Dumbo2 Posted August 26 Posted August 26 Kalmah's Contraptions and Animations for DM3 | Crafting Recipes View File Just a simple esl flagged esp to add Crafting Recipes for Kalmah's Contraptions and Animations ported to Display Model 3 Submitter Dumbo2 Submitted 08/26/26 Category Adult Mods Requirements SSE / AE Display Model 3 Kalmah's Contraptions and Animations ported to Display Model 3 Regular Edition Compatible No Install Instructions Load order: Display Model 3 Kalmah's Contraptions and Animations ported to Display Model 3 kalmah_dmpack_recipes.esp 1
jasdffdsafads Posted August 29 Posted August 29 Where are these recipes supposed to be? I can't find them in the forge, where I'd actually expect them.
Dumbo2 Posted August 30 Author Posted August 30 On 8/29/2026 at 12:49 PM, jasdffdsafads said: Where are these recipes supposed to be? I can't find them in the forge, where I'd actually expect them. They are in the forge. Do you have DM3's book in your inventory? If not you can buy it at all vanilla smiths. 1
DonQuiWho Posted August 30 Posted August 30 (edited) 55 minutes ago, Dumbo2 said: They are in the forge. Do you have DM3's book in your inventory? If not you can buy it at all vanilla smiths. Yeah, it works just fine, thanks. I wouldn't bet against you being right there, either! 😉 It's really good to have this mod. If, like me, you're as anal as try not to cheat, I used to construct some of the other DM3 items first, and throw them, in their boxes, into the streams next to the blacksmiths' forges, before using the console, or Additemenu, to put the Kalmah item I wanted into my inventory! 🤔 . So it's really great to have this! @Herowynne did a great job on mods to craft the rest of the ZAZ assets not already covered, and the Devious Curses Key Crafting has also been done nicely So, are you up to maybe doing a Crafting Mod for the PRJ Collection of DM3 based assets? That would complete the suite, and I could then cross off the final item on my Bingo Card! 😜 Whatever, thanks for this one. It 's just great to have DQW Edited August 30 by DonQuiWho
Dumbo2 Posted August 31 Author Posted August 31 22 hours ago, DonQuiWho said: Yeah, it works just fine, thanks. I wouldn't bet against you being right there, either! 😉 It's really good to have this mod. If, like me, you're as anal as try not to cheat, I used to construct some of the other DM3 items first, and throw them, in their boxes, into the streams next to the blacksmiths' forges, before using the console, or Additemenu, to put the Kalmah item I wanted into my inventory! 🤔 . So it's really great to have this! @Herowynne did a great job on mods to craft the rest of the ZAZ assets not already covered, and the Devious Curses Key Crafting has also been done nicely So, are you up to maybe doing a Crafting Mod for the PRJ Collection of DM3 based assets? That would complete the suite, and I could then cross off the final item on my Bingo Card! 😜 Whatever, thanks for this one. It 's just great to have DQW Great that you like it. I feel the same way. I don't get when modders make the effort of creating really good mods (especially armor mods) and forget / decide not to make them available legitimately in game. I actually have had PRJ Collection installed for a while. Soooo, here you go: 1
Alaryk Posted August 31 Posted August 31 Hello, thank you for your work. I just would've a little question : Where we can find the keybind set ? For example, if i want to select an actor, I don't know how to validate. If I want to move the device I don't know how to validate the position after moving it..
Dumbo2 Posted September 1 Author Posted September 1 22 hours ago, Alaryk said: Hello, thank you for your work. I just would've a little question : Where we can find the keybind set ? For example, if i want to select an actor, I don't know how to validate. If I want to move the device I don't know how to validate the position after moving it.. Thats still all in DM3's settings. Default should be "R" to chose actor and accept a devices new position.
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