gooser Posted September 5, 2014 Posted September 5, 2014 If I try something as simple as: ScriptName TestFOO Extends Quest SexLabFramework Property SexLab Auto And I try to build, I get: D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source>"D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" "D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source\TestFOO.psc" -f="TESV_Papyrus_Flags.flg" -i="D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source" -o="D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts" Starting 1 compile threads for 1 files... Compiling "TestFOO"... D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source\fnis.psc(113,24): variable FNISVersionGenerated is undefined D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source\fnis.psc(113,45): none is not a known user-defined type No output generated for D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source\TestFOO.psc, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source\TestFOO.psc D:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\Scripts\Source>pause Press any key to continue . . . [Finished in 2.3s] As soon as I include the SexLabFramework property, I get the error about fnis.psc. I DO have FNISVersionGenerated.pex in my scripts folder. Currently running SKSE 1.7.0 Alpha, SL 1.58b, and Fnis 5.1 (6/1/2014). I build using Sublime, but I also tested with Notepad++. Both give me the same failure. I suspected that Steam may have overwritten something since my last session. But ScriptCompile.bat is dated 1/22/2014. To my memory I haven't changed anything mod-wise or my setup since I left it for vacation. But it was a long vacation. Any ideas? Thanks!
Groovtama Posted September 5, 2014 Posted September 5, 2014 You need FNIS generated once to get the .psc you need.
gooser Posted September 5, 2014 Author Posted September 5, 2014 Yeah already thought of that. No errors. No my power is down due to storm.
gooser Posted September 5, 2014 Author Posted September 5, 2014 Generate FNIS: FNIS Behavior V5.1 9/5/2014 5:40:41 PMSkyrim: 1.9.32.0 - D:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)Skeleton female: Unknown (232 bones) male: Unknown (232 bones)Patch: "SKELETON Arm Fix"Reading DeviousDevices V?.? ( 0 furniture, 2 offset, 0 paired, 0 kill, 0 alternate animations) ...Reading FNIS V5.1 ...Reading FNISBase V5.1 ...Reading FNISCreatureVersion V5.1 ...Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ...Reading SexLab V1.58 ...Reading SexLabCreature V?.? ...Reading SexLabDefeat V?.? ...Reading ZaZAnimationPack V5.5.3 ( 6 furniture, 10 offset, 0 paired, 0 kill, 0 alternate animations) ...All Anim Lists scanned. Generating Behavior Files ...Generating animationsetdatasinglefile.txt ...Create Creature Behaviors ...Reading SexLabCreature V?.? ...mt_behavior usage: 3.3 % ( 6 furniture, 12 offset, 0 alternate animations)0_master usage: 3.1 % ( 9 paired, 0 kill animations)1479 animations for 9 mods successfully included (character)395 animations for 1 mods and 21 creatures successfully included.
gooser Posted September 5, 2014 Author Posted September 5, 2014 I upgraded to FNIS 5.1.1 from 5.1. Uneventful. Now I can compile. Go figure.
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