Zikhad Posted April 22 Posted April 22 (edited) View File Being Female Overview  Being Female is a comprehensive female roleplay enhancement mod for Project Zomboid. This mod introduces female biological systems including menstrual cycles, pregnancy, lactation and related gameplay mechanics. It provides an immersive experience for players seeking roleplaying opportunities in the zombie apocalypse.  The mod features a complete reproductive system simulation with visual indicators, traits and UI integration. Systems are designed to be balanced and configurable through sandbox options. Features  🩸 Menstrual Cycle System  Cycle Tracking: 28-day menstrual cycle with 6 distinct phases: Recovery: Post-pregnancy recovery period Menstruation: Bleeding phase with configurable pain effects Follicular: Hormone building phase Ovulation: Peak fertility window Luteal: Pre-menstrual phase Pregnant: Pregnancy state Fertility Calculations: Dynamic fertility rates based on cycle phase and traits Pain Simulation: Menstrual cramps with trait-based severity modifiers Cycle Visualization: UI indicators showing current phase and fertility status   🤰 Pregnancy System  Pregnancy Simulation: Gestation period with progress tracking Fertilization Mechanics: Realistic conception based on fertility rates and timing Labor & Birth: Animated birthing sequence Postpartum Recovery: Recovery period affecting future fertility Pregnancy Indicators: Visual and UI feedback throughout gestation  🥛 Lactation System  Milk Production: Dynamic milk generation based on pregnancy and traits Expiration Mechanics: Milk can dry up if not pumped regularly Lactation Traits: Special traits that enhance milk production and duration Visual Feedback: UI showing milk levels and lactation status Fluid Mechanics: Integrated with build 42 fluid mechanics.   🎠Character Traits  The mod adds several female-specific traits that modify gameplay: Fertile: +50% fertility rate Infertile: Complete infertility (cannot get pregnant) Hyper fertile: +100% fertility, faster postpartum recovery Pregnant: You start the game pregnant Dairy Cow: +25% milk production and +25% lactation duration Bad Menstrual Cramps: 2x stronger menstrual pain No Menstrual Cramps: No menstrual pain effects   🎨 User Interface  Being Female Panel: Dedicated UI panel Real-time Monitoring: Womb status (sperm levels, cycle phase, fertility and pregnancy) Lactation status (milk amount) Visual Indicators: Dynamic images showing womb and lactation states Animation Support: Visual feedback for sex and birthing animations  🎬 Animation System  Intercourse Animations: Contextual animations based on pregnancy status and protection Birthing Sequences: Animated labor sequence   Recommended Mods ZomboLust by @BlaBla012345 - Sex Framework - Will allow the animations and impregnation on this mod ZomboRut by @Doomtero - Another sex framework. Will allow the animations and impregnation on this mod Optional Mods Moodle Framework - This mod adds custom moodles for pregnancy and lactation engorgement  ORIGINAL THREAD   IMPORTANT NOTES This mod is compatible with Build 42 ONLY Being Female does not have ANY REQUIRED mod. However this mod REQUIRES some other mod to act as a sex framework (see recommended mods) Liquids of this mod uses the Liquid system of build 42 This means you can mix and match Milk & Semen and also use bottles, bowls, buckets (and more) to express / pump milk or push semen  Useful Links GitHub   Support Development! If you like this mod, please consider support its development  Submitter Zikhad Submitted 04/22/26 Category Other Games Requirements Install Instructions Download Extract contents into ~/Zomboid/mods For Translations Download the language mod (e.g ZomboLustBeingFemale-ptbr-1.10.2.zip) Extract contents to ~/Zomboid/mods Activate both mods to enable translations Edited April 27 by Zikhad other mods links 2
Zikhad Posted April 24 Author Posted April 24 2 hours ago, LenaLachrymosa said: Where do I get mod version for 41 ? check the original thread, there is links for downloading the version for build 41. But keep in mind the new version of this mod IS NOT and WILL NOT be build 41 compatible Â
StretchFan Posted May 9 Posted May 9 (edited) How did you resist the urge to call it Project Femoid? I know it's a slur but it's just too perfect. Edited May 9 by StretchFan
Degenerate Hedgehog Posted May 10 Posted May 10 On 5/9/2026 at 12:46 AM, StretchFan said: How did you resist the urge to call it Project Femoid? I know it's a slur but it's just too perfect. Project Zombreed is better.
The Secret Posted May 11 Posted May 11 Hey Zikhad, I used to play around with the original mod code trying to test new ideas. However, I never found time to finish... so I decided to share them with you (I hastily coded; sorry if they are spaghetti and/or trivial). My first idea was to add the chance of a condom breaking. if (Utils.Inventory:hasItem("ZWBF.Condom", character)) then print("Condom found") local inventory = character:getInventory() if (ZombRand(100) < 30 ) then inventory:Remove("Condom") HaloTextHelper.addText(player, getText("Your condom broke!"), HaloTextHelper.getColorRed()) local text = string.format("%s %sml", getText("IGUI_ZWBF_UI_Sperm"), amount) HaloTextHelper.addTextWithArrow(character, text, true, HaloTextHelper.getColorGreen()) Womb:addSperm(amount) else inventory:Remove("Condom") inventory:AddItem("ZWBF.CondomUsed", 1) end else print("Condom not found, passing sperm amount:" .. tostring(amount)) -- show a Halo Text with the amount of sperm injected local text = string.format("%s %sml", getText("IGUI_ZWBF_UI_Sperm"), amount) HaloTextHelper.addTextWithArrow(character, text, true, HaloTextHelper.getColorGreen()) Womb:addSperm(amount) -- add sperm to the womb print("Called Womb:addSperm function") end  The second idea was to add some kind of corruption/infection caused by sperm (it always bugged me that the Knox infection wouldn't transmit like an STD; after all, the Knox infection is transmissible by body fluid), of course getting the real Knox infection is a death sentence to any character, so I made a "fake infection". For the corruption part, I repurposed the "unblessing" trait (that trait from one of the professions, sexperiment, I believe, the one that makes you invisible to the same gender) and made it so that having unblessing changes gameplay. local player = getPlayer() local amount = ZombRand(10) local data = self.data if ZombRand(100) < 80 then return end if data.SpermAmount > 0 then if ZombRand(100) < 90 then if not player:HasTrait("unblessing") then player:getBodyDamage():setInfected(false) player:getBodyDamage():setInfectionTime(-1) player:getBodyDamage():setInfectionLevel(player:getBodyDamage():getInfectionLevel() + amount) data.SpermAmount = data.SpermAmount - amount HaloTextHelper.addText(player, getText("Your womb itches"), HaloTextHelper.getColorRed()) return end if player:HasTrait("unblessing") then if (player:getBodyDamage():getInfectionLevel()) > amount then player:getBodyDamage():setInfected(false) player:getBodyDamage():setInfectionTime(-1) player:getBodyDamage():setInfectionLevel(player:getBodyDamage():getInfectionLevel() - amount) data.SpermAmount = data.SpermAmount - amount HaloTextHelper.addText(player, getText("Your infection withdraws... for now."), HaloTextHelper.getColorGreen()) return end end elseif (ZombRand(100) > 95) and not player:HasTrait("unblessing") then player:getTraits():add("unblessing") player:getBodyDamage():setInfected(false) player:getBodyDamage():setInfectionTime(-1) player:getBodyDamage():setInfectionLevel(25) HaloTextHelper.addText(player, getText("You feel strange, changed"), HaloTextHelper.getColorRed()) return end local text = string.format("%s %sml", getText("IGUI_ZWBF_UI_Sperm"), amount) HaloTextHelper.addTextWithArrow(player, text, false, HaloTextHelper.getColorWhite()) self:applyWetness() end data.SpermAmount = data.SpermAmount - amount Basically, the player must find a way to get rid of any sperm inside their character's womb because there is a chance that the amount of sperm removed may be added as The Knox infection level, even though not straight lethal, can easily spiral out of control; after all, there is not a cure for the Knox infection. However, there is a chance for the character to be corrupted with an unblessing trait; if that happens, instead of running away, the player must engage in perverted acts in order to stay alive and well—the complete opposite.  I tested both codes, and they worked relatively well for a proof of concept.  Unfortunately I couldn't find time to code all my ideas, so I shall add here what I was planing: -Add some kind of priority queue for sperm and sperm properties, like zomboid sperm being less virile than a bandit, where being less virile means being at the bottom of the queue, and futa sperm only being capable of fathering girls or futas.  -Some form of genetics, like Mendelian’s laws (this would be funny in multiplayer, using a DNA test to find out who the father is).  -Add compatibility with a mod that a player can research a cure for the Knox infection and/or unblessing trait (those used condoms would gain a huge upgrade in purpose).  -Configurations for condom breaks, such as enabling condoms to get old as the game progresses, with the older the higher the chances of it breaking.  -Configurations for corruption, how fast or slow zomboid sperm adds Knox infection level, or if it adds at all.  -Taking into account vanilla traits, like lucky reducing condom breaking chances. -Characters that possess unblessing trait can consume used condoms filled with zomboid sperm in order to lower Knox infection level. Â
IcepersonYT Posted May 25 Posted May 25 Any chance we can get some sandbox options to tweak the spawn rate of the mod items? I find them in basically every medicine cabinet and drawer and it's a bit overwhelming.
Ezrael Posted May 26 Posted May 26 (edited) Where does sperm come from? I use zomborut and no zombies nor survivors spawn sperm into the womb. I don't get errors thrown and use almost no mods. Edit: Tried it only with the bandits mod, ZomboRut and Being Female. No sperm is spawned. Edited May 26 by Ezrael
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