evilsqueegee Posted July 29, 2014 Posted July 29, 2014 I have the wierdest problem and I have not been able to find a solution in two weeks of playing & searching. My game freezes -- the client falls (not responding) in it's title bar -- on 99% of loading screens. The freeze itself lasts for ~40 to 60 seconds, the actual loading while not frozen is typically 20 to 30 seconds when I'm stepping into the overworld. This happens without fail, and then also without fail it magically un-freezes. I've learned to deal with it, but it still sucks. It forces my cursor to defocus. The music doesn't stop playing (Nor is it effected at all) but the object/text/smoke lock in place and fail to animate. My ENB does not cause the problem, however it does make the freezes last longer (the abov numbers are including ENB.) I think, but cannot confirm, that Injector version ENB has less impact than Wrapper ENB. I think, but cannot confirm, that more mods causes a longer freeze. I think, but cannot confirm, that if I wasn't locking up, my loading screens would be half the duration they are now. I've even gone so far as to regedit to alter how long it is before Windows hooks in and gives me the option to close or allow the program to keep running (this did, at least, stop me from getting that prompt). Other than this problem, the game runs completely fine. I cruise at ~40 FPS almost all the time, barring the occasional lurch where the game is auto-saving or loading something up mid-play (I suspect this happens when the game runs out of memory and must allocate itself additional memory.) I do not crash often if ever. I am running Windows 7, playing in windowed mode (this is not really optional, I have 3 monitors and obligations to track on them, as well as the desire to stream my gameplay.) I have an AMD FX 6300 Six-Core Processor @ 3.50 GHz. I have 8 gigs of RAM. I am running a GTX 650 2gig videocard. I am running Realvision ENB (which has ENBoost built in if I am to believe what I read) and SafeLoad, along with the SMME SKSE plugin. My mod list: # This file was automatically generated by Mod Organizer. +SOS - Frostfall - Compatability Patch +Normal Dawnguard Vampire Faces +Vampire Face Less Sunken Cheeks +BVFE - Better Vampire Fangs and Eyes +BVFE - Serana and Family +Wet and Cold - Ashes +Better Vampires 6.6 +Wet and Cold +Immersive Armors +Sofia Customizer - UNP +Deadly Dragons +Leazers Open Lock 2_0 +Acquisitive Soul Gems +Adds More Music +Convenient Horses +Immersive HUD - iHUD +Immersive First Person View +Mage-Friendly Diadem of the Savant +Mage-Friendly Dragon Priest Masks +Run For Your Lives +When Vampires Attack +Guard Dialogue Overhaul +Interesting NPCs +Skyrim Immersive Creatures +Helmet Toggle - Show Hide +CLT Radius 2x - Default colors +Candlelight Toggle +OBIS - Organized Bandits In Skyrim +Immersive Patrols +Apocalypse - Magic of Skyrim +Sofia Customizer - CBBE +Sofia - The Funny Fully Voiced Follower +SexLab LoversComfort v20131230 +SexLab Cumshot 1.5.2 +Sexual Solutions v2 +SexLab Romance V1-0-5 +ImmersiveArousal +SexLab Aroused v20140124 +SOS - B3lisario UNP Addon v0.9 +Enhanced Blood Textures 3_5d-60-3-5d +Brawl Bugs - Compatibility Edition-24020-1-0 +SOS +SexLabMatchMaker +SexLabFramework +HDT Physics Extensions +XP32 Maximum Skeleton -XPMS +Dual Sheath Redux +XP32 New Animation Package - Nexus Exclusive +Realistic Ragdolls and Force +Immersive Wenches -Apachii hair version--51189-1-2-0 +Fores New Idles in Skyrim - FNIS +Better Shaped Creatures +Winter Is Coming - Cloaks +UNP Boot Pack-7305-2-0 +UNP BASE Main body V1dot2-6709 +UNP Armors version 2_1-7305-2-1 +The Eyes Of Beauty 9-13722-9-0 +RealisticNeedsandDiseases-26228-1-9-10 +NEW NORMALMAPS UNP-26113-2-0 +Immersive Weapons-27644-1-5 +Fur Hoods HD +Frostfall 2_5 Release-11163-2-5 +Eye of Beauty NPC eyes texture replacer-13722-6-1 +Cloaks of Skyrim 1-2 Dawnguard-12092-1-2 +Cloaks of Skyrim 1-2 -12092-1-2 +ApachiiSkyHairFemale_v_1_4-10168-1-4 +ApachiiSkyHair FEMALE retextur-35092-2-1 +ApachiiSkyHair a NATURAL_retextur-35092-2-3 +ApachiiSkyHair +ApachiiHelmetWigs_v_1_0-10168-1-0 +Alternate Start - Live Another Life-9557-2-4-0 +00 Dual Wield Parrying SKSE 3_1 beta-9247-3-1b +-UNP No Makeup-26113-2-0 +Safety Load +RaceMenu v2-8-6-29624-2-8-6 +RealVision ENB 254a +Unofficial Dragonborn Patch-31083-2-0-5 *Dragonborn +Unofficial Hearthfire Patch-25127-2-0-5 *HearthFires +Unofficial Dawnguard Patch-23491-2-0-5 *Dawnguard +Unofficial Skyrim Patch-19-2-0-5a +Unofficial Skyrim Patch +Enhanced Lights and FX-27043-0-4-2 +Climates Of Tamriel - Weather Patch-39799-16 +Supreme Storms for Climates of Tamriel 3_1-27022-3-1 +Climates Of Tamriel - V3-1-17802-3-1 +Dust Effects v1_0-44201-1-0 +xVivid Landscapes - Tundra Moss Revised - Parallaxmap for ENB -43221-1-4 +Vivid Landscapes - Tundra Moss Revised - yellow 1024-43221-1-4 +Moss Rocks +xVivid Landscapes - Cliffs and Creeks 1024 for ENB-38497-2-6 +AOF Detailed Mountains 2_1 +PW landscape textures-1111-1-5 +Realistic Water Two +HD Ivy - 2014 EDITION - 2K-30971-3-0-0 +TreesHD_Skyrim_variation_HIGH_NEW-3812-1-6 +Natural Grass Texture Floor +Grass on Steroids - a grass mod that gives FPS BOOST and Dense Grass +Lush Trees and Grass +SFO 2dot0 Alpha 2-141-2-0c +Detailed_Rugs_v1-3 +aMidianBorn Caves and Mines +xVivid Landscapes - Volcanic Area for ENB 1024 +Vivid Landscapes - Dungeons and Ruins - for ENB - +Skyrim HD v1 5 LITE - Towns +Skyrim HD v1 6 LITE - Riften +Skyrim HD v1_5 LITE - Misc-607 +Skyrim HD v1 5 LITE - Landscape +Skyrim HD v1_5 LITE - Dungeons-607 +Static Mesh Improvement Mod +SkyFalls and SkyMills - Animated Distant Waterfalls and WindMills +HD Embers +Cinematic Fire Effects 2 HD +Ruins Clutter Improved +A Quality World Map +SkyUI Load Order: # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp ApachiiHair.esm ClimatesOfTamriel.esm ApachiiHairFemales.esm SexLab.esm Schlongs of Skyrim - Core.esm Inn Girls Resources.esm SexLabAroused.esm ELFX - Exteriors.esp BVFE_Serana.esp SOS - VectorPlexus Regular Addon.esp Mage-Friendly Dragon Priest Masks.esp Northborn Fur Hoods.esp SkyUI.esp Hothtrooper44_Armor_Ecksstra.esp Convenient Horses.esp DeadlyDragons.esp Dual Sheath Redux.esp Moss Rocks.esp CoT-WeatherPatch.esp NormalVampireFaces.esp ImmersiveFP.esp EnhancedLightsandFX.esp HelmetToggle2.02b.esp Immersive Arousal.esp Brawl Bugs CE.esp dD - Realistic Ragdoll Force - Realistic.esp Mage-Friendly Diadem of the Savant.esp Dual Wield Parrying_SKSE.esp 3DNPC.esp When Vampires Attack.esp RaceMenuPlugin.esp RaceMenu.esp SOS - B3lisario UNP Addon.esp SexLab Cumshot.esp Supreme Storms - Cot Version.esp CoT-WeatherPatch_SupStorms.esp SexLabMatchMaker.esp dD - Enhanced Blood Main.esp Skyrim Immersive Creatures.esp Better Vampires.esp Guard Dialogue Overhaul.esp Cloaks - Dawnguard.esp SSv2.esp ELFXEnhancer.esp OBIS.esp Immersive Weapons.esp Schlongs of Skyrim.esp OBISDB.esp LeazersOpenLock2_0.esp SkyFalls + SkyMills.esp RealisticWaterTwo.esp RealisticNeedsandDiseases.esp RND_USKP-Patch.esp Skyrim Immersive Creatures - DLC2.esp immersive wenches.esp Hothtrooper44_ArmorCompilation.esp RealisticWaterTwo - Legendary.esp RND_Dawnguard-Patch.esp RND_Dragonborn-Patch.esp Cloaks.esp Acquisitive Soul Gems.esp 1nivWICCloaks.esp Run For Your Lives.esp SMIM-Merged-All.esp Immersive Patrols II.esp CinematicFireFX.esp SFO - Dragonborn.esp 1nivWICSkyCloaksPatch.esp Skyrim Flora Overhaul.esp Chesko_Frostfall.esp RND_HearthFires-Patch.esp RND_AnimalLoot.esp Grass_On_Steroids_SFO-SHORT.esp SofiaFollower.esp SOS - Shop.esp Apocalypse - The Spell Package.esp CandlelightToggle10.esp ApachiiHelmetWigs.esp CandlelightShadow.esp CLToggleRadius2x.esp LoversComfort.esp TheEyesOfBeauty.esp SexLab Romance.esp WetandCold.esp WetandCold - Ashes.esp iHUD.esp Alternate Start - Live Another Life.esp Dual Sheath Redux Patch.esp Skyrim.ini: [General] sLanguage = ENGLISH uExterior Cell Buffer = 36 [Display] fShadowLODMaxStartFade = 1000.0 fSpecularLODMaxStartFade = 2000.0 fLightLODMaxStartFade = 3500.0 iShadowMapResolutionPrimary = 2048 bAllowScreenshot = 1 [Audio] fMusicDuckingSeconds = 6.0 fMusicUnDuckingSeconds = 8.0 fMenuModeFadeOutTime = 3.0 fMenuModeFadeInTime = 1.0 [Grass] iMaxGrassPerTexure = 7 iMinGrassSize = 120 bAllowCreateGrass = 1 bAllowLoadGrass = 0 [GeneralWarnings] SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList = Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa bInvalidateOlderFiles = 1 SInvalidationFile = [Combat] fMagnetismStrafeHeadingMult = 0.0 fMagnetismLookingMult = 0.0 [Papyrus] fPostLoadUpdateTimeMS = 500.0 bEnableLogging = 1 bEnableTrace = 1 bLoadDebugInformation = 1 [Water] bReflectLODObjects = 0 bReflectLODLand = 1 bReflectSky = 0 bReflectLODTrees = 0 Skyrimprefs.ini: [General] fBrightLightColorB = 1.0000 fBrightLightColorG = 1.0000 fBrightLightColorR = 1.0000 iStoryManagerLoggingEvent =-1 bEnableStoryManagerLogging =0 [imagespace] bDoDepthOfField =1 iRadialBlurLevel = 0 [Display] iBlurDeferredShadowMask =2 fInteriorShadowDistance =3000.0000 fShadowDistance =2500.0000 iShadowMapResolutionSecondary = 2048 iShadowMapResolutionPrimary = 2048 iShadowSplitCount = 2 iMaxAnisotropy =0 fLeafAnimDampenDistEnd =4600.0000 fLeafAnimDampenDistStart =3600.0000 fTreesMidLODSwitchDist =3598.0000 fGamma =1.2400 fDecalLOD2 =1500.0000 fDecalLOD1 =1000.0000 fSpecularLODStartFade =2000.0000 fShadowLODStartFade =200.0000 fLightLODStartFade =3500.0000 iTexMipMapMinimum =0 iTexMipMapSkip =0 iWaterMultiSamples =0 iMultiSample =0 iShadowMode =3 bTreesReceiveShadows =1 bDrawLandShadows =1 bFull Screen =0 iSize H =900 iSize W =1600 fMeshLODFadePercentDefault =1.2000 fMeshLODFadeBoundDefault =256.0000 fMeshLODLevel2FadeTreeDistance =2048.0000 fMeshLODLevel1FadeTreeDistance =2844.0000 fMeshLODLevel2FadeDist =3072.0000 fMeshLODLevel1FadeDist =4096.0000 iScreenShotIndex =58 bShadowMaskZPrepass =0 bMainZPrepass =0 iMaxSkinDecalsPerFrame =3 iMaxDecalsPerFrame =10 bFloatPointRenderTarget =1 sD3DDevice ="NVIDIA GeForce GTX 650 Ti " bFXAAEnabled =0 iShadowMapResolution =2048 fShadowBiasScale =0.3000 iShadowMaskQuarter =4 iAdapter = 0 iPresentInterval = 1 iShadowFilter =3 bShadowsOnGrass =1 bTransparencyMultisampling =0 bDeferredShadows =1 bDrawShadows =1 [Grass] b30GrassVS =0 bAllowLoadGrass = 0 bAllowCreateGrass = 1 fGrassStartFadeDistance =7000.0000 fGrassMaxStartFadeDistance =7000.0000 fGrassMinStartFadeDistance =0.0000 [MAIN] bGamepadEnable =0 bCrosshairEnabled =1 fHUDOpacity =1.0000 bSaveOnPause =1 bSaveOnTravel =1 bSaveOnWait =1 bSaveOnRest =1 fSkyCellRefFadeDistance =150000.0000 [GamePlay] bShowFloatingQuestMarkers =1 bShowQuestMarkers =1 iDifficulty =2 [interface] bDialogueSubtitles =1 bGeneralSubtitles =1 fMouseCursorSpeed =1.0000 bShowCompass =1 [Controls] fGamepadHeadingSensitivity =1.0000 fMouseHeadingSensitivity =0.0460 bAlwaysRunByDefault =1 bInvertYValues =0 bGamePadRumble =1 bMouseAcceleration = 0 bUseKinect =0 [Particles] iMaxDesired =750 [saveGame] fAutosaveEveryXMins =15.0000 [AudioMenu] fAudioMasterVolume =1.0000 fVal7 =1.0000 uID7 =973283509 fVal6 =1.0000 uID6 =973283506 fVal5 =1.0000 uID5 =973284888 fVal4 =1.0000 uID4 =973283510 fVal3 =1.0000 uID3 =94881 fVal2 =0.6000 uID2 =466532 fVal1 =1.0000 uID1 =554685 fVal0 =1.0000 uID0 =1007612 [Clouds] fCloudLevel2Distance =262144.0000 fCloudLevel1Distance =32768.0000 fCloudLevel0Distance =16384.0000 fCloudNearFadeDistance =9000.0000 [TerrainManager] fTreeLoadDistance =25000.0000 fBlockMaximumDistance =100000.0000 fBlockLevel1Distance =32768.0000 fBlockLevel0Distance =20480.0000 fSplitDistanceMult =0.7500 bShowLODInEditor =0 [NavMesh] fObstacleAlpha = 0.5000 fCoverSideHighAlpha = 0.8000 fCoverSideLowAlpha = 0.6500 fEdgeFullAlpha = 1.0000 fEdgeHighAlpha = 0.7500 fEdgeLowAlpha = 0.5000 fTriangleFullAlpha = 0.7000 fTriangleHighAlpha = 0.3500 fTriangleLowAlpha = 0.2000 fLedgeBoxHalfHeight = 25.0000 fEdgeDistFromVert = 10.0000 fEdgeThickness = 10.0000 fPointSize = 2.5000 [Trees] bRenderSkinnedTrees =1 uiMaxSkinnedTreesToRender =20 [Decals] uMaxDecals =100 bDecals = 1 bSkinnedDecals = 1 uMaxSkinDecals = 35 uMaxSkinDecalsPerActor = 20 [LOD] fLODFadeOutMultObjects =15.0000 fLODFadeOutMultItems =15.0000 fLODFadeOutMultActors =15.0000 fLODFadeOutMultSkyCell =1.0000 [Launcher] bEnableFileSelection = 1 bShowAllResolutions = 0 uLastAspectRatio = 3 [blurShaderHDR] bDoHighDynamicRange = 1 [blurShader] bUseBlurShader = 0 [Water] iWaterReflectHeight =512 iWaterReflectWidth =512 bUseWaterDisplacements =1 bUseWaterRefractions =1 bUseWaterReflections =1 bUseWaterDepth =1 Edit: More than willing to include any and all information that is missing, here. I wanted to fix this problem before I moved on to learning how to take advantage of my multiple processors, etc. but this has really halted my progress. Anything you need, just ask. I'm a donkey on the edge.
27X Posted July 29, 2014 Posted July 29, 2014 1. get rid of any hothtrooper stuff until you know what the problem is, his stuff is pretty notorious for causing crashes and hangs on any save with levelled-list interactions. 2.RND needs to be in a listed block in a very certain order, yours is all over the place. the USKP RND patch should MUCH farther down in your load order than it is. 3.You don't seem to have the RW2 ENB patch, unless you've merged it with RW2, this will cause major issues with any source of water. 4.RRaF should also be much lower on your order than it is for skeleton and death issues. I would look in to Dling LOOT if I were you.
...0... Posted July 29, 2014 Posted July 29, 2014 You prolly have read this yourself but seems not good enough. Sheson and boris both explained thats when installing SKSE 1.7.0.1(includes precatchkiller) or SSME installed you don't need Safetyload and precatchkilled you should when use SSME delete those programs. They come in CONFLICT. Here is also what Skyrimtuner say about this he prolly have the knowledge from sheson himself. Install SKSE 1.7.1 according to Gopher's video. Go to Steam/steamapps/common/Skyrim/Data and see if you have a SKSE folder with an SKSE.ini file inside. If you do, add these values to SKSE.ini: [General] ClearInvalidRegistrations=1 [Display] iTintTextureResolution=2048 [Memory] defaultHeapInitialAllocMB=768 scrapHeapSizeMB=256 If you don't have an SKSE.ini file, download and install SKSE ini from Speed and Stability Guide for ENB. If you use MO and one of your mods supplies its own SKSE.ini file, it will overwrite this one. Add the aforementioned values to that mod's SKSE.ini file. You can find it in Mod Organizer/mods/(your mod)/SKSE/. If you previously used SSME, delete d3dx9_42.dll and ssme.ini from your Steam/steamapps/common/Skyrim folder. Delete Safety Load and ShowRaceMenu Precache Killer if you have them installed. They're not needed once the memory blocks are configured correctly. Download and install Memory Blocks Log. Go to the Windhelm docks and pick a fight with a guard. This is pretty much the most memory intensive thing you could do and will max your usage. NMM/Wrye users go to Skyrim/Data/SKSE/Plugins/. MO users go to Mod Organizer/overwrite/SKSE/Plugins/. Open up MemoryBlocksLog.log and check to see that the value directly under Block 1 is 512. If it isn't, you've installed SKSE wrong or your SKSE.ini is getting overwritten (MO users only). Check the last number in the Block 1 column. We'll call this value Z. In SKSE.ini, set defaultHeapInitialAllocMB to (Z + 276.) Do not set lower than 512. MO users that downloaded SKSE ini, this will be in Mod Organizer/mods/SKSE ini/. Fight that guard again and make sure that Block 1 is roughly 20 higher than your peak usage. This value may need adjusted over time as you add more texture mods, NPCs, or increase your uGridsToLoad. Alternatively, you can use SSME. Blocks must be set using hex values if using SSME. Use LOOT it's a must also make sure you update your plugins and clean your mods it also can cause errors and freeze.
evilsqueegee Posted July 31, 2014 Author Posted July 31, 2014 27x: I am in fact using LOOT. That is how my mods are loading with the order they are. I don't know if this is important, but I'm running LOOT by using the Sort button on the plugins tab of Mod Organizer, I don't know if that's causing issues. I have access to BOSS as well if that's desirable. My mods have all been cleaned with TSE5edit (exception: Guard Dialogue overhaul, which instructs explicitly not to do so.) I don't seem to be encountering issues with sources of water, but at this point, the number of stray zebras in China might be impacting my loading screens so it's worth investigating. Do you mean the Watercolor patch? If so, I turned it off because it was causing problems with RND even with the compatibility patch in place. Without it, everything seems to work fine.Was unaware Hothtrooper's stuff caused crashes/hangs. Will remove and investigate. Thank you for the info! EvasiaDutch:I am an idiot, I did in fact know SMME and Safetyload were incompatable. Safetyload is now disabled. Don't know how I missed that.I am attempting to get Memory Blocks Log working. I do not have a .log file in my Overwrite subdirectories, nor in my skyrim/data subdirectories.
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