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Posted

Feature Idea... Alternate Slot Auto Breastfeeding

 

Put the Baby in the Alternate Slot, and it strips off all top clothing when it's hungry, and starts Breastfeeding.

 

Not Realistic, but fun...

Posted (edited)
On 5/25/2026 at 8:43 AM, IcepersonYT said:

Any chance we can get some sandbox options to tweak the spawn rate of the mod items? I find them in basically every medicine cabinet and drawer and it's a bit overwhelming.

 

If you're desperate, you can edit 'ZomboLust.Being.Female-1.12.1\42\media\lua\server\ZLBFDistributions.lua' with your notepad editor of choice.

 

In lines 16-38 you can find and edit which game containers are included as possible target locations for the new items globally. These are being grouped in the code here for easier referencing later in the code. Removing entries from these groups will eliminate the possibility of that specific game container ever getting the new ZLBF items, but it's a heavy-handed way to reduce your encounters with the items.

local TABLE_GROUPS = {
    bathroom = {"BathroomCabinet", "BathroomCounter", "BathroomShelf"},
    bedroomSideTables = {"BedroomSidetable", "BedroomSidetableClassy", "BedroomSidetableRedneck"},
    bedroomDressers = {"BedroomDresser", "BedroomDresserClassy", "BedroomDresserRedneck"},
    hospital = {"HospitalRoomCounter", "HospitalRoomShelves", "MedicalClinicDrugs"},
    hospitalRoom = {"HospitalRoomCounter", "HospitalRoomShelves"},
    store = {"GigamartHousewares"},
    trashBins = {
        "BinBar",
        "BinBathroom",
        "BinCrepe",
        "BinDumpster",
        "BinFireStation",
        "BinGeneric",
        "BinHospital",
        "BinJays",
        "BinSpiffos",
        "SafehouseBin",
        "SafehouseBin_Mid",
        "SafehouseBin_Late"
    },
    drugLocations = {"DrugShackDrugs", "DerelictHouseDrugs"}
}

 

Instead, I would recommend simply adjusting the perecentage chance for individual items to populate to those container groups. You'll find these in lines 48-87. Changes to 'chance = x' will raise or lower the chance of that item spawning for that aforementioned container group.

local ____array_2 = __TS__SparseArrayNew({tableNames = TABLE_GROUPS.bathroom, items = {
    {itemType = "ZLBF.Contraceptive", chance = 21},
    {itemType = "ZLBF.Lactaid", chance = 14},
    {itemType = "ZLBF.Condom", chance = 28},
    {itemType = "ZLBF.CondomBox", chance = 26},
    {itemType = "ZLBF.VaginalDouche", chance = 10}
}}, {tableNames = TABLE_GROUPS.bedroomSideTables, items = {{itemType = "ZLBF.Contraceptive", chance = 14}, {itemType = "ZLBF.Lactaid", chance = 7}}})
local ____array_0 = __TS__SparseArrayNew(__TS__Unpack(TABLE_GROUPS.bedroomDressers))
__TS__SparseArrayPush(
    ____array_0,
    __TS__Unpack(TABLE_GROUPS.bedroomSideTables)
)
__TS__SparseArrayPush(
    ____array_2,
    {
        tableNames = {__TS__SparseArraySpread(____array_0)},
        items = {{itemType = "ZLBF.Condom", chance = 28}, {itemType = "ZLBF.CondomBox", chance = 14}}
    }
)
local ____array_1 = __TS__SparseArrayNew(__TS__Unpack(TABLE_GROUPS.bedroomSideTables))
__TS__SparseArrayPush(____array_1, "BedroomDresserChild")
__TS__SparseArrayPush(
    ____array_2,
    {
        tableNames = {__TS__SparseArraySpread(____array_1)},
        items = {{itemType = "ZLBF.BreastPump", chance = 14}}
    },
    {tableNames = TABLE_GROUPS.hospital, items = {{itemType = "ZLBF.Contraceptive", chance = 21}, {itemType = "ZLBF.Lactaid", chance = 18}, {itemType = "ZLBF.Condom", chance = 18}}},
    {tableNames = TABLE_GROUPS.hospitalRoom, items = {{itemType = "ZLBF.CondomBox", chance = 14}, {itemType = "ZLBF.BreastPump", chance = 18}, {itemType = "ZLBF.VaginalDouche", chance = 14}}},
    {tableNames = TABLE_GROUPS.store, items = {
        {itemType = "ZLBF.Contraceptive", chance = 18},
        {itemType = "ZLBF.Lactaid", chance = 14},
        {itemType = "ZLBF.Condom", chance = 21},
        {itemType = "ZLBF.CondomBox", chance = 28},
        {itemType = "ZLBF.BreastPump", chance = 14},
        {itemType = "ZLBF.VaginalDouche", chance = 10}
    }},
    {tableNames = TABLE_GROUPS.trashBins, items = {{itemType = "ZLBF.CondomUsed", chance = 28}}},
    {tableNames = TABLE_GROUPS.drugLocations, items = {{itemType = "ZLBF.Contraceptive", chance = 10}, {itemType = "ZLBF.Lactaid", chance = 7}, {itemType = "ZLBF.Condom", chance = 18}}}
)
Edited by SlicedBread
Posted

Are there any plans to make pregnancy more punishing for the player, if even configurable?

At the moment it's a logistics/resource debuff (a bit more hunger/thirst, a day-30-ish of nausea, brief pain and forced immobility during labor, fatigue afterward) with an explicitly "Good"-typed status icon which isn't a dangerous or traumatic state, and there's no separate "trauma" system distinguishing assault from consensual sex.

Posted
On 2026/8/3 at AM1点43分, Surtrois said:

我的角色已经怀孕好几天了,快要临产了,孕期状态也一直保持在100%,但什么都没发生。 

我也遇到了同样的问题。

Posted (edited)

Im having trouble getting this too work, would like some help , wheres what ive done so far.

 

Clean and updated zomboid b42 install

Install , ZumboDesire+ZumboLust+Modlets mod, all active and confirmed working.

Install Being female, it shows on game Mods, i activate the mod, reboot the game to make sure everything is loaded.

Start new game , Zumbo mods are working, i can click and see the zumbo window, sex gameplay mechanicas are working, BUT cannot click the being female panel, its in the game i can see the icon but clicking it does nothing.

 

Any help would be apreciated.

order.jpg

screen1.jpg

Edited by jaquina
Posted
3 hours ago, jaquina said:

我遇到了一些问题,无法让它正常运行,希望得到一些帮助,以下是我目前为止的操作步骤。

 

干净且更新的 zomboid b42 安装

安装 ZumboDesire+ZumboLust+Modlets mod,全部激活并确认运行正常。

安装“成为女性”MOD后,它会显示在游戏MOD列表中,我激活了该MOD,然后重启游戏以确保所有内容都已加载。

开始新游戏,Zumbo mods 运行正常,我可以点击并看到 Zumbo 窗口,性爱游戏机制也正常,但是无法点击“成为女性”面板,它在游戏中我可以看到图标,但是点击它没有任何反应。

 

非常感谢您的帮助。

order.jpg

screen1.jpg

The game updated to version 42.20.4, and this update has caused many UI mods to stop working. Is this the reason why the female panel cannot be opened?

Posted
30 minutes ago, Celestia1022 said:

The game updated to version 42.20.4, and this update has caused many UI mods to stop working. Is this the reason why the female panel cannot be opened?

 

Thanks, just updated for the new mod version, its working now cheers ;)

Posted (edited)

One suggestion, would be nice to have a option to dump the used condom cum inside your uterus to try getting pregnant without sex, and it could have risk of disease if found in dumpsters, etc.

Edited by 69FootLover69
Posted

The idea! What if we added to the game not only the pregnancy mechanic but also the mechanics of egg implantation, egg laying, oviposition, and parasites — specifically, zombies, since they’re basically zombies, and inside them there are plenty of larvae that, for obvious reasons, can end up in the heroine’s uterus. Plus, we could add zombie mutants, like giant meat flies that would be so large that they could lay larvae or eggs in our heroes. And, of course, we could add giant and small larvae to the world — they’re just itching to infest someone’s hot “nests.”

Posted

I do not know why post here does not trigger notifications for me... anyhow

 

On 8/28/2026 at 4:43 PM, 69FootLover69 said:

How do you get the pregnant cum inside animation? sex while pregnant always gives me the standard cum inside animation

@69FootLover69 (great nick btw). If you are referring of some animation that would show the baby, we do not have that. 

 

 

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