eatwhatever Posted April 13, 2014 Posted April 13, 2014 Odd thing happens here. http://www.loverslab.com/topic/24112-sexualized-creatures-models-for-modders-updated-17022014/ I downloaded this file and tried to adjust them as new creature mesh... this mod includes creature meshes with erect/flaccid state. and since i did not have proper mesh for horse, I installed these meshes on horse. and after that whenever I tried to trigger sex animation with creature, creatures stays in idle animation while character goes on sex animation. So, to fix this I deleted whole folder in data\meshes\actor\horse and re-installed bestiality extra, bestiality animation pack. and ran FNIS which includes Creature pack.(Currently i'm not using Sexlab nude creature intentionally.) FNIS reports me no problem. and both FNIS creature pack ,FNIS tools are up-to-date. so does other things like skse,sexlab animation framework, and plug-ins that triggers sex animation. but still it does not work. horses just stand there and do nothing, while everything else works fine. Odd thing is, I happened to get dragon mesh with penis. so I tried to install it and it worked so fine while this one doesn't work for anything. what am I missing here?
nutluck Posted April 13, 2014 Posted April 13, 2014 Well my first question is did they use to work? My next question is do any of the creatures work?
tomz31790 Posted April 15, 2014 Posted April 15, 2014 I have a similar issue when using Beastiality Rape. However, the animations with creatures still play when using match maker so I guessing there may a capability issue with the newest sexlab framework (currently using the latest beta).
visby Posted April 15, 2014 Posted April 15, 2014 Are your MCM menu items all set correctly now? As you probably know Sex lab MCM has creatures off by default, but enchantress also has settings for custom creature mesh paths including the horse.
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