Jump to content

REQ: Feminine Hands Convert to Sevenbase bombshell?


Eu4orick

Recommended Posts

Posted

As far as I know, "Better Hand Mesh for UNP" actually IS the default hand mesh used in SeveNBase Original - in all SeveNBase versions except bombshell, I think, where it is *slightly* different. I think Bombshell uses the _1 hand mesh version for both the _0 and _1 body. :huh:

Posted

I have HDT body bombshell beta 4 I think it was at the moment, not entirely finished anyways but that body only supports the old lower poly hand mesh at the moment :/. I've just been using the TBBP version of S7B from nexus which does support the higher detailed hand but I would like it with the cleaner weights or whatever it is that come with HDT's. Used the Bodyslide method to copy the weights from HDT + a Belly bone and they don't match entirely to TBBP... meh. That's as far as got and can go really as 3d programs I know sods law about to tweak that kind of thing.

Posted

Ahhhhhh - okay, no sorry. I haven't got a clue about the HDT stuff. Your best bet would be to ask Blabba, who if I recall correctly is the Orange-in-Chief of the HDT project. :)

 

Not to disappoint, but the true masters of HDT would be Yoo, Canderes, Neckros, and of course HydrogensaysHDT.

I just try to help and share knowledge and info where I can.

 

Also, Orange-in-Chief *chuckles* haven't heard that one before.

Gonna make that my new title :D

 

Posted

Ahhhhhh - okay, no sorry. I haven't got a clue about the HDT stuff. Your best bet would be to ask Blabba, who if I recall correctly is the Orange-in-Chief of the HDT project. :)

 

It's SevenBase bombshell I'm referring too that was cleaned up in a beta test that was most suited for HDT stuff. Trouble is Sevenbase bombshell does not have high mesh hands that match it's arms and instead uses the old vanilla low mesh ones I think. I don't know whom to ask if they got time or interest to convert the high mesh hands to sevenbase bombshell.

Posted

 

Ahhhhhh - okay, no sorry. I haven't got a clue about the HDT stuff. Your best bet would be to ask Blabba, who if I recall correctly is the Orange-in-Chief of the HDT project. :)

 

Not to disappoint, but the true masters of HDT would be Yoo, Canderes, Neckros, and of course HydrogensaysHDT.

I just try to help and share knowledge and info where I can.

 

Also, Orange-in-Chief *chuckles* haven't heard that one before.

Gonna make that my new title :D

 

 

 

Heh heh heh! No worries! ^_^

 

 

 

Ahhhhhh - okay, no sorry. I haven't got a clue about the HDT stuff. Your best bet would be to ask Blabba, who if I recall correctly is the Orange-in-Chief of the HDT project. :)

 

It's SevenBase bombshell I'm referring too that was cleaned up in a beta test that was most suited for HDT stuff. Trouble is Sevenbase bombshell does not have high mesh hands that match it's arms and instead uses the old vanilla low mesh ones I think. I don't know whom to ask if they got time or interest to convert the high mesh hands to sevenbase bombshell.

 

 

Why not try contacting the makers of those meshes? Mr. Troublemaker, who made the "Better Hands" is very helpful, and great to deal with! Or, you could try contacting some of the SeveNBase armour makers who are familiar with HDT/BBP, or even some of the UNP people. :)

Posted

*Opens the door to see if anyone is looking, throws a suspicious-looking package in and runs off, slamming shut the door behind him*

 

attachicon.gif7B Bombshell Feminine Hands.rar

 

 

p.s. didn't know these even existed.. thanks!

I suppose those are put under \Data\Meshes\actors\character\character assets, or am I mistaken?

Posted

 

*Opens the door to see if anyone is looking, throws a suspicious-looking package in and runs off, slamming shut the door behind him*

 

attachicon.gif7B Bombshell Feminine Hands.rar

 

 

p.s. didn't know these even existed.. thanks!

I suppose those are put under \Data\Meshes\actors\character\character assets, or am I mistaken?

 

 

Yep. Or in your custom race's meshes folder.

  • 3 months later...

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...