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Save Bloat?


BlackArk

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How large should my save files be on average. At the beginning the save file is around 6mb later it got to 8mb.

 

If there is save bloat how should I go about preventing it?

 

 

Boss Log

 

 

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SKSE Plugins
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SKSE Version: 0.1.6.16 Checksum: 7441E383

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FM_Plugin.dll Checksum: 8B624C75

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zzLSARUtil.dll Checksum: FDBB3AFC


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Recognised Plugins
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These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

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Dawnguard.esm Active Checksum: 3AF859F5
*  Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Unofficial Dawnguard Patch.esp Active Checksum: 838B40D8
*  Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}


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Unofficial Hearthfire Patch.esp Active Checksum: 1C7012D5

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*  Note: For safe mod uninstall see special uninstallation instructions on mod page ("http://www.nexusmods.com/skyrim/mods/12933").


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Colorful_Magic.esp Active Checksum: 7E8E8E72

Dibella's Butterfly.esp Active Checksum: 73723903

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SexLab Enchantress.esp Active Checksum: F0CD5EBE

TestDarkKnight.esp Active Checksum: C8606FD8

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*  Requires: a little sexy apparel replacer - for CBBE/UNP/ADEC ("http://www.nexusmods.com/skyrim/mods/5564/")


AzarHairPonyTail 03 - Havok.esp Active Checksum: 123E00E9

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ElinRace_Cazy Hairs-by zzjay.esp Active Checksum: 7A08C318

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Unrecognised Plugins
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The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

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Fun House and Enhanced hot pools.esp Active Checksum: 2870A041

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Astaroth Horns - All in one.esp Active Checksum: CA6A6DD

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Blade&Soul Armor Collection.esp Active Checksum: CCA380FD

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JackGaPubDLC00.esp Active Checksum: 1D4B6C24

Lightning Blade.esp Active Checksum: E7AAB240

LoversVictim_DogsnHorses.esp Active Checksum: 859B9ADF

ly ff13lb.esp Active Checksum: 9794515B

mh3weapons.esp Active Checksum: 8E40F909

Mystic Eyes of Death Perception.esp Active Checksum: F6744E6D

SexLab Sound FX Replacer.esp Active Checksum: A3CA96A1

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SexLabDangerousNights.esp Active Checksum: 2A1ADEE2

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SkyFalls + SkyMills + DG + DB.esp Active Checksum: B4C880EE

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Water Reflection System.esp Active Checksum: E70A744E

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Whiterun Gatehouse Abode.esp Active Checksum: C5F96D45

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Arrow In Knee team Armor Mods.esp Active Checksum: 1D3F1499

Whiteofbook.esp Active Checksum: F5966C6C

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Link to comment
8Mbs on a heavily modded game is normal, I'm playing one of the same size...just don't throw garbage into your game because don't care if your saves are 1mb or 10mbs long, then you're screwed.

Link to comment

hmm... Okay, but of the mods in my boss log are there any mods I should probably not have because it can cause too much bloat too fast?

I suspected maybe save bloat was causing my world map CTD but maybe it is a different mod that is causing my world map CTD.

 

I tried to narrow it down but doing so revealed other CTD issues like mod order.

Maybe I am doing it wrong?

 

Am I supposed to uncheck the mod in MO or uncheck the esp plugin? when trying to narrow down the problem.

 

Maybe I missed an .ini setting? so many possibilities...

Link to comment

Do not use the Save cleaner on heavily modded saves. Gives unexpected behavior if you don't know what you are doing.

 

There is a simpler way. Go to your skse folder inside Data and create an skse.ini if not already there.

Then add the following lines:

 

[General]

ClearInvalidRegistrations=1

 

Do not use the default launcher after this. Use the skse loader(which you obviously already do)

 

SKSE will run a cleaner internally and reduce your save size slowly. Just wait in-game, or screw around or whatever. you will see that your save file size keeps decreasing progressively. This method is far more safe and has little to no side-effects. The save cleaner on nexus on the other hand can , for example, resurrect dead NPCs, often as essential (unkillable) enemies. I had a case of a resurrected immortal Sauron from the Isilmeriel collection chasing me all around Blackreach because I ran the save cleaner and somehow resurrected him. Also, the save cleaner is a brutal one time action, and needs to be repeated again and again. The skse method works continuously and keeps the size small.

 

I had a bug that caused my save file to bloat to 100MB+ . This brought to down to 7MB after some hours of gameplay. With this running, my lvl 80+ saves are a little over 15MB. 

 

And for the record this is with 350+ mods running thanks to the magic of WryeBash and TESVEdit.

Link to comment

Do not use the Save cleaner on heavily modded saves. Gives unexpected behavior if you don't know what you are doing.

 

There is a simpler way. Go to your skse folder inside Data and create an skse.ini if not already there.

Then add the following lines:

 

[General]

ClearInvalidRegistrations=1

 

Do not use the default launcher after this. Use the skse loader(which you obviously already do)

 

SKSE will run a cleaner internally and reduce your save size slowly. Just wait in-game, or screw around or whatever. you will see that your save file size keeps decreasing progressively. This method is far more safe and has little to no side-effects. The save cleaner on nexus on the other hand can , for example, resurrect dead NPCs, often as essential (unkillable) enemies. I had a case of a resurrected immortal Sauron from the Isilmeriel collection chasing me all around Blackreach because I ran the save cleaner and somehow resurrected him. Also, the save cleaner is a brutal one time action, and needs to be repeated again and again. The skse method works continuously and keeps the size small.

 

I had a bug that caused my save file to bloat to 100MB+ . This brought to down to 7MB after some hours of gameplay. With this running, my lvl 80+ saves are a little over 15MB. 

 

And for the record this is with 350+ mods running thanks to the magic of WryeBash and TESVEdit.

 

Impressive.

 

I have the clear invalid registrations enabled. Have for about two months now. Do you know what priority the cleaning runs? I mean does it run on a low priority background thread? I haven't run the cleaner yet, thanks for the warning.

Link to comment

 

If your save is more than 15 MB, then you got a save bloat. That's what modders told me here when I told them my saves were 125 MB. (a record ? :lol: )

 

How many minutes does it take to save? :)

 

Your the champ!

 

 

Lolz  :lol:

 

It was more or less 30 min. and I do believe it was because of an old version of SL_Defeat (it was the only available version at that time but Goubo quickly released a new one I didn't know about) and SL_Random and maybe some others joining the party.

 

Now I check my saves once a week at least.

Link to comment

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