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[Mod] Lewd Noita Redux


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Posted (edited)

does anyone have any idea why function damage_received https://noita.wiki.gg/wiki/Documentation:_LuaComponent gives message for damage type as "melee" for melee attacks but it doesnt check true when you do if message == "melee"? what the fuck. it is type string and it prints "melee" but it doesnt true

 

edit: #message for melee damage shows that it is 13 characters long for some reason, i'm continuing investigation

 

edit2: i figured it out by storing message into vsc. the string is actually not "melee" despite what GamePrint shows but "$damage_melee"

 

i am never using GamePrint again, what was i even thinking

 

edit3: and print() also cannot take boolean and you still need to convert it to string, what a jank

Edited by kobold tinkerer
Posted
15 hours ago, kobold tinkerer said:

i have an idea. what if when you give birth to someone the sprite for that enemy is initially small but gets large over time (script that increases x and y scale by .01 every frame until it hits 1)

What happens when you press e on accident?

Posted
21 hours ago, Platinphoenixx said:

I say leave it, just so we can get more quotes like that.

Welp, doomed myself on that one. Perhaps you can at least keep a functionality to struggle yourself out of the consensual animation? Even while getting boned, our kobold should still retain enough survival instinct to know that acid bath does not mix well with steamy sex.

Posted
39 minutes ago, bethonadventure said:

struggle yourself out of the consensual animation

in my version if you kick enemy and it was a friendly scene, it stops scene immediately, instead of rolling random like with forced sex

 

as for material damage (falling in lava, acid) i think this can be used

 

image.png.be6a879b45f609f9f69b30072c9ee3af.png

 

you can check every frame that you were damaged by a certain material and if true, end the scene

 

but its probably better to check this for enemy, which is more realistic and still leaves some challenge (like falling in lava while being fucked by lava immunity enemy)

Posted

I got around to making a few of those tackle animations and the results are great. Amppari (including alt) and both mataneva ruumis variants have been updated, with some other small tweaks and a few generous additions. Some minor edits in sex_scene.lua and hive_fade_driver.lua are included to make sure teleporting to the hive is in sync with the new established frames.

Drop "files" into \mods\lewd_noita_redux\ to add this content 


unsafer_patch.zip

Screenshot 2026-10-15 004438.png

Screenshot 2026-10-14 184229.png

Posted
6 hours ago, Unsafer said:

I got around to making a few of those tackle animations and the results are great. Amppari (including alt) and both mataneva ruumis variants have been updated, with some other small tweaks and a few generous additions. Some minor edits in sex_scene.lua and hive_fade_driver.lua are included to make sure teleporting to the hive is in sync with the new established frames.

Drop "files" into \mods\lewd_noita_redux\ to add this content 


unsafer_patch.zip 74.8 kB · 1 download

Screenshot 2026-10-15 004438.png

Screenshot 2026-10-14 184229.png

These look great, thanks! One heads-up: your sex_scene.lua is from before 1.4.1, so dropping it in reverts the fungus_giga fix (spores re-enabled after sex, futa variant). Only the two fly_alt lines matter (stage 5 / “four”). Also Mina’s fly_alt sheet still has the old stages, so with Mina on the hive carry would never trigger.

 

I could put it in my pack with the carry stage found by name instead of number, so it works for both.

 

Want to get it into the main mod too? 

 

Posted
1 hour ago, Platinphoenixx said:

These look great, thanks! One heads-up: your sex_scene.lua is from before 1.4.1, so dropping it in reverts the fungus_giga fix (spores re-enabled after sex, futa variant). Only the two fly_alt lines matter (stage 5 / “four”). Also Mina’s fly_alt sheet still has the old stages, so with Mina on the hive carry would never trigger.

 

I could put it in my pack with the carry stage found by name instead of number, so it works for both.

 

Want to get it into the main mod too? 

 

That's right - I never got around to downloading the 1.4.1 patch, I wasn't interested in the futa additions but the sex_scene.lua adjustments matter. Otherwise standard kobold players should work as is. My animations are always free to integrate into the mod at the developers' discretion as well as your own pack, I'm mostly doing this to improve my gameplay loop as I see fit. 

 

I don't use the mina skin in my playthroughs so I simply do not focus on animating her to spare myself more time on other elements, but anyone is welcome to reskin them.

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