gvman3670 Posted May 26, 2014 Posted May 26, 2014 Has anyone here used Ran's head mesh with RaceMenu? Can you use it with the newest RM version?  I ask because I am attempting to use the new RM and I am not impressed with it, mostly because it just morphs a vanilla head. That makes a more jagged head/face and the results are just not as attractive. I was hoping that a better mesh would change that.  So has anyone done this? Which head mesh is nicer in your opinion?  I think I am going to just download and install one to see how it goes. But I am still curious and I will report on my findings.
blabba Posted May 26, 2014 Posted May 26, 2014 RM has a morph that morphs the face into RAN's headmesh I believe. Â The jagged edges and stuff is a problem with the low poly head mesh. RAN's mesh is the same poly count.
gvman3670 Posted May 26, 2014 Author Posted May 26, 2014 ECE doesn't have that issue. Doesn't ECE use one of RAN's meshes? I know it's not the vanilla mesh anyway.
afa Posted May 27, 2014 Posted May 27, 2014 Tried RAN headmesh with Racemenu, it is slightly better from what I can tell. Currently I am using the headmesh from one of the older HDT physics mod that enables physics without the use of the physics object.
gvman3670 Posted May 27, 2014 Author Posted May 27, 2014 I tried the rounder face/head mesh so far. I do see an improvement, especially around the cheekbone/eyesocket area. There is DEFINITELY less of a pointy spot there. That alone makes it look better. I'll keep messing around then post a pic or two.
gvman3670 Posted May 27, 2014 Author Posted May 27, 2014 Yup, it does work better with the head mesh I tried. Definitely.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.