Commander_ Posted February 14 Posted February 14 (edited) Without a doubt, this is the greatest SexLab mod after SexLab itself. A few years ago, I wouldn't have believed we could have it that good. Many thanks to the author. I don't want to sound greedy, but I have found one very minor issue and I wonder if it can be solved. While I can easily choose the hole used for each SL scene, the effect (anal vs vaginal) is not saved on my Dirty Diary stats. For example, I have selected Anus as the hole, I can see that the animation plays as expected (anal), but in my stats this scene counts as a vaginal sex instead of anal sex. I suppose this happens because of the predefined SLAL tags? Does anyone have any ideas on how to address this? Edited February 14 by Commander_
Sh0g Posted February 14 Posted February 14 (edited) Are tags working on Ostim? Any change I made using this mod menu during a scene does not work. Edit: Never mind its working on 0.28B Edited February 14 by Sh0g
OtherMoleva Posted February 15 Posted February 15 How does context work for expressions? Is it checking tags from scene from OSTIM/SL or what?
buguniaogu Posted February 15 Posted February 15 (edited) Does anyone know a strapon mod that is compatible with this? I’ve tried a few, but they all seem to have issues. Edited February 15 by buguniaogu
General Goods Posted February 16 Posted February 16 (edited) @asdt123123 Both .28 and .29 give this error with the latest FLEX version(hookpos 2) [E] Failed to find a hook position for your version of hdtSMP64.dll which causes the mod to not function(obviously, i guess?). Edited February 16 by General Goods
Ryo95 Posted February 16 Posted February 16 I just installed Softbody since it recently gained UBE support and now, the testicles are stretched and attracted to the target, is there any way to prevent this?
fish2333 Posted February 16 Posted February 16 15 hours ago, General Goods said: @asdt123123最新的 FLEX 版本(hookpos 2)中,.28 和 .29 都会出现此错误。 [E] 没找到你版本的钩子位置hdtSMP64.dll 这导致模组无法工作(显然,我想?)。 The author of FLEX looks down on 'collaborating closely' with the author of PPA.
AnnoDomini1250 Posted February 16 Posted February 16 Thank you so much, dude. Singlehandedly fixed almost all oral, anal, and vaginal animations for me. I'm kind of a newgen to this stuff, and you basically just aligned every Billy SLAL animation ever (save for paizuri stuff... But that's alright. Not sure how to get them to work properly yet with 3BA and TNG on CBPC... But CBPC works much better than SMP for me so far... But this mod seems to have solved the flickering of anus and vagina and such,,,), even if it is unintended (lips on the side of the penis and stuff like that... But for some reason my facial expressions seem broken. Not related to this mod at all, though, this actually fixes it by aiming the penis inside her mouth instead of sort of skimming the side of my shaft against her 'lips' even if her mouth is wide open for some reason. Do you know how to fix the base Sexlab faces, perchance? Any recommendations? Or does it adjust to size? I'd scale it down to a normal size... Not TOO realistic, because then it'd be too small like mine...) TL;DR This mod is a godsend of a bandaid for a noob like me. Literally makes even the most outdated animations work, so long as their torsos are aligned.
Ogrescar Posted February 17 Posted February 17 (edited) I don't look down on anyone. CBPC based animations are a thing of the past. If you want the downgrade I will disable Flex in the presence of PPA, but your characterization of me is totally false. Edited February 17 by Ogrescar 1
hsztx Posted February 17 Posted February 17 Is it possible to change the shortcut for aligning the actor to a target in animation? Change the default "0" to something else.
Imperfection Posted February 17 Posted February 17 22 minutes ago, hsztx said: Is it possible to change the shortcut for aligning the actor to a target in animation? Change the default "0" to something else. There is a search function at the top of the page and documentation on page 1 of this thread, everything is documented in the toml file for the most part https://www.loverslab.com/topic/261275-procedural-penis-animationscollision-beta/page/35/#findComment-7229179
General Goods Posted February 17 Posted February 17 (edited) 1 hour ago, Ogrescar said: I don't look down on anyone. CBPC based animations are a thing of the past. If you want the downgrade I will disable Flex in the presence of PPA, but your characterization of me is totally false. Seeing how my quoted post is all hieroglyphics, could be a mistranslation? Anyway, would be neat if you could come up with some kind of "solution" to the "incompatibility" together with asdt. 1 minute ago, Imperfection said: There is a search function at the top of the page and documentation on page 1 of this thread, everything is documented in the toml file for the most part https://www.loverslab.com/topic/261275-procedural-penis-animationscollision-beta/page/35/#findComment-7229179 Or one could use the SKSE Menu Framework, since PPA supports that too now. Edited February 17 by General Goods
Gudulba Posted February 17 Posted February 17 The requirements state "Sexlab or Sexlab P+ or OStim Standalone (Latest version for all of these ONLY.". I am on 1.5.97 (with Best of Both Worlds setup) with SKSE 2.0.20 and SexLab 1.63 with Osmel's SLU+. -> has anyone tried to use PPA with these versions? Would it work? With issues maybe? Or not at all?
Ryo95 Posted February 17 Posted February 17 Yes, PPA works with Skyrim 1.5.97, SKSE 2.0.20 and SexLab 1.63, that's what I'm using. 2
hsztx Posted February 17 Posted February 17 3 hours ago, Imperfection said: 页面顶部有搜索功能,文档在本帖第1页,大部分内容都在TOML文件中记录 https://www.loverslab.com/topic/261275-procedural-penis-animationscollision-beta/page/35/#findComment-7229179 Thank you very much, just now I encountered a new question.In biological animations where the penis and vagina are not always in constant contact (such as in scenes with repeated insertion and withdrawal or alternating states of contact and separation), the penis becomes unnaturally stretched, making the ent
hsztx Posted February 17 Posted February 17 In biological animations where the penis and vagina are not always in constant contact (such as in scenes with repeated insertion and withdrawal or alternating states of contact and separation), the penis becomes unnaturally stretched, making the entire animation look very creepy.
Ogrescar Posted February 17 Posted February 17 My language settings are fine. I write in clear, complete sentences. I explain things. I don’t use shorthand. I don’t post in emoji‑soup. I don’t drop half‑thoughts. I communicate like an adult, not some random asshat.
Ogrescar Posted February 17 Posted February 17 asdt123123 and I are working on a solution. I don't know when it will be available, but everyone should understand we are not competing with each other, we want you guys to have to best game experience possible. 2
General Goods Posted February 17 Posted February 17 1 hour ago, Ogrescar said: asdt123123 and I are working on a solution. I don't know when it will be available, but everyone should understand we are not competing with each other, we want you guys to have to best game experience possible. Thats great news, hope it goes well.
asdt123123 Posted February 17 Author Posted February 17 9 hours ago, hsztx said: In biological animations where the penis and vagina are not always in constant contact (such as in scenes with repeated insertion and withdrawal or alternating states of contact and separation), the penis becomes unnaturally stretched, making the entire animation look very creepy. Would have to see a video. Make sure you don't have CBPC/SMP animating the penis during sex scenes. They should only be used for collision while in a scene. Check your MaleGenitals.xml that is active during scenes (Mods switch the xml configs in and out of scenes so verify it's the right one), if it looks something like this: <?xml version="1.0" encoding="UTF-8"?> <system> <bone name="NPC Genitals02 [Gen02]"/> <bone name="NPC Genitals03 [Gen03]"/> <bone name="NPC Genitals04 [Gen04]"/> <bone name="NPC Genitals05 [Gen05]"/> <bone name="NPC Genitals06 [Gen06]"/> <bone-default> <mass>0.5</mass> .... Then it's fine. If it's something like this: <?xml version="1.0" encoding="UTF-8"?> <system> <bone-default> <mass>0.5</mass> <bone name="NPC Genitals02 [Gen02]"/> <bone name="NPC Genitals03 [Gen03]"/> <bone name="NPC Genitals04 [Gen04]"/> <bone name="NPC Genitals05 [Gen05]"/> <bone name="NPC Genitals06 [Gen06]"/> .... Then those bones are controlled by SMP and PPA wont be able to manipulate them. 7 hours ago, Ogrescar said: asdt123123 and I are working on a solution. I don't know when it will be available, but everyone should understand we are not competing with each other, we want you guys to have to best game experience possible. If you open sourced Flex, a significant number of problems could be fixed. Flex still has all the old problems FasterSMP had, like memory leaks, improper bone handling, facial morph corruption on bad xml configs, stale vertex data, etc. I've fixed a good chunk of this externally in my patches for Devious Devices (and potentially Softbody soon) which works with Flex too. But if Flex was open source like every other maintainer kept it, SMP could be significantly improved directly.. Keeping it closed source will just spawn new SMP versions out of necessity. Eventually we'll have 5 different SMP mods that all interact slightly differently. 2
General Goods Posted February 18 Posted February 18 Is it possible to also make custom tags file save(and apply) the speed up/down settings too?
Angel019 Posted February 18 Posted February 18 Hello, this as an amazing mod, thank you for making it. I wanted to ask a noob question probably, but which values can i tweak to change how much vagina opens during penetration? Thanks
General Goods Posted February 18 Posted February 18 29 minutes ago, Angel019 said: Hello, this as an amazing mod, thank you for making it. I wanted to ask a noob question probably, but which values can i tweak to change how much vagina opens during penetration? Thanks HandleOpeningPhysics = true to enable PPA handling the opening stuff. Scale and ScaleMax for both vagina and anus to change how far it can go. 2
Ogrescar Posted February 18 Posted February 18 The solver for flex is identical to the one in fsmp. If you want my source code its available on github. I didn't change it, I just do more filtering.
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