Galactase Posted 6 hours ago Posted 6 hours ago (edited) On 6/14/2026 at 11:58 PM, Sometimes15 said: I ran into a similar issue to coyanimefreak on trying this mod out, where the MCM didn't start up at all, but all items were added into the game just fine. SSEdit showed no conflicts. My log didn't have any errors about the player not being initialized, but it did spam 'could not find type emquestaffectedscript in the type table in save', along with 'could not find emconfigeggquestscript, emquesttrackerscript, emquestscript' and a few others in both a current game and in a new one with most of my mods disabled. It really spammed the emqueststaffectedscript error though, the others were one line. After verifying that everything was up to date and I was running the listed prereqs, latest version of the game, and confirming that those files are actually there in the game folders, I still got nothing; no MCM startup, same errors in papyrus. Is there a prior version before 3.1.7 for those initializers that I could try? Or a hidden prereq that isn't listed? Otherwise I'm stumped.            I've got to +1 this issue but with a unique perspective because I was using the original SL framework before I swapped to P+ today. When using the original framework, the MCM showed up, but obviously the old version of SL doesn't work with pregnancies, so I updated to P+, started a new save, and the MCM disappeared. Wouldn't load. I know I had everything I needed cause the MCM was showing up before I updated to P+. P+ is functional, by the way. Ran a thorough test of it while troubleshooting some odd quirks.  Particularly, my Papyrus log is showing some crazy stack dumps with EM. Hundreds of entries.  [06/15/2026 - 08:36:53PM] Suspended stack count is over our warning threshold, dumping stacks: [06/15/2026 - 08:36:53PM] VM is freezing... [06/15/2026 - 08:36:53PM] VM is frozen [06/15/2026 - 08:36:53PM] ###############Stack Dump Summary Start################ [06/15/2026 - 08:36:53PM] Event: EMConfigQuestScript.OnInit, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnInit, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: MME_StartMilking.OnEffectStart, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: _wetpolling.OnUpdate, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: emconfigeggquestscript.OnInit, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: emquestscript.OnUpdateGameTime, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: iwant_status_bars.OniWantWidgetsReset, Frequency: 1 [06/15/2026 - 08:36:53PM] Event: _snplayeralias.OnPlayerLoadGame, Frequency: 2 [06/15/2026 - 08:36:53PM] Event: emquestscript.OnMenuClose, Frequency: 3 [06/15/2026 - 08:36:53PM] Event: emquestscript.OnQuestStageChange, Frequency: 4 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnPlayerLoadGame, Frequency: 11 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnHit, Frequency: 14 [06/15/2026 - 08:36:53PM] Event: emquestscript.OnKeyDown, Frequency: 17 [06/15/2026 - 08:36:53PM] Event: SKI_PlayerLoadGameAlias.OnPlayerLoadGame, Frequency: 22 [06/15/2026 - 08:36:53PM] Event: emquestscript.OnTrackedStatsEvent, Frequency: 39 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnObjectUnequipped, Frequency: 47 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnObjectEquipped, Frequency: 63 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnItemRemoved, Frequency: 137 [06/15/2026 - 08:36:53PM] Event: EMQuestPlayerScript.OnItemAdded, Frequency: 163 [06/15/2026 - 08:36:53PM] ###############Stack Dump Summary End##################  Edited 6 hours ago by Galactase
jesterbrown Posted 3 hours ago Posted 3 hours ago i'm having a hard time cursing npc's. when using the curse spell, the only option that shows is carrier. i've already gone through some curses, and if i read things right, at least those options should show. i'm not entirely sure how the fateweaver bow is supposed to work. i tried using the administer potions mod to have my companions consume concoctions, but pressing g says they aren't cursed or lactating.
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