metame Posted September 17, 2014 Share Posted September 17, 2014 I have a few mod ideas running about in my head and I'm wondering if there are any tutorials/information repositories for someone unfamiliar with the inner workings of lovers mods? For example what sort of scripts start the sex acts, what functions call what animations etc. Also what tools do I need apart from the CS? Â I did a bit of a look around / search but nothing came up, maybe I am just incompetent Link to comment
Vaelorian Posted September 17, 2014 Share Posted September 17, 2014 Firstly, get the CSE. Secondly, the easiest and fastest way to learn is to simply open an existing mod and reverse-engineer it. The CSE makes it very simple to find what you need quickly. Pick something that does what you want (for example, call specific animations). Â Other than that, check this thread: http://www.loverslab.com/topic/168-useful-community-scripts-to-start-mods-with/ Link to comment
movomo Posted September 17, 2014 Share Posted September 17, 2014 Actually, no, currently lovers system isn't quite well documented. Folks seem to be using the original japanese docs which are old and partially incorrect (due to past version ups), and figuring out themselves whenever needed. Tamago & Hiyoko are relatively fine, but LAPF and LC aren't. We definitely need to make a complete api for the new LAPF system.  Lovers with PK 1.4.1REV89 Readmes.7z  This may help you a bit. Note, keep in mind that machine translation between japanese-english isn't too reliable. I more trust my own short japanese for making sense of them, that's a lot better. To read that you need to open them with the shift-jis character set. Those docs contain references for functions, events, token uses, and about editing anim inis as well but ini-editing is no use now. functions and others are still mostly compatible, but you may need to ask around about the way how to set position in the latest LAPF system.  For your other questions, you really don't need other tools save for CS/CSE unless you want to mess with animations (which would be welcomed, btw).  To learn how to invoke the sexual intercourse, LoversAdultPlayPlusforSSP might be the best example (see xLoversAdultPlayStart and xLoversAdultPlayStartItemScript). The level of complexity of your sex script may vary depending on how much you want. It can be very simple, or can be a bit longer than what is in the adult play ssp plugin.  I haven't had much interests in creating LAPF dependent plugins myself, though. Other people might help you with more accurate informations. Link to comment
mem4ob4 Posted September 17, 2014 Share Posted September 17, 2014 In addition to Vaelorian and movomos info:http://www.loverslab.com/topic/13736-basic-stuff-commands-scripts-etc/http://www.loverslab.com/topic/16351-need-some-help-coding/Also, browse through the LAPF release thread for bits and pieces. Â Do not fear experimenting (make a backup before hand) and do not fear asking questions. Link to comment
metame Posted September 18, 2014 Author Share Posted September 18, 2014 Alright, thanks a lot for the info and tips. This should get me started once I can actually get CSE to start without crashing immediately ^^ Link to comment
movomo Posted September 18, 2014 Share Posted September 18, 2014 Having a hard time with CSE? It depends on the version, but probably you need OBSE 21 and pluggy 132. pluggy 132 is not listed as a requirement but it's needed iirc. Link to comment
fejeena Posted September 18, 2014 Share Posted September 18, 2014 You can also use the CSE51 with OBSE21 ( I prefer CSE51, not the 62 Version) How to set CSE read the Link in my signature below. Â Link to comment
xartom Posted September 19, 2014 Share Posted September 19, 2014 On CSE the older versions had enb lagged it out/crashed it so you had to move the d3d9 dll or w/e to another folder temporarily to use it. Not sure if the current does that since I just keep enb off until I'm done playing with the editor (probably never). Link to comment
metame Posted September 19, 2014 Author Share Posted September 19, 2014 I have both obse and pluggy installed. It complains about having to run obse as an admin and when i set it to run as admin the CSE crashes on startup. I'm gonna try the CSE51 version next. I also have win8 so that might be the problem. The ordinary TES CS opens normally so there's something funny with myu CSE install. Link to comment
varenne Posted September 19, 2014 Share Posted September 19, 2014 Where on your hard drive are you running them from? That reads like the default location and you are always going to run into the admin requirement, User Account Control (UAC), which is often bad for anything that needs to change or create files, but especially Oblivion stuff. Â You can of course change your User Account Control (UAC) level but that is NOT recommended. It opens up your programs folder to being change by nefarious malware, viruses and other crap. Â It's recommended to find a location other than default to set it up from. I personally use another hard drive altogether. Another option is to partition your hard drive, if you only have one and it's large enough. EaseUS Partition Master helps to do that fairly easily, even for non-technical users. And there's a free version. Link to comment
metame Posted September 20, 2014 Author Share Posted September 20, 2014 I have it all under D:\Games\blabla\Oblivion\ not program files or anything like that so the installation directory shouldn't be the reason. Propably is something to do with the UAC anyway, not the first time it has made something borked. Link to comment
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