astor Posted April 19, 2014 Posted April 19, 2014 I keep getting stuck in a dialog loop. NPC's will attempt to engage in a conversation that really doesn't go anywwhere. The NPC walks up and the dialog box opens with: What can i do for you? ok Talk to you later. (Or something similar). This happens over and over, and each time, i get a split second to tap before it starts up again. Eventually, i get far enough away that they have to move toward me to engage again, and i just run. They follow me for quite a while, but if i can keep my distance for at least a few seconds, when they try to engage again, the camera just zooms in a bit, then they walk away. If i happen to walk into a crowded room, it can take a very long time to escape, because generally, 3 - 4 people will want to do that dialog loop. Any help would be greatly appreciated. Here's my load list: Active Mod Files: 00 FalloutNV.esm 01 DeadMoney.esm 02 HonestHearts.esm 03 OldWorldBlues.esm 04 LonesomeRoad.esm 05 GunRunnersArsenal.esm 06 ClassicPack.esm 07 MercenaryPack.esm 08 TribalPack.esm 09 CaravanPack.esm 0A YUP - Base Game + All DLC.esm 0B OFT_Merge_All.esm 0C XRE - CARS!.esm 0D DWCNV.esm 0E FOOK - New Vegas.esm 0F FOOK - New Vegas DLCs.esm 10 More Perks.esm 11 NVEC Complete + NVCE.esm 12 NevadaSkies.esm 13 NVInteriors_Core.esm 14 NVInteriors_ComboEdition.esm 15 Interior Lighting Overhaul - Core.esm [Version 6.7.4] 16 AWorldOfPain(Preview).esm 17 NVR-Strip.esm 18 PipboyRemover.esm 19 Project Nevada - Core.esm 1A Project Nevada - Equipment.esm 1B Project Nevada - Extra Options.esm 1C rePopulated Wasteland.esm 1D Sexout.esm 1E SexoutCommonResources.esm 1F Another-Kick-In-The-Head.esm 20 SexoutPregnancyV3.esm 21 SexoutOffSpring.esm 22 SexoutSlavery.esm 23 msexBase.esm 24 msexTopsOffice.esm 25 SexoutLegion.esm 26 SexoutSlavers2.esm 27 T6M Equipment Replacer NV.esm 28 ELECTRO-CITY - CompletedWorkorders.esm 29 ELECTRO-CITY - Highways and Byways.esm 2A oHUD.esm 2B New Vegas Redesigned II.esm 2C SexOutMDJJFollowerBase.esm 2D SexoutDrugging.esm 2E RHKGilbertCompanion.esm 2F MikotoBeauty.esm 30 T6M NPC NV.esm 31 T6M NPC NVInteriors Loot.esp 32 Project Nevada - Rebalance.esp 33 Project Nevada - Cyberware.esp 34 NVWillow.esp ++ YUP - NPC Fixes (Base Game + All DLC).esp 35 DarNifiedUINV.esp 36 CASM.esp 37 The Mod Configuration Menu.esp [Version 1.5] 38 The Weapon Mod Menu.esp [Version 1.2] 39 SexoutZAZ.esp 3A Alternative Start.esp 3B Companion Sandbox Mode3.esp [Version 3.1] ++ Cass and Veronica.esp 3C Armor Replacer Child NPC Fix.esp 3D NVR-NPCs.esp 3E NVR-ELECTRO-CTIY_Patch.esp 3F NVR-Version_10.esp 40 FOOK - New Vegas.esp 41 FOOK - New Vegas DLCs.esp ++ FOOK GRA Ammo Hotfix.esp 42 Project Nevada - Cyberware Additions.esp 43 Project Nevada - Rebalance Complete.esp 44 Project Nevada - All DLC.esp 45 SexoutLactation.esp 46 SexoutWorkingGirl.esp 47 SexoutMissMoo.esp 48 SexoutBreeder.esp 49 AmmoCollectingFPSstyle.esp 4A CompanionDe-Equip.esp 4B GRA - The Right to Bear Arms.esp 4C You take a sip from your trusty Vault 13 canteen.esp [Version ised] 4D SexoutASB.esp 4E Sexout-Wear-And-Tear.esp 4F JIP Realistic Weapon Overheating.esp 50 LightSaberMod.esp 51 1nivVSLArmors.esp [Version 1.2] 52 1nivPNSLPatch.esp [Version 1.2] ++ 1nivDWSLPatch.esp [Version 1.2] 53 FlashlightNVSE.esp ++ Roberts_NewVegas.esp 54 Type 6.esp 55 st.esp 56 SexyTacticalOutfitT6M.esp 57 Natural Nails - Alt Loc.esp 58 Holster Gear.esp 59 New Vegas redesigned- Honest Hearts.esp 5A SexoutSpunk.esp 5B TwistedMinds.esp 5C SexoutStraponSex.esp 5D SexoutSexAssault.esp 5E RSCR-Expansion_Decks.esp 5F msexFort.esp 60 msexCourtesan.esp ++ SexoutLust - oHUD.esp 61 Sexout WG Factions Merged.esp 62 SexoutWillow.esp 63 SexOutCheyenneReplacer.esp 64 DLCCompanions.esp 65 delilah.esp ** MiscItemIconsNV.esp ++ FOOK Destructible Ordnance.esp 66 PrimmClearRoad.esp 67 dD - Enhanced Blood Main NV.esp 68 Safe ShowRaceMenu_Console.esp 69 UsableCigarettes neunen Ver for New Vegas.esp 6A Tuckered Out.esp 6B Tuckered Out - PN Core Patch.esp 6C RagdollOverhaulULTIMATE.esp 6D New Vegas Error Corrections Extras.esp 6E SmallerTalk.esp 6F FOOK-PN Convergence.esp 70 WeaponModsExpanded.esp 71 Project Nevada - WMX.esp 72 WMX-DLCMerged.esp ** WMX-ArenovalisTextures.esp 73 WMX-POPMerged.esp ++ AWOP-WMX-EVE Overhaul.esp 74 EVE FNV - ALL DLC.esp 75 Interior Lighting Overhaul - Ultimate Edition.esp [Version 6.7.4] 76 ILO - GS Shack.esp [Version 1.3] 77 ILO - A World of Pain.esp [Version 1.4] 78 FNNsysNV.esp 79 UseableToilets.esp 7A sleep_on_back_sexy.esp 7B nu_women_of_the_wasteland.esp 7C MikotoBeauty.esp 7D Bashed Patch, 0.esp 7E XRE - CARS!.esp
Odessa Posted April 19, 2014 Posted April 19, 2014 Merging sexout mods is a bad idea, and tryouts is a complex one and likely more problematic than most. It will break the MCM and any BuildRef calls and other things. It sounds like something is set up to start a conversation and keep trying until it does, which is a common tactic because just telling an NPC to talk once is unreliable, but the topic they are supposed to start isn't available for some reason (probably its attached quest isn't active) so they are defaulting to GREETING. Disable all your mods and see if that stops it, and if so then re-enable/disable in batches until you track down the problem one, and revert to unmerged sexout mods.
Guest tomm434 Posted April 19, 2014 Posted April 19, 2014 I keep getting stuck in a dialog loop. NPC's will attempt to engage in a conversation that really doesn't go anywwhere. The NPC walks up and the dialog box opens with: What can i do for you? ok Talk to you later. (Or something similar). This happens over and over, and each time, i get a split second to tap before it starts up again. Eventually, i get far enough away that they have to move toward me to engage again, and i just run. They follow me for quite a while, but if i can keep my distance for at least a few seconds, when they try to engage again, the camera just zooms in a bit, then they walk away. If i happen to walk into a crowded room, it can take a very long time to escape, because generally, 3 - 4 people will want to do that dialog loop. Any help would be greatly appreciated. Here's my load list: Active Mod Files: 00 FalloutNV.esm 01 DeadMoney.esm 02 HonestHearts.esm 03 OldWorldBlues.esm 04 LonesomeRoad.esm 05 GunRunnersArsenal.esm 06 ClassicPack.esm 07 MercenaryPack.esm 08 TribalPack.esm 09 CaravanPack.esm 0A YUP - Base Game + All DLC.esm 0B OFT_Merge_All.esm 0C XRE - CARS!.esm 0D DWCNV.esm 0E FOOK - New Vegas.esm 0F FOOK - New Vegas DLCs.esm 10 More Perks.esm 11 NVEC Complete + NVCE.esm 12 NevadaSkies.esm 13 NVInteriors_Core.esm 14 NVInteriors_ComboEdition.esm 15 Interior Lighting Overhaul - Core.esm [Version 6.7.4] 16 AWorldOfPain(Preview).esm 17 NVR-Strip.esm 18 PipboyRemover.esm 19 Project Nevada - Core.esm 1A Project Nevada - Equipment.esm 1B Project Nevada - Extra Options.esm 1C rePopulated Wasteland.esm 1D Sexout.esm 1E SexoutCommonResources.esm 1F Another-Kick-In-The-Head.esm 20 SexoutPregnancyV3.esm 21 SexoutOffSpring.esm 22 SexoutSlavery.esm 23 msexBase.esm 24 msexTopsOffice.esm 25 SexoutLegion.esm 26 SexoutSlavers2.esm 27 T6M Equipment Replacer NV.esm 28 ELECTRO-CITY - CompletedWorkorders.esm 29 ELECTRO-CITY - Highways and Byways.esm 2A oHUD.esm 2B New Vegas Redesigned II.esm 2C SexOutMDJJFollowerBase.esm 2D SexoutDrugging.esm 2E RHKGilbertCompanion.esm 2F MikotoBeauty.esm 30 T6M NPC NV.esm 31 T6M NPC NVInteriors Loot.esp 32 Project Nevada - Rebalance.esp 33 Project Nevada - Cyberware.esp 34 NVWillow.esp ++ YUP - NPC Fixes (Base Game + All DLC).esp 35 DarNifiedUINV.esp 36 CASM.esp 37 The Mod Configuration Menu.esp [Version 1.5] 38 The Weapon Mod Menu.esp [Version 1.2] 39 SexoutZAZ.esp 3A Alternative Start.esp 3B Companion Sandbox Mode3.esp [Version 3.1] ++ Cass and Veronica.esp 3C Armor Replacer Child NPC Fix.esp 3D NVR-NPCs.esp 3E NVR-ELECTRO-CTIY_Patch.esp 3F NVR-Version_10.esp 40 FOOK - New Vegas.esp 41 FOOK - New Vegas DLCs.esp ++ FOOK GRA Ammo Hotfix.esp 42 Project Nevada - Cyberware Additions.esp 43 Project Nevada - Rebalance Complete.esp 44 Project Nevada - All DLC.esp 45 SexoutLactation.esp 46 SexoutWorkingGirl.esp 47 SexoutMissMoo.esp 48 SexoutBreeder.esp 49 AmmoCollectingFPSstyle.esp 4A CompanionDe-Equip.esp 4B GRA - The Right to Bear Arms.esp 4C You take a sip from your trusty Vault 13 canteen.esp [Version ised] 4D SexoutASB.esp 4E Sexout-Wear-And-Tear.esp 4F JIP Realistic Weapon Overheating.esp 50 LightSaberMod.esp 51 1nivVSLArmors.esp [Version 1.2] 52 1nivPNSLPatch.esp [Version 1.2] ++ 1nivDWSLPatch.esp [Version 1.2] 53 FlashlightNVSE.esp ++ Roberts_NewVegas.esp 54 Type 6.esp 55 st.esp 56 SexyTacticalOutfitT6M.esp 57 Natural Nails - Alt Loc.esp 58 Holster Gear.esp 59 New Vegas redesigned- Honest Hearts.esp 5A SexoutSpunk.esp 5B TwistedMinds.esp 5C SexoutStraponSex.esp 5D SexoutSexAssault.esp 5E RSCR-Expansion_Decks.esp 5F msexFort.esp 60 msexCourtesan.esp ++ SexoutLust - oHUD.esp 61 Sexout WG Factions Merged.esp 62 SexoutWillow.esp 63 SexOutCheyenneReplacer.esp 64 DLCCompanions.esp 65 delilah.esp ** MiscItemIconsNV.esp ++ FOOK Destructible Ordnance.esp 66 PrimmClearRoad.esp 67 dD - Enhanced Blood Main NV.esp 68 Safe ShowRaceMenu_Console.esp 69 UsableCigarettes neunen Ver for New Vegas.esp 6A Tuckered Out.esp 6B Tuckered Out - PN Core Patch.esp 6C RagdollOverhaulULTIMATE.esp 6D New Vegas Error Corrections Extras.esp 6E SmallerTalk.esp 6F FOOK-PN Convergence.esp 70 WeaponModsExpanded.esp 71 Project Nevada - WMX.esp 72 WMX-DLCMerged.esp ** WMX-ArenovalisTextures.esp 73 WMX-POPMerged.esp ++ AWOP-WMX-EVE Overhaul.esp 74 EVE FNV - ALL DLC.esp 75 Interior Lighting Overhaul - Ultimate Edition.esp [Version 6.7.4] 76 ILO - GS Shack.esp [Version 1.3] 77 ILO - A World of Pain.esp [Version 1.4] 78 FNNsysNV.esp 79 UseableToilets.esp 7A sleep_on_back_sexy.esp 7B nu_women_of_the_wasteland.esp 7C MikotoBeauty.esp 7D Bashed Patch, 0.esp 7E XRE - CARS!.esp That maybe got something to do with SexoutSlavers2 - forced conversation is set to "a" or "s" by default. Check MCM menu for this mod.
astor Posted April 19, 2014 Author Posted April 19, 2014 That maybe got something to do with SexoutSlavers2 - forced conversation is set to "a" or "s" by default. Check MCM menu for this mod. It's set to [D] by default in my MCM. I tried to merge the Tryout faction esp because mods past 137+/- gives me issues, and past 140, game won't load at all. Which sucks, because this is the first time i have a video card that can really push this game and mods.
nyaalich Posted April 19, 2014 Posted April 19, 2014 Do you have both Small Talk and Smaller Talk installed? I think st.esp is Small Talk? As far as merging mods, I would think that you could group a bunch of your pose mods (sleep on back/idles), clothes, and other teeny fixes. My own personal comfort level wouldn't have me including esms (cause I'm a fraidy cat). I'd say to merge stuff that you always install and are confident isn't going to be updated (i.e., it's been out an unchanged for a long time/"final"). That was what I did. And if you do use the script w/ FNVEdit to auto-merge, be sure that you've extracted any BSAs that go with the mod. Otherwise, that stuff doesn't appear in game. Of course, it'll act like a new install, so you'll have to retrieve any equipment again. There's a script on Skyrim Nexus that allows the most current (v31?) version of FNVEdit to merge stuff automatically for you. The concern is for anything that adds cells and possibly something else (it is early, the memory is fuzzy, and I am too lazy for searching ). Let me know if you can't find it, and I'll bust out of lazy mode. I don't know that you need T6.esp installed since Sexout installs the T6 BSA anyway. Someone else should probably comment on this before you remove it, though. I don't ever remember the esp for it showing up in my load order. I can't speak to the T6 esms that affect equipment. Clothing replacers should stay. Also, I only had Robert's installed briefly, but I don't think you need the esp for that either (even though it's inactive, your mod limit can still get all snippy about it).
astor Posted April 19, 2014 Author Posted April 19, 2014 Do you have both Small Talk and Smaller Talk installed? I think st.esp is Small Talk? As far as merging mods, I would think that you could group a bunch of your pose mods (sleep on back/idles), clothes, and other teeny fixes. My own personal comfort level wouldn't have me including esms (cause I'm a fraidy cat). I'd say to merge stuff that you always install and are confident isn't going to be updated (i.e., it's been out an unchanged for a long time/"final"). That was what I did. And if you do use the script w/ FNVEdit to auto-merge, be sure that you've extracted any BSAs that go with the mod. Otherwise, that stuff doesn't appear in game. Of course, it'll act like a new install, so you'll have to retrieve any equipment again. There's a script on Skyrim Nexus that allows the most current (v31?) version of FNVEdit to merge stuff automatically for you. The concern is for anything that adds cells and possibly something else (it is early, the memory is fuzzy, and I am too lazy for searching ). Let me know if you can't find it, and I'll bust out of lazy mode. I don't know that you need T6.esp installed since Sexout installs the T6 BSA anyway. Someone else should probably comment on this before you remove it, though. I don't ever remember the esp for it showing up in my load order. I can't speak to the T6 esms that affect equipment. Clothing replacers should stay. Also, I only had Robert's installed briefly, but I don't think you need the esp for that either (even though it's inactive, your mod limit can still get all snippy about it). I tried using the Robert's body that comes with sexout, but the males always had the "Wal-Mart Boxers" on when looting, so i installed Robert's from nexus to change that. I used the merging script from skyrim nexus for the merged patch mentioned above. I'm only used to merging armor mods, always too paranoid to do more. The above patch was my first foray beyond armor merging.
nyaalich Posted April 19, 2014 Posted April 19, 2014 Yeah. The replacer with Sexout only adds the bodies that are used during sex, so you are correct in that you still have to install a male body on its own for looting. I use Breeze's normally and only used Robert's for 2 seconds to try to diagnose an issue, so I can't say for sure about its esp. I'm just trying to help you whittle down your mods.
Guest Posted April 19, 2014 Posted April 19, 2014 I tried to merge the Tryout faction esp because mods past 137+/- gives me issues, and past 140, game won't load at all. Sorry OP if I'm out of topic, but... I just wanted to highlight this, for those who believe the "number of doom" (139 active plugins) is not true. Too many people have issues after it, here's another example. I personally take it very much in consideration.
astor Posted April 19, 2014 Author Posted April 19, 2014 Yeah. The replacer with Sexout only adds the bodies that are used during sex, so you are correct in that you still have to install a male body on its own for looting. I use Breeze's normally and only used Robert's for 2 seconds to try to diagnose an issue, so I can't say for sure about its esp. I'm just trying to help you whittle down your mods. Oh, i appreciate any and all help. I've grown lax during my time with skyrim. I have an R9 270x 2gb card, and on skyrim i have 255 esp's including a merged patch of 26 armors, coming from some 400 +/- mods. Then i go revisit fallout with my new card and find that my soft cap is 137 esp files, with a hard cap of 140 (game won't even start at 141). This doesn't seem to change regardless of which mods i'm loading.
nyaalich Posted April 19, 2014 Posted April 19, 2014 Yeah. My mod limit is a straight 100. At least it's easy to remember. : P
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