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CTD after first credits


Guest Jezzy

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Guest Jezzy
Posted
Hello all!
 
After having fucked up beyond any repair my FNV installation a few month ago, i decided to do a fresh install of the game. I have used FOMM for the installation of a bunch of mods of my choice and installed the latest version of NVSE, FNV4Gb, etc. 
 
After all the installation process (which took a very loooooooooong time) I managed to get in the game like 2 or 3 times but after having a issue with MCM + DarnUI combinaison i figured i should just disable DarnUI and reinstall MCM but the game CTD  just before the 2nd screen. FNVEdit said everything loaded fine. I cannot figure what happening at the moment. Here my LO. Anyone have a clue?

 

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
CaravanPack.esm
Ambient Temperature.esm
Companion Core.esm
Active Wasteland.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
rePopulated Wasteland.esm
RobCo Certified.esm
Sexout.esm
SexoutCommonResources.esm
SexoutSlavery.esm
SexoutLegion.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
New Vegas Redesigned II.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
SexoutPregnancyV3.esm
SexoutDrugging.esm
XRE - CARS!.esm
URWLNV-001-Weather.esm
Arwen_NV_Core.esm
Monster Wars.esm
CASM.esp
Purge Cell Buffers.esp
Readius_NV.esp
The Mod Configuration Menu.esp
populatedcasino-medium.esp
Laurens_Bathroom_poetry.esp
New Vegas Trade Center.esp
Realistic Portable Tent.esp
Arwen_NV_Realism_Core.esp
Arwen_NV_Med-Tec.esp
Active Wasteland - Vanilla Replacements.esp
Active Wasteland - Coffee Maker.esp
Active Wasteland - Goggle Tints.esp
Active Wasteland - Dead Money Replacements.esp
Active Wasteland - Dead Money Coffee Maker.esp
Active Wasteland - Dead Money Goggle Tints.esp
AddLunchBox.esp
Better Casinos.esp
Bottlecaps Have Weight.esp
Casino Exchange All.esp
DrugsAreBadMKay.esp
FeelingIrradiated.esp
ManualReload.esp
Reactive People II - Sneak & Diversion.esp
NVR- Lore version.esp
NVR- Recommended.esp
New Vegas redesigned- Honest Hearts.esp
dD - Enhanced Blood Main NV.esp
Reactive People - Ultimatum.esp
EVE FNV - ALL DLC.esp
ELECTRO-CITY - Darker Nights.esp
Bouncing Natural Breasts.esp
SmallerTalk.esp
SexoutZAZ.esp
SexoutFiends.esp
SexoutKhans.esp
SexoutKings.esp
SexoutNCR.esp
SexoutPowderGangers.esp
SexoutWorkingGirl.esp
Arwen_NV_OneLife.esp
XRE - CARS!.esp
URWLNV-007-Interiors.esp
URWLNV-002-DeadMoney.esp
URWLNV-003-HonestHearts.esp
URWLNV-004-OldWorldBlues.esp
URWLNV-005-LonesomeRoad.esp
ManualReload-OldWorldBlues.esp
SexoutDRL.esp
SexoutDRT.esp
SexoutLust.esp
AimInFirst_NV.esp
Zombie Mod.esp
EVE FNV - NO DLC.esp
EVE FNV - NO GRA.esp
SexoutDiscounts.esp
SexoutSexAssault.esp
Benny's Lucky Lighter.esp
UseableToilets.esp
Alternative Start.esp
Classic Wattz 1000 Laser Pistol.esp
Classic Wattz 1000 Laser Pistol (Replacer).esp
Jet Classic.esp
SexoutDrugs.esp
SexoutClothingEval.esp

Total active plugins: 94
Total plugins: 98

 

Posted

If it crashes it means you're missing a master. If you download Prideslayer's version of FOMM it should highlight the plugin causing the crash in red.

Posted

Sexout.esm
SexoutCommonResources.esm
SexoutPregnancyV3.esm
SexoutSlavery.esm
SexoutLegion.esm

I might be wrong, but I thought these should be together.

Posted

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutSlavery.esm

SexoutLegion.esm

I might be wrong, but I thought these should be together.

 

Doesn't matter if they're together or not, what matters is a correct order, which Jezzy's is.

Yeah, order is the important thing though it's good for neatness sake to see all the sexout stuff bunched together to make a quick visual check they are correct.

 

I don't see SexoutOffspring there but that shouldn't cause any issue other than the Offspring of pregnancy behaving like random NPC's.

Guest Jezzy
Posted

@Loogie 

 

Firstly, thanks for your reply. I indeed use Prideslayer's version of FOMM, however no plugin is highlighted in red.  If i re-install DarnUI i can get in the game but Project Nevada said something went wrong about his hud and MCM says that it cannot access its menu files + some technical stuff such as C++ 32 bits something and something about my firewall... and also, FNVEdit doesnt crash on his background loader. :s

 

Thanks for the help! I appreciate it ^.^

Guest Jezzy
Posted

Yes i did. but... maybe the order in which i have reactivated these 3 mods are related to my problems... I went with MCM first, then PN (told me that my MCM menu was there and most recent) and finally DarnUI (and said no to all replacement)...

Posted

HUD mods are always tricky, I'm not sure if you use the ones mentioned here but I use this install order and it seems to work out nicely:

 

Recommended Installation Order
It is important to install One HUD after Darns UI and any mods the require iHUDification:

1. Deactivate Unified HUD (if used).
2. Activate Darnified UI.
3. Activate Project Nevada
4. Activate Mod Configuration Menu (MCM)
5. Activate all other HUD altering mods (see above list).
6. Activate One HUD (oHUD) *.
7. Activate Unified HUD *.

 

I got these instructions somewhere though I cannot remember where, I just copy/pasted. Hope it helps.

Guest Jezzy
Posted

Thank you all for the replies!

 

Contessa, your workaround fix my issues. Thank you :)

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