KingSergiu Posted January 1, 2015 Posted January 1, 2015 from time to time lydia's body/texture is turning black when im away from her when i get close its working fine. after a load or changing areas it turns back to normal... but its annoying what can cause this? and how can i fix it?
PsychoMachina Posted January 1, 2015 Posted January 1, 2015 Textures do not have mipmaps so that means the game is constantly using the same texture size and putting unnecessary load on your vram. Mipmaps are copies of the original texture size, but each successive copy is smaller in size and resolution. This allows the game to load the appropriate size depending on the distance of the object, here it would be Lydia. This prevents the original size textures being used as you move closer/farther from her. You can optimize and add mipmaps to Lydia's textures by using Optimizer Textures.
myuhinny Posted January 1, 2015 Posted January 1, 2015 I have had it happen before when my players skin was glossed.
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