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How to start an animation?


lumitra24

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Posted

So I installed FNIS behavior always necessary, ZAZ animation (no creatures), Sexlab framework, XP32 maximum skeleton extended, skyui, realistic ragdolls and force (requirement of xp32).

 

body mods: CBBE, better males (Genox), nude erect version (genox)

 

now I start the game up, but how do I get into action? I dont see any spell in my magic section or any given item, nothing in dialogue when I start conversation...so what do I do to make this work? Do I have to craft a special item and wear it to be able to acess dialogue to start or something?....special spell I teach my self in console?...do I type a special console command? what? sorry, im very new to this forum and these kinds of mods, pelase help me that would make me so happy C:

Posted

Sexlab framework is just that a framework and by itself does nothing that is why you can't get anything to start as it is the framework that other mods use as stated on the frameworks page. Look through the download section for mods that you want to add to your game. Make sure to run the FNIS generator each time you add a mod.

Posted

  • A little patience for an answer...;)

  • read Sexlab's Op you would have seen a link or name of a basic program to use. One such example is Sexlab Matchmaker That gives you the "spell" that you ask for.

After testing and making sure your installation works using the above program go to the downloads section and select mods that you think you would like. Like Sexout Romance. Pupetmaster etc. They you get the animations you desired.

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