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Posted

Ok so here is the idea.

How many of you enjoyed the game slender man?

Now, how many of you would enjoy the idea of him being able to fuck your character with his long tentacles galore?

I know a few of you raised your hands...don't try to hide it.

 

Now the details of something like this, it obviously doesn't have to be slender man. But maybe some incredibly horny stalker type character that tracks you down as you wander through a maze of trees or caverns. Im not going to be picky about the where and when...or hell how many of these rapists are lying in wait for you to make a single wrong turn. Or getting chased down only to end up at a dead end -drools-

 

The idea excites me to no end and I would love to see something like this come to life. Maybe it already has! If so, im sorry for wasting your time and could you please point me in the right direction.

 

 

So how would this start off?

Well it could be a quest, a magical maze, island, cave, castle, etc.. your character hears rumors about and sets off to find it. BUT OH NO its actually a trap and is just some sick twisted game for a really old pervert that likes to hunt girls down (or guys....if your into that, cant judge) And when he catches you, you become his slave or some shit. Have the rapist thing or whatever spawn at random places throughout the maze. And a maze that changes around would be pretty cool also, but I may be asking for a bit much with that.

Resting spots, (don't wait to long >: D) hiding spots.

 

If you want the creature to wander around aimless that would be interesting, but I think the real challenge would come from having it locked directly onto where you are...and come after your character every second. Would make my heart start pumping pretty fast to know I cant waste a single moment.

 

It can be people doing the hunting or maybe even creatures, I know ive seen some roper animations that are just to die for...so it would be pretty amazing if we had something else like that chase my big titty, round ass, sexy female character around. The more the better though haha. To add to the challenge you can make the maze as long or as big as you want, or even make it so there is like no way out...or have one exit out of 100 fake ones and dead ends. (Just get creative) It can be dark as hell, with paralyze traps, slow traps, blinding traps, bondage traps (just throwing some ideas out there)

 

Ive personally always enjoyed the idea of my character getting jumped from behind and fucked in the ass. (You can tell im lonely huh?)

 

Anyway its all ideas and speculations. Im sure the actual work on this wont be easy and I wouldn't mind waiting around for the final product, but I have a feeling it would be one of the best mods on this site. Anyone up for the challenge?

 

 

Posted

you know you could go to an extreme here and maybe port a centaur from fallout3 if possible and have it spit furo traps if you try to keep your distance

Posted

Could probably take a look at (or maybe add on to) that player slave mod for the encounter for the how-to on the scripting. The rest would be a real pain to model and animate and it might be something you'd have to look into how to do yourself this late in the game's life.

 

 

I ported a 'centaur-like' (based on the evolved form from one of thse fallouts monster overhauls) that uses the elytra skeleton, not the best but it sort of works, only 2/3 tentacles move around.  Also have a shoggoth that has hand-tentacles for a head that might be useful.

Posted

Frankly not my cup of tea, but here's some advice:

 

Considering the incredibly small number of active modders left on this site (and for Oblivion in general) you'd be hard-pressed to find one willing to help even on specialized projects that don't require too much time.

 

What you're asking for will require a huge amount of level design, which in turn requires a huge amount of time. Level design is incredibly simple, and isn't beyond anyone (literally as simple as playing lego on a computer).

If you had the mazes designed and wanted help with getting scripts, AI or various other things you'd have had a significently bigger chance to get a modder interested.

 

Now, while "anything is possible" here is what is probable:

-Changing mazes are NOT. However, if you make several small cells you can link them together in a way that randomly picks from them each time. If they resemble each other to a reasonable degree, and if the lighting isn't too strong, and if there are enough of them then the player might be fooled into thinking that the mazes are randomly generated. You can make the maze stop after a certain number of cells, a certain number of items collected, or until the player character has been fucked a certain number of times (or just about anything else, I guess) if you're interested in a stop condition, or just make them go on infinitely.

-Slavery can be linked to PlayerSlaveEncounters. Other than that, though, there aren't too many options for it. You could just make the creature\actor hump the player character and then let her\him go, though (this will also allow you to place some treasures in the maze, which will make it have some kind of risk\reward - be greedy and risk sex, or be safe and get nothing).

-You can create a pool of potential chasers and give them various qualities (such as: cannot swim, fast, early spawn etc) and place random lists of them. This will help solidify the illusion that the maze is randomly generated.

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