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Posted (edited)
6 minutes ago, woodrealmelf said:

image.png.7d6444a4785f6f0fc13740483a81350e.png

hello would like to ask why its still covering when im fully clothe? and when i installed the new update i saw a cowering item at apparel but after sometime gone, is it possible to make those to on and off the cowering?

 

 

Do you have SAKR installed and set up (the SAKR patches for the clothes you are using) so it is able detect when you are naked ?

Edited by Franco Cozzo
Posted (edited)
52 minutes ago, Franco Cozzo said:

Do you have SAKR installed and set up (the SAKR patches for the clothes you are using) so it is able detect when you are naked ?

yes i have tho hmm tho i dont know how to setup the clothes ill try to find it but im using the vault 111 uniform isnt that vanilla armor?

Edited by woodrealmelf
Posted
33 minutes ago, woodrealmelf said:

yes i have tho hmm tho i dont know how to setup the clothes ill try to find it but im using the vault 111 uniform isnt that vanilla armor?

All outfits needs it. Sakr is just a bunch of keywords. There is a link for patch in requirements for this mod. It includes vanilla outfits. 

Posted (edited)
41 minutes ago, Samhsay said:

All outfits needs it. Sakr is just a bunch of keywords. There is a link for patch in requirements for this mod. It includes vanilla outfits. 

i have both of them installed tho i have no idea how to set it up. i am mostly download and play if its too much to do i stay away from it, i guess no workaround other than editing it in xedit

Edited by woodrealmelf
Posted
36 minutes ago, woodrealmelf said:

i have both of them installed tho i have no idea how to set it up. i am mostly download and play if its too much to do i stay away from it, i guess no workaround other than editing it in xedit

Find sacr in mcm.

In the debug menu, set up hotkey to show values.

Check the values. 100 = nakedness

Posted (edited)
17 minutes ago, woodrealmelf said:

image.png.06a1eab5dfd807ed451ecffd6a0b9dec.png

 

Did you instsll new animation resource?

Covering Animations from kziitd.rar

Edited by Samhsay
Posted
1 minute ago, woodrealmelf said:

do i need to use the override function in debug?

You sakr works well. 

Posted
2 minutes ago, Samhsay said:

Did you instsll new animation resource?

i have the latest AAF i got from discord tho im not sure if that your asking, sorry man can maybe explain what are animation resource? i have all the animation required and my AAF is working. i got some quest mods like nuka ride and littlepawn/triggerwoman/wastelandguild.

Posted
5 minutes ago, woodrealmelf said:

i have the latest AAF i got from discord tho im not sure if that your asking, sorry man can maybe explain what are animation resource? i have all the animation required and my AAF is working. i got some quest mods like nuka ride and littlepawn/triggerwoman/wastelandguild.

ThisIMG_20260313_145434_734.thumb.jpg.fd5f4ec20d71f9593907d6173b9aeebd.jpg

Posted
3 minutes ago, woodrealmelf said:

i have them man both the covering animation and your latest mod

oh ok i need the version 5.6 rather than the 5.7? ok man i will try and sorry

Posted
5 minutes ago, woodrealmelf said:

i have them man both the covering animation and your latest mod

You can try to overload it. Turn off the mod - load game without it - save geme - exit - turn in the mod - load game. 

 

Posted
7 minutes ago, Samhsay said:

You can try to overload it. Turn off the mod - load game without it - save geme - exit - turn in the mod - load game. 

it seems that they version 5.6 doesnt have the mcm function

Posted
4 minutes ago, woodrealmelf said:

it seems that they version 5.6 doesnt have the mcm function

I add mcm in 0.5.7

Posted (edited)
14 minutes ago, woodrealmelf said:

i tried to off the mod saved then exit, reload save still in covering animationimage.png.8980a2e51db554f60f7ec5b52136a93e.png

That's only arosual things. You have to turn the mod off in MO or vortex

Edited by Samhsay
Posted (edited)

Did you 

8 minutes ago, woodrealmelf said:

oh yes if i uncheck the mod it goes back to normal state

Did you turn off old animations? Objects' ids changed in 0.5.6. So mod can't see equipped old animation. 

New animation is CoverAnimation.esp. Without spasebar in name. 

Edited by Samhsay
Posted
5 minutes ago, Samhsay said:

Did you turn off old animations? Objects' ids changed in 0.5.6. So mod can't see equipped old animation. 

New animation is CoverAnimation.esp. Without spasebar in name. 

image.png.5eb33aaa244ce694cd14ad56c2d3a480.png

you mean this?

Posted (edited)
7 minutes ago, woodrealmelf said:

image.png.5eb33aaa244ce694cd14ad56c2d3a480.png

you mean this?

Hmmm. Wait a minute

Edited by Samhsay
Posted
Just now, woodrealmelf said:

but i get a error that ur mod needs the cover animation or no need?

My bad. I renamed it. Now I'm writing from my phone because my computer is at home and I'm at work. And I xant see some things. 

 

II advise you to delete both files, downliad them and install again

Posted
6 minutes ago, Samhsay said:

II advise you to delete both files, downliad them and install again

just to clarify download the version 5.6 and 5.7? or just the new version and the covering animation?

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