TheThing Posted February 13, 2015 Posted February 13, 2015 Greetings First of all, sorry for my english, thats not my native language Latery i found some topics talking about solving the pregnancy node overwrithing caused by the confit of 2 mods using this node The solution was downloading and using the tool of Pex hookmmerse. My problem is when i try to "link" the pregnancy mods (Soul gem Oven 2 and fill her up) somehow the pregnancy node Dosent work, and dosent matter if i try to use only one mod activated or both at the same time, so i unistaled the "link", after that the mods worked but as usual (only one activated not both), So i tried to to this again, this time following the instructions of "deselecting Pex files to ignore". So i only select the plugins of SGo2 and fill her up (or the ones that i think are of those mods), the same thing, the pregnancy node just dont want to work. Somebody knows how to this correctly? and if so, could you explain this to me? Thanks Note: i have Hentai pregnancy instaled but desactivated, does this matter?
foreveraloneguy Posted February 16, 2015 Posted February 16, 2015 Took some futzing, but I finally got the right mix of stuff to make this work. I had to mix and match between all his different versions on the nexus to find the actual correct versions for the latest jcontainers and the pexgui. Basically, it's a decent mod with a shit mod page. So try the attached file. All bets are off if you're using mod organizer though. You should be able to extract this into skyrim/data and have it work, but you'll probably need to restore the original versions of the scripts first. Then just make sure you select all the scripts for those two mods and hit go. I tested with this mana tanks and deadly drain, and it worked a treat. hookimmers fixed.7z
TheThing Posted February 16, 2015 Author Posted February 16, 2015 Thanks for the help. but now i have to find these scripts in the mess of mods that i have, for now i cant get it to work, but when i have time sure it will (i hope)
Lunarfang1373 Posted April 27, 2015 Posted April 27, 2015 Thanks for the help. but now i have to find these scripts in the mess of mods that i have, for now i cant get it to work, but when i have time sure it will (i hope) Hey have you got it to work and what am I missing cause i got Fill her up and the ZaZ animation what else am I missing and does this work on only female toons or can you go around as a guy and do it to female npc's?
Tombot Posted May 2, 2015 Posted May 2, 2015 I can't seem to get this to work regardless of what I try, I think however that its simply how these two mods apply the belly node. These mods use the belly node too differently for HooKmmerse to combine, as I have yet to read anybody successfully combining the two. I think the best option would to be to create some kind of cross compatibility patch or somthing.
foreveraloneguy Posted May 2, 2015 Posted May 2, 2015 I might have made a mistake with the previous post. Try this zip. Also I've noticed that pex/hookmmerse do weird things. I had to recompile some of the scripts to get them to work with this, but others, if I recompile them, stop working. So it's really a crap shoot. hookimmers fixed.7z
Tombot Posted May 3, 2015 Posted May 3, 2015 Sorry, but that new script you posted just makes an error when I press 'go'. Regular, unaltered version still works though, no idea why.
foreveraloneguy Posted May 3, 2015 Posted May 3, 2015 That's his most recent hookmmerse script. You did extract that into data, yeah? There's 2 directories inside the hookmmerse directory; tools and scripts. Those should go into data.
Tombot Posted May 3, 2015 Posted May 3, 2015 Yes, I did everything I'm suppost to. I even followed the instructions that on the mod page designed to reset the program if it started spewing errors to no avail (it worked before now, incidentally). I'll give it another try later on and edit my post, though basically I've tried combining and decombining every file in every order to try to get this to work and all I get are the same results as the OP.
foreveraloneguy Posted May 4, 2015 Posted May 4, 2015 Not sure what to tell you then. It's more or less working for me. But like I said, some scripts had to be recompiled before they would work, others stop working with hookmmerse after a recompile. I know SGO was one that stopped working after a recompile, but I did have to recompile fill her up. Now they work together. They didn't work when just using the scripts shipped with fill her up. Right now, I have 4 mods scaling the breasts and 3 scaling the belly, and they all work together. But here's your problem: hookmmerse stores data in the skse part of the save, and that data is not accessible by anything except the hookmmerse script. So once it gets stored, it's there forever, even if you remove the mod or the data is otherwise invalid/bad. And hookmmerse will keep applying that scaling, whether the mod is active or not. The only way to reset the hookmmerse data is to start a new game and copy over the skse file.
Tombot Posted May 6, 2015 Posted May 6, 2015 Well that's fair enough. Ultimately this Hookimmerse thing was never fully supported properly by the game's normal functions anyway. If I ever start a new game I'll give it another go. Otherwise I won't let it bother me.
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