Jump to content

Armor Mod Messed Up


Falads

Recommended Posts

Posted

Hi guys, I installed an armor mod through NMM using CBBE that can be found from this link: http://eiheispot1.blog.fc2.com/blog-entry-176.html

 

When I use it in-game, the cuirass appears messed up, and both gauntlets or boots makes the feet and hands invisible. Only the helmet shows up as normal.

I looked through the file path installations in case it was messed up and it seemed perfectly normal but I'm not sure.

 

Here is what it looks like:

 

ScreenShot3_zpsktmgtcx8.jpg

 

 

 

Thanks to anyone who can help.

Posted

Stretching to infinity is almost always a skeleton issue make sure you are using the correct skeleton needed for that armor set.

 

Looking in the nif it doesn't appear to have and type of BBP/TBBP but it does have a skeleton in the mesh folder not sure if that is the cause or not. One shoulder pad and one collar seem to have a weird look to them not sure if those are causing the stretching.

Posted

Sounds like you have a couple of things going wrong.

 

And they could be caused by all kinds of stuff.

 

Possible issues:

1. Bad Nif files - mod author released a mod with broken nifs (it happens)

Solution: look for an update from the mod author

 

2. MisAlignment in mesh order between the 0 and 1 nifs.

Skyrim loads the 0 nif (which is a package of meshes) when you set your characters weight to 0.

And it loads the 1 nif when you set your characters weight to 1.

Inbetween it takes the 2 and creates a morph that goes from 0 to 1 and scales it as you scale the weight.

Sometimes you will see a set where the mesh order in the 0 nif is not the same as the one in the 1 nif.

Example:

Dragon bone Torso Skimpy:

Torso_0.nif has Body, then dragon plate, then panty, then skirt.

Torso_1.nif has Body, then dragon plate, then skirt, then Panty.

At a 0 weight it will look okay, and at a 100 weight it will look okay, but from 1 to 99 it spaz's out like your screenshot as the game engine is actually taking panty in zero and trying to make it into skirt in one and skirt in zero to panty in 1 (confusing without an image I know).

 

That kind of problem can be fixed by adjust the order of the meshes in nif file to line up in order (use Nifscope and do a couple of moves and save the nif).

 

The issue with the missing gloves and boots.

Either the .ESP file is set up incorrectly for where the item is suppose to reside (what slot it takes up).

Or more then likely the Gloves and the Boots are set up incorrectly for the BSDismemberData of the mesh (this is where the slot information resides in the nif file for each mesh, actually each mesh in the nif file has a dismember data file).

 

Example: Gloves are set to use slot 43 (just spit balling a slot number) via the ESP that calls on the armor. But the Gloves dismember data has them use slot 42 (again just spit balling a slot number). The result is you will not see the items as the game engine will not render them. And if the ESP is set to have them replace the default hands then not only will the gloves not render, but the hands  will not either.

 

 

Go back to who ever created the mod and point out the problems they have in the mod and see if they will fix and update.

 

Edit:

I looked at the meshes in nifscope, the boots and gloves do Not show up when opened in nifscope.

And the torso actually has boots and gloves built into the that nif file...

So I'ld say this mod is an Alpha not Beta and has some more work before it is usable by the masses.

 

post-321913-0-58604600-1423980066_thumb.jpg

 

On and the S7B version just spit out about 100 errors when I tried to open it in nifscope so...

 

Posted

Was just looking at it in game and noticed that there was no stretching if you were in first person and you could see the chest piece if you looked down so went back out and looked at cuirass_0/_1 and 1stpersoncuirass_0/_1 and noticed a 50 kb difference between the 2 even though they all have the same armor in them. So I deleted cuirass_0/_1 then made copies of 1stpersoncuirass_0 and 1stpersoncuirass_1 and renamed the copies cuirass_0 and cuirass_1 and went back in and problem was gone so the cuirass nifs are shit there is also a missing texture pc_uni_chiulin_lower.dds or the texture name is wrong not sure but there is no texture with that name in the texture folder and that part appears purple in game.

 

Not sure why the hell they even put boot and gauntlet nifs in there as those are already in the main armor nif. In Ck they have the same nif selected for both male and female even though there is no male nif versions.

 

I have seen other armors with tons of errors in them I had one that had so many errors in it nifskope crashed trying to list them all.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...