R345OTBOT Posted August 21 Author Posted August 21 10 hours ago, maxwellgunner said: Hi, I'm loving this mod, but I dont want to have it added to npc's and such. Will there be a separate player only version? The NPC changes will be in a separate pak. 1
Sgt1miler Posted August 21 Posted August 21 Hi, I'm using your Futanari body mod but it stays flaccid during Sugar Cake scenes. The erection physics don't seem to trigger with the animation scripting. Any fix for this?
R345OTBOT Posted August 21 Author Posted August 21 1 hour ago, Sgt1miler said: Hi, I'm using your Futanari body mod but it stays flaccid during Sugar Cake scenes. The erection physics don't seem to trigger with the animation scripting. Any fix for this? Hey, that is a Sugar Cake bug with the latest version. The author is aware and It should mostly be fixed in the next build. Or you could try downgrading to 0.7.6 (i think) temporarily 1
NUkegut2 Posted August 21 Posted August 21 Hi, hope this is alright. I installed and learned the basics of UE5.1 and UAssetGui and just .pak modding in general to make this. I removed jiggle physics from the Futa version of the mod. I did this by removing the reference to OldClothJiggle for each outfit's SkeletonMesh. Works well for me, nipples look a little strange but that's way outside my skillset. R345OT_PalHumanPackFutaNoJiggle_P.rar 1
Ruby Arziendy Posted August 22 Posted August 22 Unfortunately I had to downgrade to an older version I had of the mod. The naked version of the futa somehow made the character to have the default outfit's sandals with a very weird texture. Which in the previous version it didn't had. Also the armors are still having the textures glitched.
R345OTBOT Posted August 22 Author Posted August 22 (edited) 6 hours ago, Ruby Arziendy said: Unfortunately I had to downgrade to an older version I had of the mod. The naked version of the futa somehow made the character to have the default outfit's sandals with a very weird texture. Which in the previous version it didn't had. Also the armors are still having the textures glitched. That shouldn't be happening 🤔 I found the default outfit thing which shouldn't be happening in the first place. No clue what happened but a simple re-export from my end will fix that. Which other armors have glitched textures? I've only fixed ones that I have visually seen or have been reported to me by other users, so there is a good chance something slipped through when I did my quick go through testing. Edited August 22 by R345OTBOT 1
R345OTBOT Posted August 22 Author Posted August 22 12 hours ago, NUkegut2 said: Hi, hope this is alright. I installed and learned the basics of UE5.1 and UAssetGui and just .pak modding in general to make this. I removed jiggle physics from the Futa version of the mod. I did this by removing the reference to OldClothJiggle for each outfit's SkeletonMesh. Works well for me, nipples look a little strange but that's way outside my skillset. R345OT_PalHumanPackFutaNoJiggle_P.rar 92.4 MB · 1 download Well its still got my name on it 😅 I suppose as long as its still credited back to me and the change is a simple edit like this I don't mind. 😄 What I wouldn't want is theft of my assets or someone else republishing it as their own. (Which isn't the case here, just laying the ground) Ofc downloading and using it is up to the user's prerogative and I cannot vouch for it 😅 though that's (hopefully) expected in the modding space.
R345OTBOT Posted August 22 Author Posted August 22 (edited) 8 hours ago, Ruby Arziendy said: Unfortunately I had to downgrade to an older version I had of the mod. The naked version of the futa somehow made the character to have the default outfit's sandals with a very weird texture. Which in the previous version it didn't had. Also the armors are still having the textures glitched. I've found all the lower tier armors have some texturing issues with shoes and stuff... you learn something about Unreal quirks everyday (or maybe its just my build kek) In an hour or so I'll be uploading a complete fix for that 👍 Uploaded 👍 Edited August 22 by R345OTBOT Uploaded 1
R345OTBOT Posted August 25 Author Posted August 25 Update Post I have gotten a workflow down for the NPCs and the progress has begun. This will take at least a month (definitely more) to get through the NPCs, but since I have a set process now I can list down what you can expect from the update. Modular Colored NPCs NPCs will be modular in terms of their materials and color scheme. Different Hair, Skin, Eye and Outfit colors where possible. Examples: There are some limitations due to how... uniquely the NPCs are handled internally, proving it hard to match heads and hairs or skintones for certain NPCs, so some NPCs take more time than the others. Is that a Banana in your Pocket? No, the NPCs are just happy to see you! (All Female NPCs will come with a Futa Variant) (Un) Dressed up for the Occasion If some of them feel covered, don't worry: for any scenes or animations they won't be. All in all it is a bit hectic. I will unfortunately have to push the Human x Human Animations and Male mesh for v0.6 instead due to me underestimating the NPCs and thinking there will be a simple set method for all of them.... Don't worry they won't be pushed beyond that since I am not letting the NPCs just not be involved in anything yk. I will post more updates on progress and will still be checking in for any reported issues or anything. 5
Ruby Arziendy Posted August 25 Posted August 25 10 hours ago, R345OTBOT said: Update Post I have gotten a workflow down for the NPCs and the progress has begun. This will take at least a month (definitely more) to get through the NPCs, but since I have a set process now I can list down what you can expect from the update. Modular Colored NPCs NPCs will be modular in terms of their materials and color scheme. Different Hair, Skin, Eye and Outfit colors where possible. Examples: There are some limitations due to how... uniquely the NPCs are handled internally, proving it hard to match heads and hairs or skintones for certain NPCs, so some NPCs take more time than the others. Is that a Banana in your Pocket? No, the NPCs are just happy to see you! (All Female NPCs will come with a Futa Variant) (Un) Dressed up for the Occasion If some of them feel covered, don't worry: for any scenes or animations they won't be. All in all it is a bit hectic. I will unfortunately have to push the Human x Human Animations and Male mesh for v0.6 instead due to me underestimating the NPCs and thinking there will be a simple set method for all of them.... Don't worry they won't be pushed beyond that since I am not letting the NPCs just not be involved in anything yk. I will post more updates on progress and will still be checking in for any reported issues or anything. All females will have a Futa variant!? Oh dear now you got me excited! 🤭
Ruby Arziendy Posted August 25 Posted August 25 (edited) Love the current update, tho again, I still can't use it for the same persistent shoes issue when the char is naked. Here's how it looks. The previous updates had the character truly barefoot. A good thing is that finally the armors' textures look accurate so the pelt armors and others have like the metal tip on the heel and toes area properly textured. Could it be something due to the hats causing oddities? Or is the shoes being kept on intentional? Edited August 25 by Ruby Arziendy Fixin' typos and other stuff cause Ruby can't read lol
PeachyRings99 Posted August 25 Posted August 25 14 hours ago, R345OTBOT said: Update Post I have gotten a workflow down for the NPCs and the progress has begun. This will take at least a month (definitely more) to get through the NPCs, but since I have a set process now I can list down what you can expect from the update. Modular Colored NPCs NPCs will be modular in terms of their materials and color scheme. Different Hair, Skin, Eye and Outfit colors where possible. Examples: There are some limitations due to how... uniquely the NPCs are handled internally, proving it hard to match heads and hairs or skintones for certain NPCs, so some NPCs take more time than the others. Is that a Banana in your Pocket? No, the NPCs are just happy to see you! (All Female NPCs will come with a Futa Variant) (Un) Dressed up for the Occasion If some of them feel covered, don't worry: for any scenes or animations they won't be. All in all it is a bit hectic. I will unfortunately have to push the Human x Human Animations and Male mesh for v0.6 instead due to me underestimating the NPCs and thinking there will be a simple set method for all of them.... Don't worry they won't be pushed beyond that since I am not letting the NPCs just not be involved in anything yk. I will post more updates on progress and will still be checking in for any reported issues or anything. You are too kind to us! I am beyond excited for this!
R345OTBOT Posted August 26 Author Posted August 26 9 hours ago, Ruby Arziendy said: Love the current update, tho again, I still can't use it for the same persistent shoes issue when the char is naked. Here's how it looks. The previous updates had the character truly barefoot. A good thing is that finally the armors' textures look accurate so the pelt armors and others have like the metal tip on the heel and toes area properly textured. Could it be something due to the hats causing oddities? Or is the shoes being kept on intentional? ohhh the shoes arent an issue 😔 its a preference. earlier the Futa model probably had missed out, when I fixed the model with the female one it carried over. the issue for the other armors was that the bottom half of the textures were getting jumbled between the genders which I thought was fixed I can do a barefoot base one by tomorrow ig. 2
Ruby Arziendy Posted August 26 Posted August 26 12 hours ago, R345OTBOT said: ohhh the shoes arent an issue 😔 its a preference. earlier the Futa model probably had missed out, when I fixed the model with the female one it carried over. the issue for the other armors was that the bottom half of the textures were getting jumbled between the genders which I thought was fixed I can do a barefoot base one by tomorrow ig. Oh I see. Yeah I would love to have a barefoot variant then. Having the naked body but with the shoes on looks weird to me XD And can't wait for the futa NPCs too X3
R345OTBOT Posted August 27 Author Posted August 27 12 hours ago, Ruby Arziendy said: Oh I see. Yeah I would love to have a barefoot variant then. Having the naked body but with the shoes on looks weird to me XD And can't wait for the futa NPCs too X3 On 8/14/2026 at 10:20 PM, Encon4 said: can we have the models barefoot, and having anuses? and maybe a slightly deeper crack of the butt? also... now that Sugar Cake has an experimental pregnancy mode... is there a future plan to inflate the belly slider? If you get the zips with NB in their name, the base outfit will be barefoot now 2
Ruby Arziendy Posted August 27 Posted August 27 1 hour ago, R345OTBOT said: If you get the zips with NB in their name, the base outfit will be barefoot now Thanks a lot! X3
kuri21079 Posted August 27 Posted August 27 Any plans to make nude mods for the tower bosses if you're planning to make them for the NPCs too?
R345OTBOT Posted August 27 Author Posted August 27 3 hours ago, kuri21079 said: Any plans to make nude mods for the tower bosses if you're planning to make them for the NPCs too? The tower bosses are indeed included in the roster. They will probably be half implemented in the first wave since there's apparently a bit of a mess in the way they are implemented in and out of tower, but by the second wave I intend to have the solution for that ready. 2
Kitcatfan69 Posted August 27 Posted August 27 There's some sort of issue with Cloth Armor and its variants if you decrease the size of your breasts. Somehow it'll lead to the covered up boob clipping through the top, almost as if it doesn't actually size them down with the clothes. Everything up to hexolite seems to be working with a smaller chest size, it seems to only be Cloth Armor that's affected. Would you look into this? 2
R345OTBOT Posted August 29 Author Posted August 29 18 hours ago, N9956 said: You can make Futa but replace female player please. There technically is no reason to. If you mean for animations, select your character (Default J iirc) go into SCake Menu settings, Force SEquip, and select Vagina. Then your Futa character will be treated as if they have both, and play animations for both.
FloraM Posted August 29 Posted August 29 (edited) I really love and enjoy your futa mod over the male character combined with the sex mod that one of my friends stend me is even greater. Edited August 29 by FloraM
R345OTBOT Posted August 30 Author Posted August 30 10 hours ago, YATTAY said: What does NB mean? As stated in the changelog, NB simply has the base outfit barefoot for now since some people didn't want the sandals. The rest is the same. Once I'm done with NPCs I will be putting the other removal wants for armors in that, such as some people not wanting the plasteel covers or feeling the vambraces etc are too much. That's for later tho. 1
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