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CK isn't letting me set an active file?


killer23012

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Posted

I select a checked off file, and press the "set as active file button", but after hitting ok it tells me I didn't set one blink.gif...is there something else I have to do?


 

Posted

Did you double click the one that you want to set as active? If not just double click it so that the check mark appears in the box in front of it then hit the set as active.

 

Posted

Did you double click the one that you want to set as active? If not just double click it so that the check mark appears in the box in front of it then hit the set as active.

Yup it's checked and pressing the active file button still does nothing =\

Posted

go here:

 

http://www.creationkit.com/Main_Page

 

and read up.  Your mistake will become apparent.

Isn't that the page that just leads to a bunch of tutorials O_o? I was going to give that a read later but I want to make a quick NPC and reading those over would probably take a bit of time. 

 

I hope I don't come off as condescending but could I please just get the answer to this specific problem or maybe a video? 

Posted

The CK will not modify an esm. You need to convert it to an esp, make your modifications and convert it back to an esm or make your modifications using another program such as TES5Edit if possible. Wrye Bash has options to do convert the files and I am sure there are other ways.

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