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Skyrim's Wild Magic - SexLab Add-On

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Ever wanted to get a more impredictible magic ? So I have a mod for you : Skyrim's Wild Magic ! It's a mod I created to add a chance your spells turns not as expected (for better & worse). It is fully compatible with add-on creation to increase possible effects. So I decided to do one myself with SL functionalities, just here. It adds a bunch of kinky effects to the list.

 

You need both Skyrim's Wild Magic & SexLab (and his requirements) to use this. You can disable or enable effects in the menu if you have SkyUi.

 

You'll find additional informations on the mod itself on Skyrim's Wild Magic Nexus page !


  • Submitter
  • Submitted
    04/03/26
  • Category
  • Requirements
    Skyrim's Wild Magic
    SexLab
  • Regular Edition Compatible
  • Install Instructions

    Ensure you have all requirements, and simply drop the archive into your mod manager.

    If you want to install it directly on your Skyrim, drop the folder "Data" into your Skyrim folder.

 

Posted
5 minutes ago, Anunya said:

What sort of effects are added?

Right in the source

 

Quote

    Line  62:   if roll == 1      ; EFFECT 1 : CASTER TELEPORTED TO ANOTHER LOCATION NAKED
    Line  71:   elseif roll == 2      ; EFFECT 2 : RANDOM ACTOR TELEPORTED TO CASTER NAKED
    Line  84:   elseif roll == 3      ; EFFECT 3 : LUSTY HOSTILE FUCK A RANDOM ACTOR
    Line 101:   elseif roll == 4      ; EFFECT 4 : SOMEONE SOMEWHERE IS GETTING RAPED (???)
    Line 119:   elseif roll == 5      ; EFFECT 5 : RANDOM THREESOME
    Line 140:   elseif roll == 6      ; EFFECT 6 : HOSTILE SPAWN TO FUCK CASTER
    Line 155:   elseif roll == 7      ; EFFECT 7 : RANDOM THREESOME (with player)
    Line 180:   elseif roll == 8      ; EFFECT 8 : DEAD BODY RESURRECTED TO FUCK CASTER
    Line 204:   elseif roll == 9     ; EFFECT 9 : RANDOM ACTOR START MASTURBATING
    Line 215:   elseif roll == 10     ; EFFECT 10 : CASTER SEX CLONE
    Line 238:   elseif roll == 11     ; EFFECT 11 : CASTER FUCK BY RANDOM NPC
    Line 261:   elseif roll == 12     ; EFFECT 12 : CASTER START MASTURBATING
    Line 269:   elseif roll == 13     ; EFFECT 13 : 2 RANDOM ACTORS FUCKS
    Line 290:   elseif roll == 14     ; EFFECT 14 : RANDOM ACTOR IS FUCKED BY RANDOM ZOMBIE
    Line 313:   elseif roll == 15     ; EFFECT 15 : RANDOM ACTOR TURNS INVISIBLE AND FUCK PLAYER
    Line 337:   elseif roll == 16     ; EFFECT 16 : 2 HOSTILES SPAWNS TO FUCK CASTER
    Line 355:   elseif roll == 17     ; EFFECT 17 : ORGY TIME !
    Line 406:   elseif roll == 18     ; EFFECT 18 : EVERYONE MASTURBATES
    Line 424:   elseif roll == 19     ; EFFECT 19 : CASTER GANGBANG !
    Line 470:   elseif roll == 20      ; EFFECT 20 : RANDOM ACTOR TELEPORTED NAKED TO ANOTHER LOCATION
    Line 486:   elseif roll == 21      ; EFFECT 21 : 2 HOSTILES SPAWNS TO FUCK RANDOM ACTOR
    Line 507:   elseif roll == 22      ; EFFECT 22 : ROLL FOR A RANDOM ACTOR
    Line 517:   elseif roll == 23      ; EFFECT 23 : DOUBLE TIME FOR A RANDOM ACTOR ! (this list)
    Line 527:   elseif roll == 24     ; EFFECT 24 : DOUBLE TIME ! (this list)
    Line 531:   elseif roll == 25     ; EFFECT 25 : TRIPLE TIME ! (this list)

 

  • 2 weeks later...
Posted

I got to say, this is quite the dangerous mod, especially with how some mods use spells "casted" by the player to tigger stuff in the background.

Posted
On 4/13/2026 at 6:35 AM, mcnv said:

I got to say, this is quite the dangerous mod, especially with how some mods use spells "casted" by the player to tigger stuff in the background.

 

Yep, I had potions trigger this mod. 

  • 1 month later...
Posted (edited)
On 4/13/2026 at 6:35 PM, mcnv said:

I got to say, this is quite the dangerous mod, especially with how some mods use spells "casted" by the player to tigger stuff in the background.

 

The concept itself is make to eventually break things, even on vanilla. But the mod is highly tweakable so it can be played more safely, even with mods triggering fake spells by player. Anyway, there's always a risk it breaks things on your save, and of course you shouldn't play with this mod if you don't want to take that risk

 

On 4/19/2026 at 6:14 AM, lavatube said:

 

Yep, I had potions trigger this mod. 

 

That's a bit different : the game essentially considers every magic effect has spells. But it can be filtered, in fact I did it for shouts. But I forgot to filter potion effects, I'll try to do it in an update when I can. (Update : It's now fixed with the last update of the main mod)

Edited by ChevreUltime1

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