iGinger Posted 19 hours ago Posted 19 hours ago (edited) The Amazing Kleo v0.4 (WIP) View File THE AMAZING* KLEO *Kleo is amazing Totally not a follower for SE / AE This is my first attempt at releasing a 'big' mod. It's still an early version, but it's ready for testing, so I'd appreciate your feedback. One day, you found the "Amulet of the Dark Elf". To your surprise - it grants no bonuses whatsoever. Yet, for some reason, you decided to put it on anyway. Now live with the consequences. Kleo is a rude, arrogant futanari dark elf mage. She firmly believes that all your adventures are a pointless waste of time and that her needs come before yours. You may disagree, but that won't change much, to be fair. Be prepared for your holes to be used however and whenever she pleases. And if you're 'lucky', you might even end up locked in Devious Devices! But Kleo isn't a follower. She has absolutely no interest in your battles. To her, you're just a convenient way to relieve her pent-up tension, so don't expect her to fight by your side. Unless, of course, she becomes your bodyguard... Though that won't be up to you either. When you've had enough - simply turn down her services and give her a break. Who knows, maybe you'll get lucky? Fully voiced dialogue, including vanilla lines. A Devious Follower voice patch has also been added to voice dialogue from Devious Followers. Meet Kleo Kleo is a dominant futanari character with a sharp tongue, an inflated opinion of herself, and very little patience for excuses. Expect crude language, verbal humiliation, and a companion who takes considerable pleasure in having sex with you, like it or not. Kleo was a small part of my huge private mod S.C.OF.A.S, which is also currently in development (though I hope to release it here later). But I liked her personality so much that I decided to make her a standalone mod. I drew inspiration from the rapist in Babo Dialogue, but tried to make Kleo less clichéd and give her a somewhat different technical implementation. Kleo was originally created for the NEFARAM 16.2.2 surroundings (later upgraded to NEFARAM 17.3.5), so her behaviour fits the "darker" version of Skyrim. How Does It Work Since this is a WIP version, some mechanics - particularly Kleo's initial appearance - are currently available only through the MCM. In S.C.OF.A.S, you meet Kleo as you progress through the quest. But S.C.OF.A.S isn't included here, so feel free to suggest ways to introduce her in the comments. 0. Refresh the MCM list using setstage ski_configmanagerinstance 1 . You may need to restart the game afterward if THE AMAZING KLEO still does not appear in the MCM list. 1. Open the MCM and find THE AMAZING KLEO 2. Click the button to obtain the amulet and exit the MCM 3. Equip the Amulet of the Dark Elf to begin your wonderful adventure 4. Use the MCM to configure and fine-tune how long Kleo will keep bothering you How often she checks for an event. The chance that a check produces an event. The cooldown after sex. How many successful sex scenes will complete current 'visit'. How long she rests between 'visits'. Her travel and catch-up behaviour. 5. Enjoy your new life! 6. If you want Kleo to leave you sooner - just ask her to! (see the A Holiday for Kleo section) After the required number of successful sex scenes, Kleo will leave you and go rest. A successful TAK scene requires Kleo to reach orgasm and the scene to finish normally. You can also obtain Kleo's Return Draught through the MCM if you want to end an active Kleo's rest early. You can remove the amulet to make Kleo lose interest in you and head home (this feature is still WIP) Voiced Encounters and Devious Devices Kleo has 42 dialogue variants for her personal sex demands, selected through a shuffle bag to provide variety throughout her visits. With Devious Devices installed, she can also initiate equipment events featuring 27 additional dialogue chains. Their frequency is configurable separately from the main encounter chance. Device selection checks occupied slots and supported restrictions. If a suitable device is unavailable before the encounter begins, Kleo can select an ordinary sex instead. These events include English dialogue and matching lip sync. A Holiday for Kleo If you would rather finish the visit early, you can ask Kleo to leave you alone. Naturally, she turns it into a game! 1. Kleo secretly chooses one of four wishes. 2. Wishes options involve gold, flawless rubies, filled black soul gems, or a dedicated group encounter. 3. You choose which wish you think she made. 4. You fulfill the requirements of the wish you chose 5. You find out whether you guessed the right wish You commit to your offer before learning the answer! Paying for the wrong guess still costs you what you offered. Winning settles the remainder of the current visit and starts Kleo's normal rest. Losing can bring additional consequences, with optional integrations expanding the available outcomes. This mini-game includes its own quest journal, objectives Devious Followers Integration By default, Kleo is NOT a Devious Follower. However, you can add her as a DF manually, or allow her to forcibly become your DF through the mod's in-game mechanic (Optional Automatic DF Contract) Kleo can continue her TAK behaviour while serving as your actual Devious Follower. As DF Kelo can do more for you: She can assist you in combat (finally!) Her TAK encounters still require the amulet. Completing a TAK visit starts her usual rest period while she continues following under DF control. Removing the amulet stops new TAK sex encounters without dismissing her from DF. In her ordinary standalone role, Kleo follows a peaceful combat policy. Optional Automatic DF Contract (MCM option) You can enable an additional progression mechanic that allows Kleo to become your Devious Follower after enough successful sex scenes within a configurable number of game days. This requires sufficiently low DF willpower and adds 5000 debt when the contract is established. An existing DF owner prevents a new automatic assignment. The feature defaults to off. Its threshold, time window, installation status, and current progress are visible in the MCM. Devious Followers remains optional for the base mod. Voice Coverage and Additional Patches Main Package The main package includes voiced TAK sex encounters, Devious Devices dialogue, and the holiday game. Its FOMOD also provides an SE or AE version of the selected vanilla dialogue voice overlay, covering greetings, follower commands, combat responses, and other common lines. Some vanilla dialogue and vocalisations remain outside the current selection. Devious Followers Voice Patch The separate DF patch adds 810 voiced responses across 218 topics, covering selected recruitment, debt, deals, equipment, punishment, and other available DF branches. It preserves DF's dialogue conditions and gameplay logic. The voice patch and the gameplay integration are separate features. The base mod supplies the integration; the additional patch supplies Kleo's voice for the selected DF dialogue. The current patch targets Devious Followers 2.14.6.0. Submissive Lola Voice Patch Since Lola have about 3620 unique pharases, I just don't know if I really should do it's voiceover. I'm using Elevenlabs and it needs a lot of time and money to do THAT amount of voiceover. But if we will reach some amount of voiceover request, I'll do it. Requirements Originally was made for my personal NEFARAM 16.2.2 / 17.3.5 setup - if you have it, it will work Versions in parentheses are from the AE reference setup, rather than minimum requirements. Skyrim SE/AE with matching SKSE64 (f.e. AE 1.6.1170 / SKSE 2.2.6). SkyUI (5.2 SE). SexLab Framework (1.66b), including its requirements and registered animations. RaceMenu (AE 0.4.19.16). High Poly Head (1.4). KS Hairdos SSE (1.10). ALT1 Facial Hair HPH Standalone AIO. Goam's Elven Ears (1.0). A compatible body, skeleton and built morphs. Reference setup: CBBE 3BA 2.48 with XPMSSE 4.80. For Kleo's intended futanari appearance: The New Gentleman (4.2.5) and a compatible TRX Futanari Addon. Optional Mods Devious Devices 5.2 + DD NG 0.4.3 - equipment encounters. SLO Aroused NG 3.3.5, or OSL Aroused - Kleo's arousal setting (so Kleo will be always in mood). Devious Followers 2.14.6 - DF integration and its separate voice patch. Public Whore 1.2.4 - additional holiday-game consequences. OBody NG 4.4.3 - body-distribution compatibility. Fuz Ro D-oh 2.5 - remaining unvoiced dialogue. COCO Mysterious Mage SE - 3BA 1.0 - Kleo's preferred outfit (vanilla mage clothing is used otherwise) Install each framework's own requirements. Additional voice patches require their corresponding source mods. Installation and First Visit Install the required frameworks and appearance resources. Install the main archive through MO2 (Select the appropriate SE or AE variant in the FOMOD) (Optional) Install DF voice patch archive through MO2 Enable TheAmazingKleo.esp and the included vanilla voice plugin. Make sure TAK mod is loaded after it's requirments (Optional) If DF patch installed: Make sure DF pathc is goind AFTER The Amazing Kleo base mod. Launch Skyrim through SKSE. Run 'setstage ski_configmanagerinstance 1' using console Ckeck if THE AMAZING KLEO is now in MCM. If it is not, restart game once again - this should help. Open THE AMAZING KLEO in the MCM, obtain the amulet, and equip it. Make Her Fit Your Game The MCM provides control over encounter frequency, cooldowns, visit length, rest periods, device-event probability, and automatic DF progression. It also includes: A configurable arousal minimum for Kleo during supported scenes: This prevents situations where Kleo needs to orgasm but her arousal is hovering around 0, making the scene last forever. A Player is victim in TAK scenes toggle (disabled by default): If you have Sex Grants Experience installed, aggressive scenes REMOVE experience by default. If you want a hardcore experience, you can enable this option and watch your experience melt away under Kleo's relentless onslaught. Devious Follower setup: You can choose whether Kleo automatically becomes your DF after the required number of sex scenes and once Willpower falls sufficiently low. Diagnostic logging: If anything behaves strangely - enable this option and attach the logs to your post - I'll try to figure out what's going on. FAQ Nobody ever asked anything Support When reporting a problem, please include your game runtime, TAK version, relevant framework versions, installed patches, reproduction steps, and a Papyrus log with TAK diagnostic logging enabled. Credits Thanks to the creators and contributors behind SKSE, SkyUI, SexLab, RaceMenu, Devious Devices, Devious Followers, Submissive Lola, and the appearance resources used by Kleo. English voice production uses ElevenLabs. Third-party resources remain credited to their respective authors. Permitions You are allowed to share this mod anywhere, provided you credit the author. If you want to share the mod behind any type of a paywall, you must include a link to this page with the mod. You are allowed to modify this mod, provided that the mod remains free and you credit the original author and the mod. In that case, I also recommend contacting me, because I can provide you with the mod’s source code. You are strictly prohibited from not sharing this mod with all your friends. Anyone who reads this is required to share this mod with at least 5 people; otherwise, Kleo will come after your's asshole. Changelog: Spoiler 0.4.7: Maintenance via MCM Debug Added the ability to view the reason event processing stopped, resume TAK updates, reconfigure outfits, and select or reconfigure the TNG addon. Settings, inventory, visit progress, and DF are preserved. After submitting a request, the menu must be closed and the result checked in Debug. Canceling TNG selection leaves the current assignment unchanged. The MCM schema has been updated to version 13 without resetting settings. In-game functionality and save compatibility still need testing. Event Diagnostics Added a persistent diagnostic status indicating why event checks stopped, the controller update stage, and the remaining timer durations. Implemented the ability to resume TAK subscriptions and updates without resetting progress. Busy actors and unfinished actions are protected. Outfit Reconfiguration COCO is detected among both regular and light plugins, with validation of all 11 items and their equipment slots. A fallback outfit remains available when the layout is unsupported. Implemented outfit reconfiguration for an existing Kleo after COCO is installed. Inventory is preserved, equipment worn from other sources prevents replacement, and reconfiguration is deferred during scenes and other busy states. TNG Compatibility Automatic appearance configuration now uses TNG addons available to Kleo and no longer depends on the TRX ESP filename or its Armor form ID. A single matching TRX is selected automatically, while ambiguous lists require explicit selection. Existing assignments are preserved. On-demand reconfiguration has been implemented with result validation and size preservation. Nudity Comments Kleo has been excluded from the vanilla comment about the naked player, which used the standard Skyrim voice and could repeat frequently. Other NPCs retain the original dialogue line; no new voice recordings or separate plugin are required. The change is compatible with existing saves, requires no quest resets, and uses identical records from the verified SE/AE versions. Actual behavior after updating still needs to be tested in-game. Mods loaded later that modify the same dialogue record may override the exclusion. Submitter iGinger Submitted 10/18/26 Category Adult Mods Requirements Regular Edition Compatible No Install Instructions Edited 12 hours ago by iGinger 1
walok Posted 17 hours ago Posted 17 hours ago I am not able to find this ALT1 Facial Hair HPH Standalone AIO.esp Can you help ? Thanks
Jaggerden Posted 17 hours ago Posted 17 hours ago GOOOD! Add support for bimbos of skyrim! Forced corruption cum drinking and more!
iGinger Posted 17 hours ago Author Posted 17 hours ago 44 minutes ago, walok said: I am not able to find this ALT1 Facial Hair HPH Standalone AIO.esp Can you help ? Thanks https://www.nexusmods.com/skyrimspecialedition/mods/60705 Most likely this one
walok Posted 16 hours ago Posted 16 hours ago 6 minutes ago, iGinger said: https://www.nexusmods.com/skyrimspecialedition/mods/60705 Most likely this one Thanks Yes thats it. Google always pointed me to Khisartins Baerds and brows. 1
iGinger Posted 16 hours ago Author Posted 16 hours ago 25 minutes ago, Jaggerden said: GOOOD! Add support for bimbos of skyrim! Forced corruption cum drinking and more! That's possible. However, I've never used this mod myself, so it would be difficult for me to figure it out on my own. If you provide some examples of how to use it or a list of events that work with this mod, I can try to add them.
Garfieldcat Posted 15 hours ago Posted 15 hours ago (edited) Love the idea! As usual I test stuff on already started game, so just a quick few questions to verify The mod installs fine, didn't need to refresh anything for MCM to appear. I did get the amulet fine and she does appear - missing outfit but I admit I didn't download it (yet). She is missing a cock - I have installed the "TRX Futanari addon for The New Gentelman", maybe thats wrong? The animations are played as if she was male, so that part plays fine. Once she appears there is no intitial dialogue/force greet of any type, is that correct? She has 3 dialogue options if I approach her: "Hey there..." that's from being a cow if I remember correctly; "How are you?" and "I'm begging you! What can I do to get you to leave me alone?!" The last one works just as described - the holiday game Oh and since my character is naked at the moment (playing the Dibella vow mod), she just spams me with generic voice "not sure you should be walking around naked". Perhaps a future feature that could maybe somehow exclude her from doing that? She sounds like your average Ysolda doing that and breaks her immersion Thanks for something that might end as a must have mod Edit. I didn't change the default MCM settings, but after reading the mod info I assumed she would be quite intrusive until satisfied, but so far she "bothered" me just twice in like 30minutes. Edited 15 hours ago by Garfieldcat
iGinger Posted 15 hours ago Author Posted 15 hours ago 2 minutes ago, Garfieldcat said: Love the idea! As usual I test stuff on already started game, so just a quick few questions to verify The mod installs fine, didn't need to refresh anything for MCM to appear. I did get the amulet fine and she does appear - missing outfit but I admit I didn't download it (yet). She is missing a cock - I have installed the "TRX Futanari addon for The New Gentelman", maybe thats wrong? The animations are played as if she was male, so that part plays fine. Once she appears there is no intitial dialogue/force greet of any type, is that correct? She has 3 dialogue options if I approach her: "Hey there..." that's from being a cow if I remember correctly; "How are you?" and "I'm begging you! What can I do to get you leave me alone?!" The last one works just as describe - the holiday game Oh and since my character is naked at the moment (playing the dibella vow mod), she just spams me with generic voice "not sure you should be walking around naked". Perhaps a future feature that could maybe somehow exclude her from doing that? She sounds like your average Ysolda doing that and breaks her immersion Thanks for something that might end as a must have mod Thanks for testing and reporting these details! Regarding what's working wrong: Kleo's animation role and her visible anatomy are configured separately, so the animations working correctly helps narrow this down. TAK currently looks for a specific TRX plugin and record; your TNG version may use a different one, which the automatic setup might not recognise. Could you share the download link for your TRX addon and its exact enabled ESP filename? Also, if you select TRX manually for Kleo through TNG's NPC setup menu, does it appear while she is fully undressed? Regarding her outfit: without the COCO outfit, she should receive ordinary College robes and boots. Is she completely naked, or just missing the white outfit? I've also checked the naked-player comment. That exact line belongs to Skyrim's generic dialogue and isn't covered by Kleo's current voice patch. Excluding her from that comment looks like a sensible fix for both her character and the repeated vanilla voice. Those details should give me a useful starting point. Regarding what's working right: - Kleo really doesn't have any forced greetings when she appears. This is because she was originally part of another mod, and in that mod, her appearance isn't sudden. I'll try to fix this for the standalone mod. 1
Garfieldcat Posted 14 hours ago Posted 14 hours ago (edited) 38 minutes ago, iGinger said: Thanks for testing and reporting these details! Regarding what's working wrong: Kleo's animation role and her visible anatomy are configured separately, so the animations working correctly helps narrow this down. TAK currently looks for a specific TRX plugin and record; your TNG version may use a different one, which the automatic setup might not recognise. Could you share the download link for your TRX addon and its exact enabled ESP filename? Also, if you select TRX manually for Kleo through TNG's NPC setup menu, does it appear while she is fully undressed? Regarding her outfit: without the COCO outfit, she should receive ordinary College robes and boots. Is she completely naked, or just missing the white outfit? I've also checked the naked-player comment. That exact line belongs to Skyrim's generic dialogue and isn't covered by Kleo's current voice patch. Excluding her from that comment looks like a sensible fix for both her character and the repeated vanilla voice. Those details should give me a useful starting point. Regarding what's working right: - Kleo really doesn't have any forced greetings when she appears. This is because she was originally part of another mod, and in that mod, her appearance isn't sudden. I'll try to fix this for the standalone mod. OK so here's a quick update: The TRX addon was grabbed directly from his Patreon website (https://www.patreon.com/m4mk203/posts/trx-futanari-for-100289384), name of the esp is: "SOS - TRX - Futanari Addon_NG.esp" No clue how manually adding the TRX would work via TNG settings, but I'll check it out. As for her clothes, I had just installed the outfit you had mentioned - she doesn't wear it, but she indeed equips some generic robe and boots. I alsos messed up earlier and didn't build the damned trx assets! Figured that out when I went to build the robe, but she still doesn't have a schlong Oh and worst of all. I tried all of this on a brand new game now, and I tweaked the every 60seconds event chance to 100% and so far she didn't start any. Perhaps I need to manually ask her to stop, to make her start? Edit: Oh and sorry for not providing any meaningful logs etc. I'm really in the dark when it comes to all the logs and other voodoo considering Skyrim. But if needed I'll try! Edited 14 hours ago by Garfieldcat
sikamikanico78 Posted 14 hours ago Posted 14 hours ago (edited) i tested it also and i can confirm what Garfieldcat said... she appeared naked and without a shlong...even thought i have the coco mage installed she got a default mage robe after some seconds... i only have 2 dialogues and she didnt initiate a dialoge unles i speak to her... she has no shlong and i tried to force one on her from shlongs of skyirm menu but it said that she dosent support any shlongs Edited 14 hours ago by sikamikanico78
iGinger Posted 12 hours ago Author Posted 12 hours ago 1 hour ago, Garfieldcat said: OK so here's a quick update: The TRX addon was grabbed directly from his Patreon website (https://www.patreon.com/m4mk203/posts/trx-futanari-for-100289384), name of the esp is: "SOS - TRX - Futanari Addon_NG.esp" No clue how manually adding the TRX would work via TNG settings, but I'll check it out. As for her clothes, I had just installed the outfit you had mentioned - she doesn't wear it, but she indeed equips some generic robe and boots. I alsos messed up earlier and didn't build the damned trx assets! Figured that out when I went to build the robe, but she still doesn't have a schlong Oh and worst of all. I tried all of this on a brand new game now, and I tweaked the every 60seconds event chance to 100% and so far she didn't start any. Perhaps I need to manually ask her to stop, to make her start? Edit: Oh and sorry for not providing any meaningful logs etc. I'm really in the dark when it comes to all the logs and other voodoo considering Skyrim. But if needed I'll try! Thanks, this helps narrow things down. The NG filename identifies a compatibility gap in TAK's automatic setup, which currently expects the filename without _NG. The TNG edition itself is appropriate. I'll try to fix that in 0.4.7 version. 1 hour ago, sikamikanico78 said: i tested it also and i can confirm what Garfieldcat said... she appeared naked and without a shlong...even thought i have the coco mage installed she got a default mage robe after some seconds... i only have 2 dialogues and she didnt initiate a dialoge unles i speak to her... she has no shlong and i tried to force one on her from shlongs of skyirm menu but it said that she dosent support any shlongs For the SOS report, please confirm which framework you're using, since TAK currently configures her addon through TNG. -------------------------------------------------- The College robes confirm that the fallback outfit works. Installing COCO after Kleo first appeared won't automatically replace that saved selection. Please share the exact COCO ESP filename and whether it was enabled before her first appearance. You don't need to ask Kleo to stop or speak to her first to activate events. Please send your SexLab versions, screenshots of GAME and Settings from MCM, and the Rolls number before and after two minutes nearby with all menus closed. Enable Diagnostic logging for that test; a Papyrus.0.log from the same session would help identify the blocking condition. -------------------------------------------------- For now, I'll try to solve these problems using workarounds
iGinger Posted 12 hours ago Author Posted 12 hours ago Alright, patch 0.4.7 is ready! I've added several new options to the debug menu and reworked TNG addon detection to avoid relying on specific .esp filenames I've also added the ability to recheck whether COCO is installed and attempt to change Kleo's outfit again. And I've added an option to restart her sexual encounters toward the player (by resuming event subscriptions). All this is MCM - Debug For testing, I set the cooldown to 5 seconds and the chance to 100%. That said, my tests aren't really representative, since everything was already working fine on my end before the patch😅 1
Garfieldcat Posted 10 hours ago Posted 10 hours ago (edited) OK so... Updated the mod - didn't start a new game just yet (I have a save right before installing the mod, so figured that should be decent enough). She still won't wear the Robe from the mod. The esp name is: "[COCO] Mysterious Mage.esp" The moment she appears after putting on the amulet, she's naked, but like 2 seconds later she equips the standard robe. That being said, after sometime (rather quickly) she removes it and remains naked. If that wasn't enough, she starts wearing a backpack like many of the extra NPC do Looks rather silly lol. The schlong is still missing. I've tried both NG and non NG (managed to find it on TRX website - it's dated to like 2022, but the name is exactly the same minus the NG part). It appears in the TNG settings and can be selected there, but when I try to set it on Kleo with the debug etc. commands nothing appears on her. Maybe I have messed up some installation thingy - although dicks appear on male NPC just fine. We're not doomed just yet though! Now she forces dialogue way more often. As a matter of fact she does according to set timer - gave her a cooldown of 60seconds and to "roll" with 100% chance every 60 seconds. The cooldown timer in the MCM reflects what happens in the game pretty accurately so that's great. I mean that's the main part of the mod and the rest are cosmetics. She actually just banged me a 5th time while I write this and she ran off now. So I'm about to wait for her return in 12-24h 😃 EDIT: She returned after a 24h rest without any issue. I was sort of hoping her return would be followed by a forcegreet stating guess who's back to notify that we're back at it again. But like you said before, she is a part of another mod so that's probably why it feels a bit off to me. Just thinking that if she is to be a standalone project too, perhaps she could use some backstory as to why all of a sudden we have a horny being follow us around and treating like a personal cumdump. After all if the regular story applies, we are the mighty Dragonborn Edited 10 hours ago by Garfieldcat 1
CheddarTrauma Posted 2 hours ago Posted 2 hours ago (edited) Installed her, had to read these comments to figure out where to find the missing mod requirements, as the description only gives the mod name but no link to it. Hanako - High Poly Female Preset for ALT1 Facial Hair HPH Standalone AIO.esp Goam's Elven Ears (Old Version) for GoamElvenEars.esp Now I have black face bug. I can't tell which head part is causing it. Goam's Elven Ears appear to be on her, as do KS Hairdos's. FaceGenData nif looks wrong compared to every other follower mod I've installed. Maybe that's related to the issue? Spoiler Your FaceGenData nif: Spoiler What most follower mod's FaceGenData nif look like: Spoiler Edited 2 hours ago by CheddarTrauma 1
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