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Problem with some companion Eyes


Salaméor

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Hello.

 

I have a little problem with some companions eyes.

I think that i understand where the problem come from but i don't know how to resolve it.

 

See this picture to see my problem:

 

mini_779037ScreenShot0.png

After some research i think that i have found where are  the problem. Maybe the textures eyes.

 

The textures of eyes from companion are like that (exemple here red sonia and other mod companion vailena) :

 

584459problemeyes.png

 

And all other eyes are like that:

199121problemeyes2.png

 

How can i resolve this? Thank you for your help.

 

Load order (in construction (i will put lovers mods afters all town, npc or others good things).

Active Mod Files:

 

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  All Natural Base.esm  [Version 1.34]
03  x117race.esm
04  ShieldOnBack.esm  [Version 3.4.1]
05  Correctif.esp
06  DLCShiveringIsles.esp
07  CorrectifSI.esp
08  All Natural.esp  [Version 1.35]
09  All Natural - SI.esp  [Version 1.35]
0A  Immersive Interiors.esp  [Version 0.8.1]
0B  Immersive Interiors - Bravil.esp  [Version 2.01]
0C  Better Bell Sounds.esp
0D  Atmospheric Oblivion.esp
0E  Sounds of Cyrodiil.esp  [Version 1.1]
0F  All Natural - Real Lights.esp  [Version 1.35]
10  1HweaponOnBack.esp  [Version 1.0]
11  DLCHorseArmor.esp
12  Correctif HorseArmor.esp  [Version 1.0.8]
13  DLCOrrery.esp
14  Correctif Orrery.esp  [Version 1.0.5]
15  DLCVileLair.esp
16  Correctif VileLair.esp  [Version 1.0.9]
17  DLCMehrunesRazor.esp
18  Correctif MehrunesRazor.esp  [Version 1.0.6]
19  DLCSpellTomes.esp
1A  Correctif SpellTomes.esp  [Version 1.0.1]
1B  MaleBodyReplacerV5.esp
1C  DLCThievesDen.esp
1D  Correctif ThievesDen.esp  [Version 1.0.11]
1E  Correctif ThievesDen - SSSB.esp  [Version 1.0.4]
1F  adTreeHome.esp
20  Cheydinhal Petshop.esp
21  FutaPriory.esp
22  HentaiLovelyHouse.esp
23  Secret Sanctuary v1.esp
24  Kvatch Rebuilt.esp  [Version 3.0]
25  Kvatch Rebuilt Weather Patch.esp
26  SoulGoddness.esp
27  Apachii_Heroes_Store.esp
28  DLCBattlehornCastle.esp
29  DLCFrostcrag.esp
2A  Correctif BattlehornCastle.esp  [Version 1.0.8]
2B  Correctif Frostcrag.esp  [Version 1.0.8]
2C  Knights.esp
2D  Correctif Knights.esp  [Version 1.0.9]
2E  KvatchRebuilt-CheydinhalFalls patch.esp  [Version 2.0]
2F  CHILDREN ANNUAD.esp
30  ImpeREAL Empire Unique Cities - Sutch.esp
31  HUD Status Bars.esp  [Version 5.3.2]
32  HUDCompanions.esp
33  Neverender.esp
34  Alternative Start by Robert Evrae.esp
35  MadCompanionshipSpells.esp  [Version 2.5]
36  MCS extension.esp
37  MidasSpells.esp
38  Beautiful People 2ch-Ed Disable BandBlindMask.esp
39  Beautiful People 2ch-Ed Vanilla Race.esp
3A  Beautiful People 2ch-Ed Merged Hair Modules.esp
3B  Beautiful People 2ch-Ed Merged Eye Modules.esp
3C  Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
3D  x117 Merged SKSRENs Hair Modules.esp
3E  Beautiful People 2ch-Ed Chocolate Elves.esp
3F  Beautiful People 2ch-Ed MS Elves - NoSc.esp
40  Flan's Drow Race.esp
41  From2ch Lives.esp
42  F2L_FaceChange.esp
43  Ta22's 01Army.esp
44  117NPCs.esp
45  F2LHideRaces.esp
46  F2LAddon_MSElves.esp
47  1em_Vilja.esp  [Version 4.04]
48  1em_ViljaCool65.esp
49  Rhianna.esp
4A  Sonia.esp
4B  VailenaCompanionValeria.esp
4C  ComVeronia.esp
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.35]
4D  Bashed Patch, 0.esp

 


 

In french (because there are some people who speak french too here). En français (parce que je sais que d'autres personne parlent le français ici)

 

 

 

Bonjour.

 

J'ai un petit probleme avec certains yeux de quelques partenaires.

Je pense que j'ai compris d'où vient le problème mais je sais pas comment le résoudre.

 

Regardez l'image pour comprendre d'où vient le problème.

 

mini_779037ScreenShot0.png

 

Après quelques recherches, je pense que le problème provient des textures des yeus.

 

Les textures des yeux des partenaires sont comme ceci: (exemple ici red sonia et autre mod compagnion vailena)

 

584459problemeyes.png

 

Alors que les autres yeux sont comme ça:

199121problemeyes2.png

 

Comment puis je résoudre ce problème? Merci pour votre aide.

 

Load order (en construction (j'intallerai les mods lovers après les villes, npc et autre truc sympa).

Active Mod Files:

 

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  All Natural Base.esm  [Version 1.34]
03  x117race.esm
04  ShieldOnBack.esm  [Version 3.4.1]
05  Correctif.esp
06  DLCShiveringIsles.esp
07  CorrectifSI.esp
08  All Natural.esp  [Version 1.35]
09  All Natural - SI.esp  [Version 1.35]
0A  Immersive Interiors.esp  [Version 0.8.1]
0B  Immersive Interiors - Bravil.esp  [Version 2.01]
0C  Better Bell Sounds.esp
0D  Atmospheric Oblivion.esp
0E  Sounds of Cyrodiil.esp  [Version 1.1]
0F  All Natural - Real Lights.esp  [Version 1.35]
10  1HweaponOnBack.esp  [Version 1.0]
11  DLCHorseArmor.esp
12  Correctif HorseArmor.esp  [Version 1.0.8]
13  DLCOrrery.esp
14  Correctif Orrery.esp  [Version 1.0.5]
15  DLCVileLair.esp
16  Correctif VileLair.esp  [Version 1.0.9]
17  DLCMehrunesRazor.esp
18  Correctif MehrunesRazor.esp  [Version 1.0.6]
19  DLCSpellTomes.esp
1A  Correctif SpellTomes.esp  [Version 1.0.1]
1B  MaleBodyReplacerV5.esp
1C  DLCThievesDen.esp
1D  Correctif ThievesDen.esp  [Version 1.0.11]
1E  Correctif ThievesDen - SSSB.esp  [Version 1.0.4]
1F  adTreeHome.esp
20  Cheydinhal Petshop.esp
21  FutaPriory.esp
22  HentaiLovelyHouse.esp
23  Secret Sanctuary v1.esp
24  Kvatch Rebuilt.esp  [Version 3.0]
25  Kvatch Rebuilt Weather Patch.esp
26  SoulGoddness.esp
27  Apachii_Heroes_Store.esp
28  DLCBattlehornCastle.esp
29  DLCFrostcrag.esp
2A  Correctif BattlehornCastle.esp  [Version 1.0.8]
2B  Correctif Frostcrag.esp  [Version 1.0.8]
2C  Knights.esp
2D  Correctif Knights.esp  [Version 1.0.9]
2E  KvatchRebuilt-CheydinhalFalls patch.esp  [Version 2.0]
2F  CHILDREN ANNUAD.esp
30  ImpeREAL Empire Unique Cities - Sutch.esp
31  HUD Status Bars.esp  [Version 5.3.2]
32  HUDCompanions.esp
33  Neverender.esp
34  Alternative Start by Robert Evrae.esp
35  MadCompanionshipSpells.esp  [Version 2.5]
36  MCS extension.esp
37  MidasSpells.esp
38  Beautiful People 2ch-Ed Disable BandBlindMask.esp
39  Beautiful People 2ch-Ed Vanilla Race.esp
3A  Beautiful People 2ch-Ed Merged Hair Modules.esp
3B  Beautiful People 2ch-Ed Merged Eye Modules.esp
3C  Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
3D  x117 Merged SKSRENs Hair Modules.esp
3E  Beautiful People 2ch-Ed Chocolate Elves.esp
3F  Beautiful People 2ch-Ed MS Elves - NoSc.esp
40  Flan's Drow Race.esp
41  From2ch Lives.esp
42  F2L_FaceChange.esp
43  Ta22's 01Army.esp
44  117NPCs.esp
45  F2LHideRaces.esp
46  F2LAddon_MSElves.esp
47  1em_Vilja.esp  [Version 4.04]
48  1em_ViljaCool65.esp
49  Rhianna.esp
4A  Sonia.esp
4B  VailenaCompanionValeria.esp
4C  ComVeronia.esp
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.35]
4D  Bashed Patch, 0.esp

 

 

 

 

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You need to make sure you are supposed to have both vilja esp files enabled.

Lastly, try moving Vailena, com veronia, rhianna and sonia up above the MBP esp plugins.

Then rebuild your bashed patch with the MBP files rolled into it.  Only a couple of them should be left enabled.

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vailena does not work? She ( her race) have own eye meshes and textures in own Folders. Can not be overridden by other Mods or the Bashed Patch. She must be fine.

I don't have the other companion Mods. And I don't have MBP, so I don't know whether and which mehses/textures are overwritten, or whether it changes the original eyes.

 

Your first eye Picture is original Oblivion Version ( one-eye-texture)

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No it's doesn't work. And i  installed them in last (or almost maybe some home player but well, this isn't normally a problem).

 

But maybe it's in conflict with mbp? Because i think but i'm not sure, that one time before i have installed before mbp and well no problem but after...same problem than now.

(But here mbp was already installed before companion mod)

 

But for vailenia i have remove esp race because it's crash when i change sexe of the race (M-->F)(and no change too for the eyes).

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Those googly eyes look like the race was forced to use mbp-like heterochromia eyeballs while the eye textures remain unchanged.

Bash often does that. fails to sort eyes. It has a nasty habit of attempting to unify the eye mesh into one standard - excepting the hard-wired x117 ones. And you have no other option not to sort eyes as long as you use bashed patch. It will always attempt to sort them whether fail or not and you can't stop that.

I'd personally edit the plugin directly if I were you, but if you can't / won't do that just try moving companions below the bashed patch and rebuild (thus excluding them from bash patch).

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Have you archive invalidated via bsa redirection?

 

Yes with wrye bash and oblivion mod manager.

 

Those googly eyes look like the race was forced to use mbp-like heterochromia eyeballs while the eye textures remain unchanged.

Bash often does that. fails to sort eyes. It has a nasty habit of attempting to unify the eye mesh into one standard - excepting the hard-wired x117 ones. And you have no other option not to sort eyes as long as you use bashed patch. It will always attempt to sort them whether fail or not and you can't stop that.

I'd personally edit the plugin directly if I were you, but if you can't / won't do that just try moving companions below the bashed patch and rebuild (thus excluding them from bash patch).

 

It's work when i move companion mod just below the bashed patch (and after rebuild).

 

 

When you say by edit the plugin, you mean change eyes to another?

Also, i have checked to not sort eyes when i rebuild patch, but I haven't found it. How can i do that? (for my information)

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There are number of ways to make them work together if you choose to edit the plugin itself, but it's a bit tough to say which way is the best.

 

Before that, do the one last trial.

Assuming you are using bash to post your load order, you look like missing one thing. You must merge green plugins (in bash load order tab) into bashed patch and disable it. Such as beautiful people 2ch-ed xxx.esp. If mergeable they should appear as green text. Some of them include cosmetic stuff, of course.

 

If that does not work, there are several ways.

 

1. If the companion's race uses mbp compatible resource (such as ren head) I'd simply master it to mbp and change the race.

2. You can also redirect their eyeball mesh to an mbp-like one. And then you must redirect eyeball textures as well.

3. Or, if those works are a bit too much for you now, you can replace the eye textures with mbp stuff. Simple.

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