maxwellgunner Posted September 1 Posted September 1 On 8/21/2026 at 2:02 AM, R345OTBOT said: The NPC changes will be in a separate pak. Thanks so much! Curious if you would make an armor variant that's normal up top but bottomless?
ricecake1337 Posted September 2 Posted September 2 The futa version didn't work for me only the normal one.
ptmc2112 Posted September 2 Posted September 2 4 hours ago, ricecake1337 said: The futa version didn't work for me only the normal one. futa version replaces male model, so you can use both.
SoliviaM Posted September 2 Posted September 2 It seems that the most recent update of PalBreeder may have broken things? The futa mesh seems to get, like, overrided in some way, and also the mod now just prevents male characters from interacting with the mod at all.
Serverscrying Posted September 2 Posted September 2 Maybe having an optional futa file that replaces female instead of male would solve that? 51 minutes ago, SoliviaM said: It seems that the most recent update of PalBreeder may have broken things? The futa mesh seems to get, like, overrided in some way, and also the mod now just prevents male characters from interacting with the mod at all.
h e l l o t h e r e Posted September 3 Posted September 3 (edited) Er, what does the 'NB' version do? EDIT: ah, is it just a barefoot version of everything? or some things Edited September 3 by h e l l o t h e r e learned more info
Pridess Posted Friday at 12:23 PM Posted Friday at 12:23 PM any way to make the futa version replace females instead? Since this replaces males, breeding mod won't work since it only works on females.
ptmc2112 Posted Friday at 02:04 PM Posted Friday at 02:04 PM (edited) 1 hour ago, Pridess said: any way to make the futa version replace females instead? Since this replaces males, breeding mod won't work since it only works on females. Inside the attached zip file, get the folder inside either the "dat Win64 folder" or "workshop" folder, depending on which one you use, then put it inside the palworld install folder, and it should overwrite the file needed to allow futa to work. That is, use the Mods folder in "workshop" if you use the steam workshop version of UE4SS, otherwise use the Pal folder in the "dat Win64 folder" one. Edit in the file is based on this comment by the mod author of PalBreeder: futa replace.zip Edited Friday at 02:20 PM by ptmc2112 Wrong folder structure 1
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