Jump to content

Animations and poses dont always line up right


bigglebojiggle

Recommended Posts

Posted

So this has been bugging me a bit but it's not a very serious issue. Sometimes animations and poses seem to not be lined up right, for example some sexlab animations or Shocky Creature Sex Poses (or a few other poses packs) my character can be noticeably misaligned with the second person, they aren't lined up nearly as good as screenshots.

 

I'm guessing it's maybe a skeleton issue? I'm using XPMS Maximum Skeleton Extended (and just now upgrading to the newest one), and about to use XPMS plus SOS plus SMS Skeleton (http://www.nexusmods.com/skyrim/mods/36923/?) for male characters.

Posted

It doesn't always fit correctly. If it's a standalone custom follower, they might have a different body. Good news is that you can reline them. press K to select which character to reline, and  I THINK "up", "down" or "left" arrow keys in your number pad; shift + any of those is the opposite direction. If you want to change the button, it's in mod configuration.

Posted

Animations will almost always have misalignment's some are worse then other but the good thing is that there is the controls to adjust each stage 1 at a time once they are adjusted for the first time after that they should match up for the player as what you adjusted each stage to for each position will be saved so you shouldn't have to do it again. The control options are located under one of the sexlab tabs. There is the adjust height option that will try to adjust them to as close as it can get. Not sure if you can adjust poses or not. I think for poses and animations it also depends on the players height. Wearing high heels with HDT can also mess up positions as they change the players height.

 

Poses are made to fit a specific body and structure if they do not match or are clipping it is because your players structure is different from the body structure used to make the poses.

 

Straight from Shocky's thread page.

 

*You have alignment Issues?: I recommend on setting your character Height to 1 or 1.02 in RaceMenu, if that dosen't help, use my skeleton file(only BBP enabled). If that dosen't help either, then it's an issue on your end and you'll have to find out why.*

 

*Clipping issues?: Those poses, and the future ones are made to fit my character structure, so if there is clipping, you'll have to live with it, I cannot edit every single animation just to fit one person's character.*

Posted

Animations will almost always have misalignment's some are worse then other but the good thing is that there is the controls to adjust each stage 1 at a time once they are adjusted for the first time after that they should match up for the player as what you adjusted each stage to for each position will be saved so you shouldn't have to do it again. The control options are located under one of the sexlab tabs. There is the adjust height option that will try to adjust them to as close as it can get. Not sure if you can adjust poses or not. I think for poses and animations it also depends on the players height. Wearing high heels with HDT can also mess up positions as they change the players height.

 

Poses are made to fit a specific body and structure if they do not match or are clipping it is because your players structure is different from the body structure used to make the poses.

 

Straight from Shocky's thread page.

 

*You have alignment Issues?: I recommend on setting your character Height to 1 or 1.02 in RaceMenu, if that dosen't help, use my skeleton file(only BBP enabled). If that dosen't help either, then it's an issue on your end and you'll have to find out why.*

 

*Clipping issues?: Those poses, and the future ones are made to fit my character structure, so if there is clipping, you'll have to live with it, I cannot edit every single animation just to fit one person's character.*

 

I didnt notice he had his own skeleton, Im going to go get that

Posted

His skeleton might give you more problems than it's worth if it's not updated to what the xpmse has accomplished. If you've got hdt, it'll probably error and give you some serious lag. And we won't even go there with the crushed/torpedo bewbs and whatnot if you're running HDT meshes/xmls. 

Posted

I'm actually using the newest XPMS now (2.14) I think, yeah I dunno I dont always notice though, maybe its cause I use Sevenbase? Out of curiousity, should I make to to install xpms for female and male?

Posted

I'm actually using the newest XPMS now (2.14) I think, yeah I dunno I dont always notice though, maybe its cause I use Sevenbase? Out of curiousity, should I make to to install xpms for female and male?

 

Install XPMS for both male and female,  the skeleton supports SOS.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...