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Skimpy Armor Keyword Resource REDUX


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Posted (edited)

I figured it out!

Your script works if:

1. I run it in xedit/fo4edit 4.1.5f

2. I grab the sorter from the Collective Modding Discord (not sure if that part's required, but sir 4estGimp specifically asks to download it from there, not Nexus)
 

You should probably add this to the description, cause it's super easy to miss. The Nexus version pops up a window telling you to use 4.0.4 (even the Discord one does that) — that's exactly why I've always been running it on the old FO4Edit version.


Sounds dumb, but that modal window is really confusing.


And my web generator rules are working fine now too.

Edited by KinataHoru
Posted (edited)

Also, for anyone having trouble with my generator:

1. Rename your file from pluginname.ini → SAKR_pluginname.ini

2. Add the line [Plugin] at the top of the file


Gonna fix this soon and update the post.

 

Fixed. Should be good to go now.

 

Also made a few minor fixes.

Edited by KinataHoru
Posted (edited)

Hello @Evi1Panda,

 

I'm trying to switch from my RobCo + ini system to Redux + Complex Item Sorter, but I'm stuck.

 

Specific example:

 

My character is currently wearing the Vtaw_WD9Bodysuit from VTAW Wardrobe 9 (all-in-one suit via Armor Slot 3). Visually, it's a low-cut top, but the bust isn't fully visible. With my RobCo + manually created ini files, I always had a body value of around 65–70 for this exact outfit. With Redux, the ClothesExposureValue immediately jumps to 100.

 

Spoiler

2026-02-2721_53_09-Fallout4.png.51c135cd5493efbd1730002ba85a8dd0.png

 

What I've tried:

 

Regenerating the sorter completely several times (once with all plugins, then with just ARMO, then with just VtawWardrobe9.esp + all SAKR.ini plugins)
Creating a custom ini file using the tool you linked (SAKR_VtawWardrobe9.ini in the sorter plugins folder) specifically for this outfit and then rerunning the sorter
Checking in FO4Edit: There are no additional SAKR keywords from the sorter patch visible on the bodysuit

 

In the end, I completely uninstalled Redux and the sorter and went back to my old RobCo system because everything there is stable and works exactly as desired.

However, I would really like to try Redux.

Do you have any suggestions? I would greatly appreciate your feedback.

 

Thanks and best regards!

Edited by deathmorph
Posted
21 hours ago, deathmorph said:

Regenerating the sorter completely several times (once with all plugins, then with just ARMO, then with just VtawWardrobe9.esp + all SAKR.ini plugins)
Creating a custom ini file using the tool you linked (SAKR_VtawWardrobe9.ini in the sorter plugins folder) specifically for this outfit and then rerunning the sorter
Checking in FO4Edit: There are no additional SAKR keywords from the sorter patch visible on the bodysuit

 

Read my messages above

  • 2 weeks later...
Posted

Hmm, this looks very interesting, I have totally missed it! I have some questions regarding original SAKR vs this new SAKR Redux. I'd appreciate the answers.

 

1) Is it possible to switch from OG SAKR to SAKR Redux mid-game? If it is/isn't, are there any extra steps to take?

2) Are the old SAKR RobCo patches supported? Also on that note, does the new SAKR Redux support the RobCo patches, or is it strictly IS-only (item sorter)? Asking because I'm not running any item sorter, I've never bothered with it, to be honest.

3) You mentioned in the description page that other NPCs should be able to comment on the Player's outfits based on their SAKR ratings. Is that feature implemented or is it just an idea for a 3rd party mod?

 

Any help is much appreciated, thanks in advance!

Posted
On 2/14/2026 at 11:36 PM, Evi1Panda said:

perks that get stronger the more exposed you are

Currently reworking my "Naked Perks" mod to do exactly this. Will keep updated.

Also, if anyone knows where I can find "nudism" themed comics/magazines that'd be great. lol
It's either that or reuse some in-game Grognak comics for the time-being. lol

  • 1 month later...
Posted

On the description you state the requirement is OG version of FO4 and I know that you favour the OG version, but I'm wondering if the sakr.dll is version agnostic?

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