Coopervane Posted July 18, 2014 Posted July 18, 2014 Use pie on yeti! Well done Aelie, i'm having fun with this
UrbanSniper Posted July 18, 2014 Posted July 18, 2014 This is very well done; makes me wish I knew how to animate and code a game; I could totally see this as one of those old point and click adventure style games. I'm currently trying to figure my way out of the shack on the maid story; can't really say if that Bad End 11 is a bad end or not, lol.
Aelie Posted July 18, 2014 Author Posted July 18, 2014 technically it is a bad end. there is an ending 12 that turned out a lot harder to get than i planned. try using a body part to knock down the door
UrbanSniper Posted July 18, 2014 Posted July 18, 2014 Yup, I figured it out; been playing it most of the morning to get all the available endings. Nice job with the game; I really enjoyed it. Quite inspiring, really, hehe.
Aelie Posted July 18, 2014 Author Posted July 18, 2014 theres some hints at the bottom of the good ending
Aelie Posted July 19, 2014 Author Posted July 19, 2014 you liked it that little? sorry it's the 'good' ending because its the only one that has you escaping
Zydar Posted July 19, 2014 Posted July 19, 2014 Haven't been able to finish that captor game, but otherwise a nice one.
arkanae Posted July 20, 2014 Posted July 20, 2014 Aelie, this is really good... both story-wise and writing-wise. I just was a bit disappointed that the "bad endings" were... endings. I would have liked a continuation, exploring Lia's eventual resignation, submission then dependence on more and more extreme bondage...
Aelie Posted July 20, 2014 Author Posted July 20, 2014 well, most of the bad endings are already 2000 words+ (the final bad ending, 11, clocks in at almost 4000 words!). I mean the endings are so varied i could write any amount about each of them.(if you want to write an 'epilogue' story, let me know ) the thing is the story has to end somewhere. i generally wrote out one scene (or two) or one bondage position before 'ending' the bad end. this all said, stay tuned for my next game which may fulfill your cravings. (disclaimer: i'm a real opponent of 'mindbreak' endings, and i really dont like 'slut' type characters, so you wont see any of that.)
SweetLittleSister Posted July 20, 2014 Posted July 20, 2014 My one problem with this is in the choice between endings 11 and 12. If ou try to kick open the door and fail, he knows you're loose and you're still trapped inside the shed. If you succeed in kicking it open, you still have to get through the doorway to attack him. Unless you're sure there are witnesses out there, what you want is maximum surprise factor when you hit him. The door isn't your problem here. He's the problem. He's about to get the door out of the way for you. When he does, he should get that "useless" shovel right in the face. If it doesn't lay him out cold on his own back lawn, hit him again, and keep hitting him again until it breaks, then jab him with the pointy end until he's about 8 pounds lighter ... then take all his stuff because he wanted you to be his wife and sole inheritor, right?
Aelie Posted July 20, 2014 Author Posted July 20, 2014 Ah, well, i didnt want to get all violent with the game. sorry
Volutari Posted July 21, 2014 Posted July 21, 2014 Very cool, anything else like these floating around? A google search just brings up nasty flash crap- so yeah text or art games with a bondage focus?
Aelie Posted July 21, 2014 Author Posted July 21, 2014 sadly few and far between, let me know if you find anything good
Volutari Posted July 21, 2014 Posted July 21, 2014 Bah I didn't want to believe the evidence of my own eyes. All the more "thank you's" and "Great job keep it up's" in light of the fact your adding to such a small pool. Give me a hint that's been bugging me- How is it possible to have an end game state with all items still on? That's been eluding me for too long now.
Aelie Posted July 21, 2014 Author Posted July 21, 2014 try actively sabotaging yourself in the first few stages of the game
judge0 Posted July 21, 2014 Posted July 21, 2014 Even without the graphics, your mind is devious as ever. Reminiscent of the old Sierra games or Zork.
windpl Posted July 22, 2014 Posted July 22, 2014 Title is misguiding, It suggest that it is bondage game thus: - for ppl that like to bond others - for ppl that like be bonded And this is a escape game so it is quiet different. Just saying ;D
UrbanSniper Posted July 22, 2014 Posted July 22, 2014 Title is misguiding, It suggest that it is bondage game thus: - for ppl that like to bond others - for ppl that like be bonded And this is a escape game so it is quiet different. Just saying ;D Uh...title is just 'New Bondage Game'. To me that implies a game involving bondage; it doesn't really specify what kind of bondage, just that it's there. Yeah, it is an escape game, but it's an escape from bondage, so...seems accurate to me.
Princessity Posted July 22, 2014 Posted July 22, 2014 Awwwww that's not *really* a good ending! XD But the game was fun! I'm awful at point and clicks so it took me FOREVER to figure it out but I didn't have to use hints until the very end so it didn't melt my brain too much and I think the solutions were logical and creative so I liked it! ^^
Aelie Posted July 22, 2014 Author Posted July 22, 2014 i like the good ending! but lia never gets a break though, someone is always teasing her xD (she actually likes reika though, unlike her captor)
Legi0n Posted July 22, 2014 Posted July 22, 2014 Aelie! That was really good! I can only concur with what have already been said: great thinking and writing! (And I'm happy to read you won't take a 'slutty' approach to your story writing) I only got the bad ending (#11), but I'll think of it as the unofficial good ending :-) All in good spirit, I'd like to point out that, according to the text, the captor actually never releases Lia from the collar chain connected to the roof. It caused me some brainache initially. :-) Cheers!
Aelie Posted July 22, 2014 Author Posted July 22, 2014 I'd like to point out that, according to the text, the captor actually never releases Lia from the collar chain connected to the roof. ---whoops xD i actually remember noticing that and making a point to go back but i guess i forgot in the end. I only got the bad ending (#11), but I'll think of it as the unofficial good ending :-) if that is the only ending you got, theres a lot more to be seen. i did a quick word count on the endings in the game, here's how they stack up. #1: 266 words #2: 353 words #3: 414 words #4: 685 words #5: 803 words #6: 1345 words #7: 2361 words #8: 2452 words #9: 2284 words #10: 1684 words #11: 3684 words #12: 2338 words i think all of the endings 7-12 are all valid endings for the story, with a pretty wide variety of ending circumstances (one is actually a love story )
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