Lord Ariakas Posted July 6, 2014 Posted July 6, 2014 Hi all, Â I tried several times to merge some or all of my mods together, first with wyre smash (but that is just merging several mods together what it is thinks it's mergeable.) Then I tried to use tessedit, but somewhere I made a mistake and all of my mods became corrupted. Also when I just reinstalled them the created patch didn't work. Â But once and ever again I hit the 255 mod limit and it is became really annoying because there are lot of good small mods there but I can't use them because all I can think of is like this mod is worth the space? Â If I could breach the limit, then... Â What do you think which is the easiest (and working )way to merge some or all of the mods into one esp?
Nergui Posted July 6, 2014 Posted July 6, 2014 First, get this - TES5Edit http://www.nexusmods.com/skyrim/mods/25859/? and this  Plugin script for TES5Edit to merge mods. http://www.nexusmods.com/skyrim/mods/37981/?  Turorial for use in plugin description.
Lord Ariakas Posted July 6, 2014 Author Posted July 6, 2014 This is what I tried. So this is works for you? There is no easier way? I think this was the one what didn't work for me...
Nergui Posted July 6, 2014 Posted July 6, 2014 Were you uisng the merge script that came with TES5Edit? If so, that one isn't so good. The one I linked does a far better job of merging mods.
germanicus Posted July 6, 2014 Posted July 6, 2014 I'm using the Wrye bash patch program and it does a great job of merging files for me.
Lord Ariakas Posted July 6, 2014 Author Posted July 6, 2014 Ok, thanks tonight I will give it a try. This plugin seems capable:)
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Yay....thank you so much. Yesterday I merged a whole lot, I could reduce my esps with 20. However when I tried to merge followers, all the overhaul mods(beautiful followers) worked fine, but standalone followers like Sara the mystic knight, zt followers and skymaidens or whatever got messed up. They turned up ingame but their head was more dark and their face was ugly. I checked, no BSAs. It is looks like an ECE error, but why?
germanicus Posted July 7, 2014 Posted July 7, 2014 Sky maidens come with In game body changer: UNP / CBBE Standard package,CBBE BBP / SeveNBase BombShell BBP package,ADEC BBP / UNP Blessed BBP package,CBBE Slim / Dream Girl package...there is possibility that your body mesh doesn't correspond with the mods and base body, so Wrye can't merge them properly. Wrye also have error check possibility as Tes5edit, so you can check your mods with it. I have several different custom made followers with various body types (all ranges of UNP) bodies, and Wrye did a great job for me. Â Listen, I'm sorry, I know what I want to say, I just do not know how. My English is limited as terminology in this area. So all this what I'm saying maybe doesn't have a sense to you. Maybe you can post your problem under a new thread?
Killikrates~2014 Posted July 7, 2014 Posted July 7, 2014 Not all mod are happy being merged with the TES5Edit merge script. Avoid mods that are required by other mods as dependencies (Mod Organizer will show this in the load order pane, LOOT will tell you after the merge once you disable the plugin). Avoid mods with MCM menus as merging may cause the menu not to be available. Absolutely avoid merging mods that edit the same NavData as holes in Skyrim and general weirness will ensue. The error check option in TES5Edit won't detect properly unless you exit TES5Edit and the relaunch the editor loading just the new merged plugin and then selecting check for errors. Here's a list of my current merged patches as an example of mods that are playing nice with each; Â Early Order Mods;Moss RocksBeardsDisease DescriptionsBetter Dynamic SnowAsh RocksChesko Lore-based Loading ScreensCorrect Gender Animations DGNeutral HjerimDisease Descriptions DBORM ArvakAnimated Weapon EnchantsDG Rune Weapon FX ReplacerBrowsDragon Shout VoiceDisease Descriptions DGClams Drop PearlsMoss Rocks DBPhysics Impact Damage FixSymphonies of SkyrimArrow Duration 60True EyesNo Combat Boundaries LegendaryOpen ContainerSG EyebrowsSulfur RocksWebs ExtendedWaterbreathing Breathless EmergeHumans Drop Human PartsIHSSMiddle Order Mods;Better White Phial EffectSoul Gems DifferRandom ThunderSkyrim Coin Replacer ReduxUnderstone Keep RepairsRV MarkersCorrect Gender Animations DBCorrect Gender AnimationsBOYDSolsteim The Lost LevelsSPT Consistent Older PeopleDiverse PriestsDiverse Priests BOYD patchDiverse Priests COP patchHeight Adjusted Races w/ True GiantsXCESPP Ogmund's TombLate Order Mods;Dawn of RiftenBeautiful WhiterunDaggercross AlleyLegendary Companion PerkDungeon Quest AwarenessBetter City EntrancesSnowbound AcresdD No Spinning Death AnimationBlessings Altar DescriptionsPilgrims DelightThe Paarthurnax DilemmaOblivion Black Soul Gem CreationHigh Hrothgar OverhaulSword of SigdanBlock SparklesGildergreen RegrownPP Windcaller PassPP Engelmann RestRBB Row Boats HF HotfixACE Complete SPO SSR patch Merged;Smithing Perks Overhaul RemadeACE Archery DragonbornACE ArcheryACE ArmorACE BYOGACE EnchantingACE MagicACE MeleeACE Realistic FightingACE SmithingACE SpeechACE SynergySSR ACE Armor PatchAlternate Start Complete Cooking Expansion;Cooking Expanded DBCampfire CookingCampfire Cooking - AlchemyCooking ExpandedCooking Expanded HFCooking AlchemyCampfire Cooking - DBCampfire Cooking - DGAlternate Start - Live Another LifeCampfire Cooking - Live Another LifeHelgen Imperial ArmoryAOS Patches;AOS FIO patchAOS EBT patchAOS W&C patchAOS RWT2 patchAOS GDO patchAOS WAF patchAOS DCOdb patchArmory Merged;Insanity's Sorrow.espDragonBoneEbonsteel.espDifferently Ebony.espskyforgedWeapons.espGladiatorArmor.espcalyps-bosmer.esphaebonyblade1handed.espebonymaillight.espexecutionerarmor.espLore Weapon Expansion - Goldbrand.espLore Weapon Expansion.espAethEbonyCrownReplacer.espThird Era - Dwemer.esplefthandrings - dawnguard.esplefthandrings.espLore Weapon Expansion - Daedric Crescent.espBosmerArmorMATY743.espAMB Glass Variants Lore.espInsanity's Shields.espExplosiveBoltsVisualized.espUnique Uniques.espisilNarsil.espskyforgedShields.espSniperBowPack.espElemental Staves.espJetDwemerBows_DG.espInsanity's Chrysamere.espInsanity's Umbra Sword.espInsanity's Empire Longswords.espFunctionalBags.espTS_Whipcane.espELE EDWS RS Merged;ELE-Spell and Torch Lighting.espRelighting Skyrim - Update.espRelightingSkyrim.espRelighting Skyrim - Dawnguard.espRelighting Skyrim - HearthFire.espRelighting Skyrim - Dragonborn.espELE-FX Emittance.espELE HF-Interior Lighting.espELE-Interior Lighting.espELE DG-Interior Lighting.espELE DB-Interior Lighting.espELE-Weathers.espELE Dragonborn-Weathers.espenhanceddynamicweathersystem.espELE-Imagespaces.espETaC Complete BFT Merged;BFT Ships & CarriagesETaC Complete BFT patchETaC Complete Inns and Taverns MergedInns and TavernsETaC Complete Taverns patchETaC Complete Plaguesword Merged;FH PlagueswordETaC Complete Plaguesword patchETaC Complete Merged;ETaC Complete EWDR patchETaC Complete LoS patchHearthfire Chimneys ETaCHroldan Complete Merged;Hroldan Nightgate SawmillRavenscar VillageISC Merged Patches;ISCompendium AOS PatchISCompendium CCO PatchISCompendium EBT PatchLakeview Merged;HF Lakeview Avant Garden PerformanceLights Lakeview ManorLlewellyn FemaleLakeview Manor Fish HatcheryNew Lands Merged;Skyfalls DB FS Small WaterfallsSkyfalls Skymills DG DB FS WTRBB Long & Row Boats New LandsFalskaar WildlifeRW2 Waves WTRW2 Waves FSHearthfire Chimneys FalskaarFalskaar CloudsbhabhilonTK ETaC FS Merged;ETaC Complete TK Children patchPNP TK PatchTK Children VFalskaar TK patchTK Children DBTK Children HFWardrobe UNP Expanded;UNP Fence Net Body SetTest MeridaAradia Kato OutfitSOS EquipableScarlet Dawn ArmorMashup UNPUNP Leather Cami and Shortsel Gilded Doublet SetTavern Clothes MTMUNP Academy DropoutUNP Black VinylUNP Smithy SexUNP Snap up Booty Shorts and TopUNP Boots 02UNP Boots 04UNP Leather ClothesCalyps InvestigatorLight Blades ArmorBlack Sacrament Armor DB ReplacerLady of DeathBlack Sacrament Armor (ACE Patched)Bouncy Bodices Booties Belts Stockings Â
mezzoforte Posted July 7, 2014 Posted July 7, 2014 Yay....thank you so much. Yesterday I merged a whole lot, I could reduce my esps with 20. However when I tried to merge followers, all the overhaul mods(beautiful followers) worked fine, but standalone followers like Sara the mystic knight, zt followers and skymaidens or whatever got messed up. They turned up ingame but their head was more dark and their face was ugly. I checked, no BSAs. It is looks like an ECE error, but why? Taking a guess here since I haven't used the merging script for TESVEDit myself yet, but your face problem sounds like a facegeom/facetint issue.  If the merged esp has a new name, you might need to move the tint and meshfiles from their old locations to the new one.  like move/copy the .dds from D:\The Elder Scrolls V Skyrim\Data\Textures\Actors\character\facegendata\facetint\cerwidencompanion.esp  to a new folder with your merged esp as the foldername  D:\The Elder Scrolls V Skyrim\Data\Textures\Actors\character\facegendata\facetint\"Merged ESP Name".esp  for the face tints.  and move/copy the .nif from  D:\The Elder Scrolls V Skyrim\Data\Meshes\Actors\character\FaceGenData\Facegeom\CerwidenCompanion.esp  to a new folder with your merged esp as the foldername  D:\The Elder Scrolls V Skyrim\Data\Meshes\Actors\character\FaceGenData\Facegeom\"Merged ESP Name".esp  for the meshes.  I'm guessing the new merged esps are looking for the NPC head meshes and face tints but don't know they're still in their old folders.
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Thank you Killikrates, yes I tried to avoid mods with MCM script or same worldspace edit. All of my merged mods working fine so far, and I am really cautious. Â Your list...Wow, this was helpful. Thank you.All the mods in one section means that is a single merged patch? Â Also relight skyrim all files can be merged? I will give it a go. Â Germanicus : Thanks, I can understand you perfectly, no worries. Your english is very good. Yeah maybe the ingame body changer messed the things up, but Victoria and zt followers doesn't have anything like that.
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Â Yay....thank you so much. Yesterday I merged a whole lot, I could reduce my esps with 20. However when I tried to merge followers, all the overhaul mods(beautiful followers) worked fine, but standalone followers like Sara the mystic knight, zt followers and skymaidens or whatever got messed up. They turned up ingame but their head was more dark and their face was ugly. I checked, no BSAs. It is looks like an ECE error, but why? Â  ? What is that?
mezzoforte Posted July 7, 2014 Posted July 7, 2014 Â Â Yay....thank you so much. Yesterday I merged a whole lot, I could reduce my esps with 20. However when I tried to merge followers, all the overhaul mods(beautiful followers) worked fine, but standalone followers like Sara the mystic knight, zt followers and skymaidens or whatever got messed up. They turned up ingame but their head was more dark and their face was ugly. I checked, no BSAs. It is looks like an ECE error, but why? Â  ? What is that? Â Â Sorry bout that, internet connection was acting up. Corrected my post above which might help with fixing your custom npc faces and face tints
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Thanks Mezzoforte, yeah it sounds right, I will give it a go. It is a bit complicated as I am using MO, but I will try to create a new folder:)
mezzoforte Posted July 7, 2014 Posted July 7, 2014 Thanks Mezzoforte, yeah it sounds right, I will give it a go. It is a bit complicated as I am using MO, but I will try to create a new folder:) Â Â Oh MO, yeah that sounds a bit more complicated. You might need to create the new folders in the same location as where your merged esp and related files exist(?) Â good luck with fixing that face mesh/tint problem.
germanicus Posted July 7, 2014 Posted July 7, 2014 Metaton - Now I understand why some yours followers can't be merged as suppose in Wrye bash. Wrye and MO doesn't cooperate so well as Wrye and NMM, and I'm using NMM since MO is very complicated for me.
Killikrates~2014 Posted July 7, 2014 Posted July 7, 2014 Yes, I grouped mods either into logical groups (like Expanded Towns and Cities so I can re-merge with each frequent update) or by load order (early, middle, late to help LOOT keep them sorted). If you read up on TES5Edit you can do additional conflict resolution, carry forward changes despite LOOT order, and probably cut the number of merged plugins to one or two (that's still a work in progress for me, I need to study more).
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Metaton - Now I understand why some yours followers can't be merged as suppose in Wrye bash. Wrye and MO doesn't cooperate so well as Wrye and NMM, and I'm using NMM since MO is very complicated for me. For merging purposes I am using tess5edit not wyre. Wyre is just for creating bashed patch.
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Yeah I can see you have 30% same content as me. So I will use those mods as a solid base (because you already merged them so they are "safe" and try to wrap my other mods around them.
Lord Ariakas Posted July 7, 2014 Author Posted July 7, 2014 Thank you guys for everyone. I just created a merged package with 13 mods in it. I checked all ingame. All working fine. So with this method I think I created at least 30 free space on top of my existing 255 mods. Thank you very much...now I can start looking for new mods, I think my problem is solved.
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