy Iron Ingots and Firewood http://www.nexusmods.com/skyrim/mods/25539/?

Buyable Decorative Daedric Shrines http://www.nexusmods.com/skyrim/mods/57551/?

Solitude Furniture http://www.nexusmods.com/skyrim/mods/36384/?

Common Clothes (new lore friendly nonskimpy clothing for ales and females to buy and craft, if you want more stuf to wear) http://www.nexusmods.com/skyrim/mods/51813/?

 

Quest related stuff:

SexLab Solutions  (allows you to solve some quests with sex instead of fighting) http://www.loverslab.com/topic/41567-sexlab-solutions-315-07-apr-2015/

Slave trade:

Paradise Halls - Skyrim Slavery (Im sure theres a mod that makes it work With sexlab but dont remember where, ifI findI edit this post) http://www.nexusmods.com/skyrim/mods/29886/?

hyd_slavegirls http://www.loverslab.com/topic/28253-hyd-slavegirls/

 

SexLab Sex Slaves (there is some combat in this mod but you get sex slaves including that acutally figth for you, you can use other mod to get some bodyguard slaves and then do this) http://www.loverslab.com/files/file/1380-sexlab-sex-slaves/

 

 

forgot to add those:

 

Slaverun 20140824 + Enforcer http://www.loverslab.com/topic/31111-slaverun-20140824-enforcer-v5/

goodbye revelers,hello drunk sluts (pretty useless but fun mod) http://www.loverslab.com/files/file/1838-goodbye-revelers-hello-drunken-sluts/

Sexlab trainers (you wanted a immersive way to train) http://www.loverslab.com/topic/25776-sexlab-trainers/

 

 

 

Posted

There is also Professions which is a must for anyone trying to play like he lives in the world as it makes actions (bartering, harvesting ingredients, smithing, woodcutting, etc.) actually take time (disable the bonuses/penalties, keep the timesinks).

Posted

 

Speaking of which:

- is it possible to enable dragon attacks WITHOUT having to paly the main story until a certain point?

Since I tend to start over games very often, it's kinda annoying to have to keep doing the main quests....

- And is it possible to have Stormcloaks / Imperials battle over cities / towns without playing this part of the storylines?

 

 

Yes and yes. As mentioned you could use Immersive Patrols for the latter and http://www.nexusmods.com/skyrim/mods/9621/?enables dragons' immediately. There also Start-A-New-Life types of mods, like Alternative Start, which have an MCM Menu where you can enable dragons' right away, although I forgot the name. 

 

The problem you'll have is that it's hard to give these dragons a flag to disallow attacking you. Well there's one mod in the Steam Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=121153568but I have not tried it yet.

 

You could also yourself towards the Bandits, Falmor, etc. factionwise to avoid getting attacked by them.

Posted

I keep looking for and can't find a great series of web articles done a few years ago detailing the adventures of a peasant in Skyrim whose only goal was to become a home owner without actually taking on any quests.

Skyrim Sentinels by Ahondra / Quax (same guy who did Icicle Valley and Mt Peril) lets you hire pretty much unlimited numbers of sentinels to guard holds right now, and is being overhauled to eventually become a True High King of Skyrim mod. 

The biggest problem with meaningfully playing a merchant will be using mods to make it hard to become insanely rich while still letting your wealth mean something. 


Here it is. A great series on playing an NPC:
http://www.pcgamer.com/the-elder-strolls-part-1-fresh-off-the-boat/

 

And more discussion of the play style. Out of date, but still good: http://nwn.blogs.com/nwn/2012/09/simplifying-skyrim.html

Posted

Yeah the problem with all those mods is that they don't offer any real story content, just a bunch of minigames, so to speak. Like, real estate, a mod i would have recommended had someone else not beat me to it, boils down to activating "for sale" signs conveniently placed in front of possible property. You don't get to negotiate with the owners, you can't do anything to destroy the value of property before buying it, you don't have to contend with other potential buyers... It's just a bit of flavor and a minigame to earn money, but hardly something to keep you engaged as the main course of the game.

 

It would be great to have mods that let you play a noncombatant with some actual story attached to it. Like being a merchant who travels between cities, makes deals, and then launches caravans. You'd have to negotiate with craftsmen to provide you with products, merchants to sell them, Jarls and stewards to gain trade rights, mercenaries and workers to safely transport the goods, maybe strike contracts with guilds and civil war sides, all the while having to care about your profit margins. I'd play the shit out of such mod.

 

Oh, two more things:

 

1. Unbound from what I've heard is pretty good at cutting main quest-related content from the game so you won't have people calling you Dragonborn out of the blue, and you can reactivate the main quest whenever you feel like it.

Yeah I feel like you understand me :D

Also, it looks like Unbound is incompatible with LaL? And it seems it's a Steam exclusive thing... Really hesitant about all that, but will look into it later.

 

Thanks for the great list ESPGUY, I'm currently looking into the mods :)

 

@OLDBOOK

I dont plan on becoming insanely rich, but with all the mods recommended here, it seems pretty much possible to play any dungeon by starting an "Expedition" with your own guild, wohooow, cant wait for that =)

Posted

 

I thougth about looking for mods that would "kill" the main quests, but I see no use in it. The only thing those mods change, is that I can't play the main quest, even if I wanted. Nothing in the world itself would change though.... ?

 

 

I use Skyrim Unbound and wouldn't know what I'd do without it. I consider it an essential mod for non-story playthroughs. Note that it's incompatible with Alternate Start Live Another Life (not surprising since they are the same type of mod).

 

Unbound allows you to NOT be the Dragonborn. People won't address you as such, you won't absorb dragon souls, and word walls won't activate for you. You can also control when dragons appear (including NEVER). It also unlinks the Civil War quest line from the Main Quest line (since the main quest line requires dragons to appear).

 

As for Skyrim Unbound being on the Steam workshop, there is a link in the description to get a direct download of a zip.

 

 

As for jobs, there used to be a mod called "Jobs of Skyrim (WIP)" that looked promising, but for whatever reason the mod author hid the mod. It's a real shame since it would've done exactly what you were asking for.

Posted

It's a real shame, that there are plenty of abandoned mods out there that looked really promising =(

Maybe I should start modding myself... :cool:

 

Concerning "Paradise Hall", it never really caught my interest, a "home" where lots of slave girls I can play around with are doesnt really fit my playstyle.

 

Then again, when combining Mods (Guild Maker f.ex.) it makes for truly great things :D

Guest Comrade DR. MAHUJ DIK
Posted

If you need some hq for your guild tell me what kin of place you want that I may know a good mod ( I love manor/castle mods and youll need sometghing big to accomodate all the members)

 

BTW you may wanto to check yhis mod it allows you to create a academy(school) in skyrim:

 

Dragons Keep: http://www.nexusmods.com/skyrim/mods/53509/?

Posted

Since you guys helped me out tremendously, I put together a list of mods I play for a mostly NON-COMBAT oriented immersive game.

 

If there are more suggestions, please tell me! =)

 

You can find the List in the very first post!

Posted

I'd definitely add TDF Prostitution and Pimping to the list. It's not the most extensive prostitution mod, in that it doesn't have scripted quests like Radiant Prostitution, but it does have the absolutely awesome option of recruiting NPCs to become prostitutes whom you can pimp to others later. Recruit a couple girls, hire a merc or two, travel to the nearest military camp, earn money as a pimp. In time, you can even set the girls up so they operate independently in cities where you have vanilla player homes purchased, so you can ascend from being a traveling pimp to effectively owning a franchise of brothels. For added fun, you can recruit pretty much anyone to become a whore with a good enough Speech check, so have fun pimping that bitch Elenwen to every Stormcloak soldier you find, and then to Ulfric himself (sadly, he won't pay you extra for that  :cool: )

 

Amorous Adventures is also tons of fun. Some quests in it involve doing certain vanilla quests, so fighting is possibly involved, but some don't - and even those that do may put an interesting spin on existing quests - suddenly, you're not just risking your life because the game has nothing else to keep you interested, you're risking your life to have sex with someone. It can also make the pimping mod above much more immersive if you impose a self-restriction to only whore out people whom you have "conquered" using this mod.

Posted

I'd definitely add TDF Prostitution and Pimping to the list. It's not the most extensive prostitution mod, in that it doesn't have scripted quests like Radiant Prostitution, but it does have the absolutely awesome option of recruiting NPCs to become prostitutes whom you can pimp to others later. Recruit a couple girls, hire a merc or two, travel to the nearest military camp, earn money as a pimp. In time, you can even set the girls up so they operate independently in cities where you have vanilla player homes purchased, so you can ascend from being a traveling pimp to effectively owning a franchise of brothels. For added fun, you can recruit pretty much anyone to become a whore with a good enough Speech check, so have fun pimping that bitch Elenwen to every Stormcloak soldier you find, and then to Ulfric himself (sadly, he won't pay you extra for that  :cool: )

 

Amorous Adventures is also tons of fun. Some quests in it involve doing certain vanilla quests, so fighting is possibly involved, but some don't - and even those that do may put an interesting spin on existing quests - suddenly, you're not just risking your life because the game has nothing else to keep you interested, you're risking your life to have sex with someone. It can also make the pimping mod above much more immersive if you impose a self-restriction to only whore out people whom you have "conquered" using this mod.

 

 

I couldn't see it in the suggestions so far, so how about  'Become A Bard'?, (http://steamcommunity.com/sharedfiles/filedetails/?id=200602183). (There is a non steam workshop download at the bottom of that post - which is http://www.bardsandmerchants.com/downloads/LPBards%204_2_11.7z for brevity).

 

Thanks a lot, especially the "become a bard" mod seems to be amazing!

Since I really dislike using steam for mods, I keep missing really good mods that are sadly only available on steam...

Posted

 

spoonsinger, on 12 Apr 2015 - 07:32 AM, said:

I couldn't see it in the suggestions so far, so how about  'Become A Bard'?, (http://steamcommunity.com/sharedfiles/filedetails/?id=200602183). (There is a non steam workshop download at the bottom of that post - which is http://www.bardsandmerchants.com/downloads/LPBards%204_2_11.7z for brevity).

 

Thanks a lot, especially the "become a bard" mod seems to be amazing!

Since I really dislike using steam for mods, I keep missing really good mods that are sadly only available on steam...

 

 

Both "Become a Bard" and "Skyrim Unbound" have direct downloads on the steam page in the description.

 

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...