Arcturus7777 Posted January 8, 2015 Posted January 8, 2015 Is there a way to get npcs going again on their routine, after something in a mod causes them just stand around? Â everything else is still working, but instead of walking around, and sleeping ext they just stand in one place. Â
Guest Posted January 8, 2015 Posted January 8, 2015 It's a lil hard to understand, in this way. AI packages are different by different NPCs and even the conditions that regulate them. Some are scheduled, other are connected to variables. The first thing I would do is Disable / Enable, in console it will tell you which package the npc has pick. If somewhat you understand that package comes from that mod, then there's something that forces it, but understand what is it it's not so simple. You could try to see if there's some token in the inventory, so you ShowInventory on console and check if there's some "strange" item. Another thing you could try is DispelAllSpell, in case it is affected by a spell. But except that, it's very hard and would require some more technical inspection with GECK
DoctaSax Posted January 8, 2015 Posted January 8, 2015 Clicking on them in the console, and typing 'evp' can sometimes work.
Arcturus7777 Posted January 8, 2015 Author Posted January 8, 2015 i removed SexoutcrowdsB mod and the NPC's are slowly starting to move again.
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