junkacc Posted January 22, 2015 Posted January 22, 2015 Has anyone managed to solve the ring problem with ZKEC or geechan's smaller hands? I realized midway during something I was working on that these hands dont fit rings properly. I've uploaded some ZKEC gauntlets that came out of the project for anyone who wants them, but don't know what I should do with the rest of this stuff. Is there a way to reposition rings with scripts? https://www.loverslab.com/topic/42208-zkec-gauntlets/
Emberheart Posted January 22, 2015 Posted January 22, 2015 It'd probably require scaling, or worse, remodelling.
movomo Posted January 22, 2015 Posted January 22, 2015 scripts? Huh.. *NifSE* Ring meshes are not skinned, so probably.
kingkong Posted January 23, 2015 Posted January 23, 2015 if you are using only smaller hands nothing prevent you of repositioning all rings one by one to meet those hands
AnnaFly Posted February 14, 2015 Posted February 14, 2015 Greetings. It's not a promise but i'll try to do that , not only for ZKEC hands but also for the other " little hands" OldWolf58 created a few month ago with his new " sort of " HGEC body, because i use them for my RKA future collection and for the future GBEC " 2 "( Fejeena " tweaked version" to match the " standard " HGEC Feet ) ... Now two problems : for the Vanilla models , i will put the ring on the Medium finger like this i 'll keep a sort of compatibility with non Vanilla models that came with some mods. So that's not a big deal. But , there iare also a lot of other models ... especially in the Apachii's mods and most of those models are skinned if i remember well and this is a little problem ( i already did a convertion for some of Apachhi's models by the past and for ZKEC ... on another computer ) , it's not easy just with NifSkope - this one is my favorite tool - of course , to adjust something on a hand , arm or finger. I wonder if the Guerra6 's Clothing Converter could help in this case or not ? I will test it first. Cheers. PS : here a ltlle test made but it works for the RRing only and for the default finger - not yet the Medium - the ring was rescaled first to 0.900 and the Z axe resized to -0.5100 . Attention it works for the Right Ring Only . Well in fact i prefer to work with a skinned ring , it's more easy than with a Vanila one. For the OldWolf58 's model , it's more easy to adapt a ring , i just need to escale it to +/- 0.9 . Now , if rescaled , some models will not appear when wearing a glove .... PPS : i think it would be better to recreate a correct smaller hand matching the Skeleton or just to match the 2 first fingers. That's just to avoid a compatibility problem ... in my opinion Geechan was wrong when he create this model , so that's just my point of view , nothing else. 0khajiitScale09 - Copie Test01 4 ZKEC Modified Small Hand RRing ONLY.nif
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