Jump to content

Ran's Head Mesh?


Recommended Posts

Posted

Has anyone here used Ran's head mesh with RaceMenu? Can you use it with the newest RM version?

 

I ask because I am attempting to use the new RM and I am not impressed with it, mostly because it just morphs a vanilla head. That makes a more jagged head/face and the results are just not as attractive. I was hoping that a better mesh would change that.

 

So has anyone done this? Which head mesh is nicer in your opinion?

 

I think I am going to just download and install one to see how it goes. But I am still curious and I will report on my findings.

Posted

RM has a morph that morphs the face into RAN's headmesh I believe.

 

The jagged edges and stuff is a problem with the low poly head mesh.

RAN's mesh is the same poly count.

Posted

Tried RAN headmesh with Racemenu, it is slightly better from what I can tell.

Currently I am using the headmesh from one of the older HDT physics mod that enables physics without the use of the physics object.

Posted

I tried the rounder face/head mesh so far. I do see an improvement, especially around the cheekbone/eyesocket area. There is DEFINITELY less of a pointy spot there. That alone makes it look better. I'll keep messing around then post a pic or two.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...