Guest Posted April 14, 2014 Posted April 14, 2014 Description: so i have been working on a "mod manager" for lovers lab with features like "auto download resource mods"and perhaps even install the mods (we'll see about that) the reason i wanted to make this is two reasons firstly i was told it was impossible and secondly i've noticed how lovers lab mods are getting quite complex with "A requesting B and C B requires C D E F G D requires F and Q"and it would be nice if people didn't have to post issues because they forgot this one mod or installed them in an wrong order ? issues and stuff: but for now i'm fighting loverslab's annoying "IP.Downloads" application (the download buttons) i managed to pin point were files are located and i can even download files that are just put in topicshowever the system behind the download buttons were made to be secure it seems.not sure if i'm going to give up but i plan on trying from time to time... Code so far: Autoit3 Code #include <InetConstants.au3> #include <MsgBoxConstants.au3> ; Download a file in the background. ; Wait for the download to complete. Script() Func Script() ; Save the downloaded file to the folder. ;url= is well...url... $url="http://www.loverslab.com/public/js/3rd_party/swfupload/swfupload.swf" ;dest=destination and file name $dest="C:\Users\jamilnielsen\Desktop\swfupload.swf" Local $sFilePath = $dest ; Download the file in the background with the selected option of 'force a reload from the remote site.' Local $hDownload = InetGet($url,$dest, $INET_FORCERELOAD, $INET_DOWNLOADBACKGROUND) ; Wait for the download to complete by monitoring when the 2nd index value of InetGetInfo returns True. Do Sleep(250) Until InetGetInfo($hDownload, $INET_DOWNLOADCOMPLETE) ; Retrieve the number of total bytes received and the filesize. Local $iBytesSize = InetGetInfo($hDownload, $INET_DOWNLOADREAD) Local $iFileSize = FileGetSize($sFilePath) ; Close the handle returned by InetGet. InetClose($hDownload) ; Display details about the total number of bytes read and the filesize. MsgBox($MB_SYSTEMMODAL, "", "The total download size: " & $iBytesSize & @CRLF & _ "The total filesize: " & $iFileSize) EndFunc this downloads the file swfupload.swf to destination (with is defined to be my desktop atm)unfortunately this is as far as i got...i tried to bypass the download buttons as i actually figured out were the files are located...however they are locked somehow.feel free to make suggests or work on it...i'm just throwing an idea/project out there.Update/progress: Unknown date. Tried posting my issue on autoit's forum however was thrown back out due to lovers lab being adult content xD 18-04-2014tried again today.however moderators of autoit forums are quite pesky.next time i'll try my luck some were else. with people less jerk-ish. 27-05-2014: after waiting a few mouths for Ashal to answer my messages i have given up on asking there.i will be sending out a message to moderators instead i guess...Also the problem of making a Loverslab mod manager is that i plan on making it directly download the mods (bypassing the progress of making the person take a look at the content.) for that reason i will not be publishing this before i get word from moderators or ashal who seems to avoid taking a look at messages. oh and i cleaned up this post.22-07-2014giving up on help/contact to admins or moderators as they don't answer messagesat less a new method is found this project is on stand by.on an other note i try to keep a working version of Sexout Breeder mods,install order, and tools needed I compiled everything needed into links and a single download file, for those who have issues or just not enough time to check out 50 pages, So that you can get to experience this great mod. LinksNOTE: INSTALL IN THIS ORDER!!!!!!!!!!!!Also please note that the links can change easily.use FOMMor any shit you experience is on your own head.http://www.nexusmods.com/newvegas/mods/36901/?1)New Vegas Script Extender (NVSE)http://nvse.silverlock.org/2)Nvse Extender (Aka Nx)http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/3)Compatability Skeleton - BnB BodyExtender FAFF NVGhttp://www.nexusmods.com/newvegas/mods/45229/?4)The Mod Configuration Menuhttp://www.nexusmods.com/newvegas/mods/42507/?5)SexoutNGhttp://www.loverslab.com/topic/24614-sexoutng/6)Sexout Common Resources Stable Version (SCR)http://www.loverslab.com/topic/13789-sexout-common-resources-stable-version-scr/7)Sexout New Vegas Pregnancy Stable Versionhttp://www.loverslab.com/files/file/47-sexout-new-vegas-pregnancy-stable-version/8)SexoutBreederhttp://www.loverslab.com/topic/15838-sexoutbreeder-v84-zomg-an-update-edition-titus-riverside-bugfix/9)MaternityClothesFull pack Old version re-upload.http://www.loverslab.com/files/file/122-maternityclothesfull-pack-old-version-re-upload/10)[sCR] Tryout's Data Pack (Repack) 20131005http://www.loverslab.com/files/file/381-scr-tryouts-data-pack-repack/11)SmallerTalkhttp://www.loverslab.com/files/file/20-smallertalk/12)Sexout Clothing System - Combat Armour damage + P7 body fixhttp://www.loverslab.com/topic/14609-sexout-clothing-system-combat-armour-damage-p7-body-fix/13)NVTribal Armor for Type 3 and Breezehttp://www.nexusmods.com/newvegas/mods/38198/?-Delete or disable the esp14)Lady outfit for Type3http://www.nexusmods.com/newvegas/mods/34989/?-Delete or disable the esp15)Ixia armor for Type3http://www.nexusmods.com/newvegas/mods/41768/?-Delete or disable the esp16)New Vegas Stutter Removerhttp://www.nexusmods.com/newvegas/mods/34832/?-optinal download but recommended as its a stability mod.-note don't use this with TTW17)NVAC - New Vegas Anti Crashhttp://www.nexusmods.com/newvegas/mods/53635/?-optinal download but recommended as its a stability mod.-note don't use this with TTW oh and here's the link to all the mods downloaded into one zip file of almost 500 MB.https://www.dropbox.com/s/vwel649v410n4e0/SexoutBreeder%20compiled%20stuff.zip.added the newest MaternityClothesFull pack Old version re-upload (no more floating heads)
Deedlit Posted April 14, 2014 Posted April 14, 2014 theres a expression at my language wich goes like that "Unaware that it was impossible he was there and did" , i used machine translator for that (google translator), sorry about, but good lucky i just posted that to give a boost morale.
tacomarine Posted April 14, 2014 Posted April 14, 2014 Well bloody hell. this looks interesting. maybe try to contact Ashal or one of the other admins and see if they know a secret FBI hack to the downloads or something. you know three letter government acronyms like to be nosy.
cadejocr Posted October 28, 2014 Posted October 28, 2014 3 advice. 1) Use mod organizer structure. That system is incredible , if you copy the .zip content to mod manager mods directory and voila . 2) Use Vb basic or maybe c# to manage downloads, .zip format and maybe .7 format ... but the main reason is to generate .exe for easy user installation , 3) use xml to desing a reliably config structure so other modders can use this special program. Maybe a hash system so a mod dependency can be linked with acuracy.
windpl Posted October 29, 2014 Posted October 29, 2014 use xml I only agree with this, other suggestions are at least vague.
slamdunk Posted January 15, 2015 Posted January 15, 2015 I have a working mod manager that can be used. It has not implemented dependency resolution but it was catered for. http://mm.gamingio.comIf LL members are keen I am open to reworking the solution. There is an Open Rest API that can be used and i can document it.
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