Samhsay Posted August 23 Posted August 23 Aroused blush View File The mod adds three levels of blushing based on arousal. It is based on SexAttributes parameters. This works with both 1K and 2K face textures. REQUIREMENTS AAF Things Sex Attributes PROBLEMS I have the feeling that the textures are being applied just a tiny bit lower than they should be.I have the feeling that the textures are being applied just a tiny bit lower than they should be. FOR MODDERS Spoiler If you want to use blush for your own purposes.. Just pass the headpart you need from esp to the script. To apply the overlay, use the command akActor.ChangeHeadPart(YOUR VARIABLE) To remove, use the command akActor.ChangeHeadPart(YOUR VATIABLE, True, True) Don't ask how it works. I looked up these functions in another mod (Satisfactory Facial Piercings) In addition, within the ESP file, you can find a keyword to block my mod's scripts and a global variable to track the blush level. Submitter Samhsay Submitted 08/23/26 Category Models & Textures Requirements 2
kziitd Posted August 23 Posted August 23 (edited) Lol, I just handed over the blush textures I made for SA to riveth a few days ago; he’s using them for the same purpose. He’s leveraging SFT and Headpart Extended to enable blushing for NPCs, with plans to have it reflect on the characters in real-time during animations (since SA increases the relevant values). Looks like we’re on the same wavelength!😆 Spoiler Edited August 23 by kziitd 5
Samhsay Posted August 23 Author Posted August 23 1 hour ago, JBakulaw said: Perverted Mechanics part of the master? No, these are separate mods. They aren't connected in any way. 1
msmfoster Posted August 23 Posted August 23 2 hours ago, Samhsay said: No, these are separate mods. They aren't connected in any way. I was actually going to ask the same general question. Why not merge the two? More curious as to why, but Perverted Mechanics is one of my go-to mods these days. It's funny, because she's a sex addict with zero reputation because of all the mags.
Samhsay Posted August 23 Author Posted August 23 1 hour ago, msmfoster said: More curious as to why, but Perverted Mechanics I'm thinking of adding it there, but I decided to release it as a separate mod first.
Error09072001 Posted August 23 Posted August 23 this is really cool , would be cool if you would be bale to chose how red it goes also an mcm button to like make the face red , dependiong on your mod list if you have visual mods chosing the right shade would be cool but yah ,thanks for the mod is awesome !
Samhsay Posted August 23 Author Posted August 23 57 minutes ago, Ninja1298 said: "Missing masters: CoveringQuest.esp" Lol. Forgot to clean it. U can use Fo4edit or wait a bit. I gonna update some things
Samhsay Posted August 23 Author Posted August 23 What's New in Version 1.0.1 Released Just now - Flagged as ESL - Removed unnecessary dependency on Perverted Mechanics - Removed debug notifications used for testing 1
JB. Posted August 23 Posted August 23 3 hours ago, Samhsay said: What's New in Version 1.0.1 Released Just now - Flagged as ESL - Removed unnecessary dependency on Perverted Mechanics - Removed debug notifications used for testing Hey, Samhay 🙌 Would you consider creating a small API so other mods can communicate with to use your headparts? I'm interested in including blushing in other situations. Reset blushing. Detect if the player is blushing by updating a global setting. 2
msmfoster Posted August 23 Posted August 23 Not sure what's causing it but noticed this when the character gets dirty. As soon as they wash it goes away and blends in properly. Of note, I'm using Cridowskin and Fusion Girl.
Samhsay Posted August 23 Author Posted August 23 1 hour ago, msmfoster said: Not sure what's causing it but noticed this when the character gets dirty. As soon as they wash it goes away and blends in properly. Of note, I'm using Cridowskin and Fusion Girl. Does this happen when a blushing character gets dirty, or does a dirty character also get this effect when aroused?
Samhsay Posted August 23 Author Posted August 23 20 minutes ago, woodrealmelf said: hello im getting this text what does it mean? Download new verssion. I deleted these notes
Samhsay Posted August 23 Author Posted August 23 1 hour ago, JB. said: Reset blushing. Detect if the player is blushing by updating a global setting. I'm going to create a keyword to block the blush effect in my mod, as well as a global variable for the blush stage. I’ll also include the command I use for applying and removing it in the description. 1
Ninja1298 Posted August 24 Posted August 24 The textures are partially clipping into my characters face. I'm using HiPoly Faces if that's maybe incompatible.
msmfoster Posted August 24 Posted August 24 34 minutes ago, Samhsay said: Does this happen when a blushing character gets dirty, or does a dirty character also get this effect when aroused? Only noticed it for the character. I did notice a commonwealth captive that appeared to be blushing. They didn't have the problem.
Samhsay Posted August 24 Author Posted August 24 9 minutes ago, msmfoster said: I did notice a commonwealth captive that appeared to be blushing This shouldn't happen, because all the overlays are tied to a magical effect that is applied only to the player.
Samhsay Posted August 24 Author Posted August 24 18 minutes ago, Ninja1298 said: The textures are partially clipping into my characters face. I'm using HiPoly Faces if that's maybe incompatible. I think that's possible. It’s not an overlay, but essentially a 3D model superimposed on the face.
Samhsay Posted August 24 Author Posted August 24 2 hours ago, msmfoster said: Not sure what's causing it but noticed this when the character gets dirty. As soon as they wash it goes away and blends in properly. Of note, I'm using Cridowskin and Fusion Girl. It just occurred to me that you're probably using dirt overlays at 2K resolution, while the blush texture is 1K. That might be the problem.
msmfoster Posted August 24 Posted August 24 17 minutes ago, Samhsay said: This shouldn't happen, because all the overlays are tied to a magical effect that is applied only to the player. Note, I said appeared. It could have been makeup. I wasn't sure, but you asked and replied on what was observed. Commonwealth Captives are always dirty when rescued, so clearly not a problem.
msmfoster Posted August 24 Posted August 24 17 minutes ago, Samhsay said: It just occurred to me that you're probably using dirt overlays at 2K resolution, while the blush texture is 1K. That might be the problem. I thought that cause black or purple face? Either way, it has happened a few times and it's always fixed by washing. Cridowskin has its down dirt effect, different from other versions.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now